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authorBastien Montagne <montagne29@wanadoo.fr>2016-05-24 17:48:10 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-05-24 17:48:10 +0300
commitfaec4309147988fbab7b7d7ec661f5130358d169 (patch)
tree0c839f8f88fe80f4a3762980adb5efe729ce1b44 /source/blender/editors/sculpt_paint
parentf85745b17bfe68673bf5f799e98c617d9471ddf1 (diff)
parente1dd83b399d46d81ea51f6c41725eec5c1a1db7a (diff)
Merge branch 'master' into blender2.8
Conflicts: intern/cycles/blender/blender_curves.cpp source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/particle.c source/blender/blenloader/intern/versioning_270.c source/blender/editors/physics/particle_edit.c source/blender/editors/transform/transform_snap_object.c source/blender/editors/util/undo.c source/blender/makesrna/intern/rna_object_force.c
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c25
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c128
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c13
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
4 files changed, 109 insertions, 59 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index a9cd601c9b0..88b3bc5d8fd 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -36,15 +36,12 @@
#include "MEM_guardedalloc.h"
-#ifdef WIN32
-# include "BLI_winstuff.h"
-#endif
-
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_threads.h"
+#include "BLT_translation.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -64,6 +61,7 @@
#include "BKE_paint.h"
#include "BKE_texture.h"
+#include "UI_interface.h"
#include "UI_view2d.h"
#include "ED_image.h"
@@ -498,8 +496,10 @@ void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short te
if (texpaint || (sima && sima->lock)) {
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
- /* Testing with partial update in uv editor too */
- GPU_paint_update_image(image, (sima ? &sima->iuser : NULL), imapaintpartial.x1, imapaintpartial.y1, w, h); //!texpaint);
+ if (w && h) {
+ /* Testing with partial update in uv editor too */
+ GPU_paint_update_image(image, (sima ? &sima->iuser : NULL), imapaintpartial.x1, imapaintpartial.y1, w, h);
+ }
}
}
@@ -1169,20 +1169,17 @@ typedef struct {
static void sample_color_update_header(SampleColorData *data, bContext *C)
{
-#define HEADER_LENGTH 150
- char msg[HEADER_LENGTH];
+ char msg[UI_MAX_DRAW_STR];
ScrArea *sa = CTX_wm_area(C);
if (sa) {
- BLI_snprintf(msg, HEADER_LENGTH,
- "Sample color for %s",
+ BLI_snprintf(msg, sizeof(msg),
+ IFACE_("Sample color for %s"),
!data->sample_palette ?
- "Brush. Use Left Click to sample for palette instead" :
- "Palette. Use Left Click to sample more colors");
+ IFACE_("Brush. Use Left Click to sample for palette instead") :
+ IFACE_("Palette. Use Left Click to sample more colors"));
ED_area_headerprint(sa, msg);
}
-
-#undef HEADER_LENGTH
}
static int sample_color_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index c5a066e9b14..080bd5b73c7 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -42,6 +42,7 @@
#include "BLI_math_color_blend.h"
#include "BLI_stack.h"
#include "BLI_bitmap.h"
+#include "BLI_task.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -302,8 +303,8 @@ static void brush_painter_mask_imbuf_partial_update(BrushPainter *painter, const
srcx = srcy = 0;
w = cache->tex_mask_old_w;
h = cache->tex_mask_old_h;
- destx = (int)painter->lastpaintpos[0] - (int)pos[0] + (diameter / 2 - w / 2);
- desty = (int)painter->lastpaintpos[1] - (int)pos[1] + (diameter / 2 - h / 2);
+ destx = (int)floorf(painter->lastpaintpos[0]) - (int)floorf(pos[0]) + (diameter / 2 - w / 2);
+ desty = (int)floorf(painter->lastpaintpos[1]) - (int)floorf(pos[1]) + (diameter / 2 - h / 2);
/* hack, use temporary rects so that clipping works */
IMB_rectclip(&maskibuf, &maskibuf_old, &destx, &desty, &srcx, &srcy, &w, &h);
@@ -570,8 +571,8 @@ static void brush_painter_imbuf_partial_update(BrushPainter *painter, const floa
srcx = srcy = 0;
w = oldtexibuf->x;
h = oldtexibuf->y;
- destx = (int)painter->lastpaintpos[0] - (int)pos[0] + (diameter / 2 - w / 2);
- desty = (int)painter->lastpaintpos[1] - (int)pos[1] + (diameter / 2 - h / 2);
+ destx = (int)floorf(painter->lastpaintpos[0]) - (int)floorf(pos[0]) + (diameter / 2 - w / 2);
+ desty = (int)floorf(painter->lastpaintpos[1]) - (int)floorf(pos[1]) + (diameter / 2 - h / 2);
IMB_rectclip(cache->texibuf, oldtexibuf, &destx, &desty, &srcx, &srcy, &w, &h);
}
@@ -641,8 +642,8 @@ static void brush_painter_2d_tex_mapping(ImagePaintState *s, int diameter, const
mapping->ymax = 1.0f;
}
else /* if (mapmode == MTEX_MAP_MODE_TILED) */ {
- mapping->xmin = (int)(-diameter * 0.5) + (int)pos[0] - (int)startpos[0];
- mapping->ymin = (int)(-diameter * 0.5) + (int)pos[1] - (int)startpos[1];
+ mapping->xmin = (int)(-diameter * 0.5) + (int)floorf(pos[0]) - (int)floorf(startpos[0]);
+ mapping->ymin = (int)(-diameter * 0.5) + (int)floorf(pos[1]) - (int)floorf(startpos[1]);
mapping->xmax = 1.0f;
mapping->ymax = 1.0f;
}
@@ -758,8 +759,8 @@ static void brush_painter_2d_refresh_cache(ImagePaintState *s, BrushPainter *pai
}
else if (do_partial_update) {
/* do only partial update of texture */
- int dx = (int)painter->lastpaintpos[0] - (int)pos[0];
- int dy = (int)painter->lastpaintpos[1] - (int)pos[1];
+ int dx = (int)floorf(painter->lastpaintpos[0]) - (int)floorf(pos[0]);
+ int dy = (int)floorf(painter->lastpaintpos[1]) - (int)floorf(pos[1]);
if ((dx != 0) || (dy != 0)) {
brush_painter_imbuf_partial_update(painter, pos, diameter);
@@ -1019,6 +1020,64 @@ static void paint_2d_convert_brushco(ImBuf *ibufb, const float pos[2], int ipos[
ipos[1] = (int)floorf((pos[1] - ibufb->y / 2));
}
+static void paint_2d_do_making_brush(ImagePaintState *s,
+ ImagePaintRegion *region,
+ unsigned short *curveb,
+ unsigned short *texmaskb,
+ ImBuf *frombuf,
+ float mask_max,
+ short blend,
+ int tilex, int tiley,
+ int tilew, int tileh)
+{
+ ImBuf tmpbuf;
+ IMB_initImBuf(&tmpbuf, IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, 0);
+
+ for (int ty = tiley; ty <= tileh; ty++) {
+ for (int tx = tilex; tx <= tilew; tx++) {
+ /* retrieve original pixels + mask from undo buffer */
+ unsigned short *mask;
+ int origx = region->destx - tx * IMAPAINT_TILE_SIZE;
+ int origy = region->desty - ty * IMAPAINT_TILE_SIZE;
+
+ if (s->canvas->rect_float)
+ tmpbuf.rect_float = image_undo_find_tile(s->image, s->canvas, tx, ty, &mask, false);
+ else
+ tmpbuf.rect = image_undo_find_tile(s->image, s->canvas, tx, ty, &mask, false);
+
+ IMB_rectblend(s->canvas, &tmpbuf, frombuf, mask,
+ curveb, texmaskb, mask_max,
+ region->destx, region->desty,
+ origx, origy,
+ region->srcx, region->srcy,
+ region->width, region->height,
+ blend, ((s->brush->flag & BRUSH_ACCUMULATE) != 0));
+ }
+ }
+}
+
+typedef struct Paint2DForeachData {
+ ImagePaintState *s;
+ ImagePaintRegion *region;
+ unsigned short *curveb;
+ unsigned short *texmaskb;
+ ImBuf *frombuf;
+ float mask_max;
+ short blend;
+ int tilex;
+ int tilew;
+} Paint2DForeachData;
+
+static void paint_2d_op_foreach_do(void *data_v, const int iter)
+{
+ Paint2DForeachData *data = (Paint2DForeachData *)data_v;
+ paint_2d_do_making_brush(data->s, data->region, data->curveb,
+ data->texmaskb, data->frombuf, data->mask_max,
+ data->blend,
+ data->tilex, iter,
+ data->tilew, iter);
+}
+
static int paint_2d_op(void *state, ImBuf *ibufb, unsigned short *curveb, unsigned short *texmaskb, const float lastpos[2], const float pos[2])
{
ImagePaintState *s = ((ImagePaintState *)state);
@@ -1072,45 +1131,40 @@ static int paint_2d_op(void *state, ImBuf *ibufb, unsigned short *curveb, unsign
if (s->do_masking) {
/* masking, find original pixels tiles from undo buffer to composite over */
- int tilex, tiley, tilew, tileh, tx, ty;
- ImBuf *tmpbuf;
+ int tilex, tiley, tilew, tileh;
imapaint_region_tiles(s->canvas, region[a].destx, region[a].desty,
region[a].width, region[a].height,
&tilex, &tiley, &tilew, &tileh);
- tmpbuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, 0);
-
- for (ty = tiley; ty <= tileh; ty++) {
- for (tx = tilex; tx <= tilew; tx++) {
- /* retrieve original pixels + mask from undo buffer */
- unsigned short *mask;
- int origx = region[a].destx - tx * IMAPAINT_TILE_SIZE;
- int origy = region[a].desty - ty * IMAPAINT_TILE_SIZE;
-
- if (s->canvas->rect_float)
- tmpbuf->rect_float = image_undo_find_tile(s->image, s->canvas, tx, ty, &mask, false);
- else
- tmpbuf->rect = image_undo_find_tile(s->image, s->canvas, tx, ty, &mask, false);
-
- IMB_rectblend(s->canvas, tmpbuf, frombuf, mask,
- curveb, texmaskb, mask_max,
- region[a].destx, region[a].desty,
- origx, origy,
- region[a].srcx, region[a].srcy,
- region[a].width, region[a].height, blend, ((s->brush->flag & BRUSH_ACCUMULATE) != 0));
- }
+ if (tiley == tileh) {
+ paint_2d_do_making_brush(s, &region[a], curveb, texmaskb, frombuf,
+ mask_max, blend, tilex, tiley, tilew, tileh);
}
+ else {
+ Paint2DForeachData data;
+ data.s = s;
+ data.region = &region[a];
+ data.curveb = curveb;
+ data.texmaskb = texmaskb;
+ data.frombuf = frombuf;
+ data.mask_max = mask_max;
+ data.blend = blend;
+ data.tilex = tilex;
+ data.tilew = tilew;
+ BLI_task_parallel_range(tiley, tileh + 1, &data,
+ paint_2d_op_foreach_do,
+ true);
- IMB_freeImBuf(tmpbuf);
+ }
}
else {
/* no masking, composite brush directly onto canvas */
- IMB_rectblend(s->canvas, s->canvas, frombuf, NULL, curveb, texmaskb, mask_max,
- region[a].destx, region[a].desty,
- region[a].destx, region[a].desty,
- region[a].srcx, region[a].srcy,
- region[a].width, region[a].height, blend, false);
+ IMB_rectblend_threaded(s->canvas, s->canvas, frombuf, NULL, curveb, texmaskb, mask_max,
+ region[a].destx, region[a].desty,
+ region[a].destx, region[a].desty,
+ region[a].srcx, region[a].srcy,
+ region[a].width, region[a].height, blend, false);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index bce3b46010b..d273f8320a1 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -107,6 +107,8 @@
#include "paint_intern.h"
+static void partial_redraw_array_init(ImagePaintPartialRedraw *pr);
+
/* Defines and Structs */
/* FTOCHAR as inline function */
BLI_INLINE unsigned char f_to_char(const float val)
@@ -3647,7 +3649,7 @@ static void project_paint_build_proj_ima(
projIma->ibuf = BKE_image_acquire_ibuf(projIma->ima, NULL, NULL);
size = sizeof(void **) * IMAPAINT_TILE_NUMBER(projIma->ibuf->x) * IMAPAINT_TILE_NUMBER(projIma->ibuf->y);
projIma->partRedrawRect = BLI_memarena_alloc(arena, sizeof(ImagePaintPartialRedraw) * PROJ_BOUNDBOX_SQUARED);
- memset(projIma->partRedrawRect, 0, sizeof(ImagePaintPartialRedraw) * PROJ_BOUNDBOX_SQUARED);
+ partial_redraw_array_init(projIma->partRedrawRect);
projIma->undoRect = (volatile void **) BLI_memarena_alloc(arena, size);
memset((void *)projIma->undoRect, 0, size);
projIma->maskRect = BLI_memarena_alloc(arena, size);
@@ -3998,8 +4000,8 @@ static void project_paint_end(ProjPaintState *ps)
/* 1 = an undo, -1 is a redo. */
static void partial_redraw_single_init(ImagePaintPartialRedraw *pr)
{
- pr->x1 = 10000000;
- pr->y1 = 10000000;
+ pr->x1 = INT_MAX;
+ pr->y1 = INT_MAX;
pr->x2 = -1;
pr->y2 = -1;
@@ -5360,9 +5362,6 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
float lastpos[2] = {0.0, 0.0};
int a;
- for (a = 0; a < ps.image_tot; a++)
- partial_redraw_array_init(ps.projImages[a].partRedrawRect);
-
project_paint_op(&ps, lastpos, pos);
project_image_refresh_tagged(&ps);
@@ -5867,7 +5866,7 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
ED_mesh_uv_texture_ensure(me, NULL);
BM_mesh_bm_from_me(
- bm, me,(&(struct BMeshFromMeshParams){
+ bm, me, (&(struct BMeshFromMeshParams){
.calc_face_normal = true,
}));
/* select all uv loops first - pack parameters needs this to make sure charts are registered */
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 7ebc050978a..c173156de3a 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -2997,7 +2997,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
const bool flip = (ss->cache->bstrength < 0);
const float radius = flip ? -ss->cache->radius : ss->cache->radius;
const float offset = get_offset(sd, ss);
- const float displace = radius * (0.25f + offset);;
+ const float displace = radius * (0.25f + offset);
float area_no_sp[3]; /* the sculpt-plane normal (whatever its set to) */
float area_no[3]; /* geometry normal */