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authorHans Goudey <h.goudey@me.com>2022-08-31 20:40:18 +0300
committerHans Goudey <h.goudey@me.com>2022-08-31 20:40:18 +0300
commit54b650bc297cce00a44da527f7e63e07c4d7e21f (patch)
tree5b978f695841f79d54ecec11efe9ad8213eb54c6 /source/blender/editors/sculpt_paint
parentf3eb3012d353817ab58c96e9beabecd0e9f2f7b5 (diff)
parent70f1711324e27e8189b401b40cc0f41564f15441 (diff)
Merge branch 'master' into refactor-mesh-remove-pointers
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc11
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c19
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c15
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c2
6 files changed, 28 insertions, 23 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
index 1ee43d98e6f..02ae89b41e6 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
@@ -144,21 +144,20 @@ class ExtrapolateCurvesEffect : public CurvesEffect {
for (const int influence_i : range) {
const int curve_i = curve_indices[influence_i];
const float move_distance_cu = move_distances_cu[influence_i];
- const IndexRange curve_points = curves.points_for_curve(curve_i);
+ const IndexRange points = curves.points_for_curve(curve_i);
- if (curve_points.size() <= 1) {
+ if (points.size() <= 1) {
continue;
}
- const float3 old_last_pos_cu = positions_cu[curve_points.last()];
+ const float3 old_last_pos_cu = positions_cu[points.last()];
/* Use some point within the curve rather than the end point to smooth out some random
* variation. */
- const float3 direction_reference_point =
- positions_cu[curve_points[curve_points.size() / 2]];
+ const float3 direction_reference_point = positions_cu[points[points.size() / 2]];
const float3 direction = math::normalize(old_last_pos_cu - direction_reference_point);
const float3 new_last_pos_cu = old_last_pos_cu + direction * move_distance_cu;
- move_last_point_and_resample(positions_cu.slice(curve_points), new_last_pos_cu);
+ move_last_point_and_resample(positions_cu.slice(points), new_last_pos_cu);
}
});
}
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index a7aa29853e6..c1289364fb2 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -81,7 +81,7 @@ static void partialvis_update_mesh(Object *ob,
bool *hide_vert = CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert");
if (hide_vert == NULL) {
hide_vert = CustomData_add_layer_named(
- &me->vdata, CD_PROP_BOOL, CD_CALLOC, NULL, me->totvert, ".hide_vert");
+ &me->vdata, CD_PROP_BOOL, CD_SET_DEFAULT, NULL, me->totvert, ".hide_vert");
}
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 730be8289f6..5a010487e0b 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -414,6 +414,7 @@ typedef struct ProjPaintState {
const float (*vert_normals)[3];
const MEdge *medge_eval;
const MPoly *mpoly_eval;
+ const int *material_indices;
const MLoop *mloop_eval;
const MLoopTri *mlooptri_eval;
@@ -542,8 +543,8 @@ static int project_paint_face_paint_tile(Image *ima, const float *uv)
static TexPaintSlot *project_paint_face_paint_slot(const ProjPaintState *ps, int tri_index)
{
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
return ma ? ma->texpaintslot + ma->paint_active_slot : NULL;
}
@@ -553,23 +554,23 @@ static Image *project_paint_face_paint_image(const ProjPaintState *ps, int tri_i
return ps->stencil_ima;
}
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
TexPaintSlot *slot = ma ? ma->texpaintslot + ma->paint_active_slot : NULL;
return slot ? slot->ima : ps->canvas_ima;
}
static TexPaintSlot *project_paint_face_clone_slot(const ProjPaintState *ps, int tri_index)
{
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
return ma ? ma->texpaintslot + ma->paint_clone_slot : NULL;
}
static Image *project_paint_face_clone_image(const ProjPaintState *ps, int tri_index)
{
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
TexPaintSlot *slot = ma ? ma->texpaintslot + ma->paint_clone_slot : NULL;
return slot ? slot->ima : ps->clone_ima;
}
@@ -4060,6 +4061,8 @@ static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *p
}
ps->mloop_eval = BKE_mesh_loops(ps->me_eval);
ps->mpoly_eval = BKE_mesh_polygons(ps->me_eval);
+ ps->material_indices = (const int *)CustomData_get_layer_named(
+ &ps->me_eval->pdata, CD_PROP_INT32, "material_index");
ps->totvert_eval = ps->me_eval->totvert;
ps->totedge_eval = ps->me_eval->totedge;
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index f908993bf28..99ff053876e 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -288,7 +288,6 @@ static void imapaint_pick_uv(
const int tottri = me_eval->runtime.looptris.len;
const MVert *mvert = BKE_mesh_vertices(me_eval);
- const MPoly *mpoly = BKE_mesh_polygons(me_eval);
const MLoop *mloop = BKE_mesh_loops(me_eval);
const int *index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
@@ -303,6 +302,9 @@ static void imapaint_pick_uv(
minabsw = 1e10;
uv[0] = uv[1] = 0.0;
+ const int *material_indices = (const int *)CustomData_get_layer_named(
+ &me_eval->pdata, CD_PROP_INT32, "material_index");
+
/* test all faces in the derivedmesh with the original index of the picked face */
/* face means poly here, not triangle, indeed */
for (i = 0; i < tottri; i++, lt++) {
@@ -310,7 +312,6 @@ static void imapaint_pick_uv(
if (findex == faceindex) {
const MLoopUV *mloopuv;
- const MPoly *mp = &mpoly[lt->poly];
const MLoopUV *tri_uv[3];
float tri_co[3][3];
@@ -322,7 +323,8 @@ static void imapaint_pick_uv(
const Material *ma;
const TexPaintSlot *slot;
- ma = BKE_object_material_get(ob_eval, mp->mat_nr + 1);
+ ma = BKE_object_material_get(
+ ob_eval, material_indices == NULL ? 1 : material_indices[lt->poly] + 1);
slot = &ma->texpaintslot[ma->paint_active_slot];
if (!(slot && slot->uvname &&
@@ -411,7 +413,8 @@ void paint_sample_color(
cddata_masks.pmask |= CD_MASK_ORIGINDEX;
Mesh *me = (Mesh *)ob->data;
Mesh *me_eval = mesh_get_eval_final(depsgraph, scene, ob_eval, &cddata_masks);
- const MPoly *polys_eval = BKE_mesh_polygons(me_eval);
+ const int *material_indices = (const int *)CustomData_get_layer_named(
+ &me_eval->pdata, CD_PROP_INT32, "material_index");
ViewContext vc;
const int mval[2] = {x, y};
@@ -429,8 +432,8 @@ void paint_sample_color(
if (use_material) {
/* Image and texture interpolation from material. */
- const MPoly *mp = polys_eval + faceindex;
- Material *ma = BKE_object_material_get(ob_eval, mp->mat_nr + 1);
+ Material *ma = BKE_object_material_get(
+ ob_eval, material_indices ? material_indices[faceindex] + 1 : 1);
/* Force refresh since paint slots are not updated when changing interpolation. */
BKE_texpaint_slot_refresh_cache(scene, ma, ob);
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 99617ecaed6..ad8a1cde9dc 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -216,7 +216,7 @@ static void SCULPT_dynamic_topology_disable_ex(
/* Reset Face Sets as they are no longer valid. */
if (!CustomData_has_layer(&me->pdata, CD_SCULPT_FACE_SETS)) {
- CustomData_add_layer(&me->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, NULL, me->totpoly);
+ CustomData_add_layer(&me->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, NULL, me->totpoly);
}
ss->face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
for (int i = 0; i < me->totpoly; i++) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index fdda81baccd..acb0cbb79bc 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -1681,7 +1681,7 @@ static void sculpt_undo_set_active_layer(struct bContext *C, SculptAttrRef *attr
CustomData *cdata = attr->domain == ATTR_DOMAIN_POINT ? &me->vdata : &me->ldata;
int totelem = attr->domain == ATTR_DOMAIN_POINT ? me->totvert : me->totloop;
- CustomData_add_layer_named(cdata, attr->type, CD_DEFAULT, NULL, totelem, attr->name);
+ CustomData_add_layer_named(cdata, attr->type, CD_SET_DEFAULT, NULL, totelem, attr->name);
layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
}