diff options
author | Chris Blackbourn <chrisbblend@gmail.com> | 2022-08-08 02:47:30 +0300 |
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committer | Chris Blackbourn <chrisbblend@gmail.com> | 2022-08-08 08:18:15 +0300 |
commit | bb8488c62c9ae5a62e46c50d9e3a69d413c28ded (patch) | |
tree | 81cf8743149657ee9ae9c4fbc8d80f7545666bb0 /source/blender/editors/sculpt_paint | |
parent | 9b924b2a23b5e50cd3f02c2acfb575c70235d9ce (diff) |
Cleanup: refactoring uvislands to prepare for python api
Rename vert -> vertex.
Add `BM_uv_element_get_head`.
See also: D15598
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_uv.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c index a36b0fddeb6..f2017e68b4c 100644 --- a/source/blender/editors/sculpt_paint/sculpt_uv.c +++ b/source/blender/editors/sculpt_paint/sculpt_uv.c @@ -549,7 +549,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm int counter = -1; /* initialize the unique UVs */ for (int i = 0; i < bm->totvert; i++) { - UvElement *element = data->elementMap->vert[i]; + UvElement *element = data->elementMap->vertex[i]; for (; element; element = element->next) { if (element->separate) { if (do_island_optimization && (element->island != island_index)) { |