diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-08-21 14:18:26 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-08-21 14:18:26 +0300 |
commit | 069569f82011c833937df07ec7945751c02f0a9c (patch) | |
tree | 8c6ed443d055f23d9ec7764b70e98d133b9766d1 /source/blender/editors/sculpt_paint | |
parent | be2bc7e0f66b9ed1c863790b3555aa3e7db4cb76 (diff) | |
parent | 43bb8f12f44415c91f07ab5864aee7da51ef4a09 (diff) |
Merge branch 'master' into blender2.8
In addition to pack of conflicts listed below, also had to comment out particle part of new Alembic code... :/
Conflicts:
intern/ghost/intern/GHOST_WindowWin32.cpp
source/blender/blenkernel/BKE_effect.h
source/blender/blenkernel/BKE_pointcache.h
source/blender/blenkernel/intern/cloth.c
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/dynamicpaint.c
source/blender/blenkernel/intern/effect.c
source/blender/blenkernel/intern/particle_system.c
source/blender/blenkernel/intern/pointcache.c
source/blender/blenkernel/intern/rigidbody.c
source/blender/blenkernel/intern/smoke.c
source/blender/blenkernel/intern/softbody.c
source/blender/depsgraph/intern/builder/deg_builder_relations.cc
source/blender/gpu/intern/gpu_debug.c
source/blender/makesdna/DNA_object_types.h
source/blender/makesrna/intern/rna_particle.c
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 1431958501d..d53d87db228 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -1102,12 +1102,14 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event) paint_stroke_add_sample(p, stroke, event->mval[0], event->mval[1], pressure); paint_stroke_sample_average(stroke, &sample_average); +#ifdef WITH_INPUT_NDOF /* let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously! * this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it * since the 2D deltas are zero -- code in this file needs to be updated to use the * post-NDOF_MOTION MOUSEMOVE */ if (event->type == NDOF_MOTION) return OPERATOR_PASS_THROUGH; +#endif /* one time initialization */ if (!stroke->stroke_init) { |