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authorCampbell Barton <ideasman42@gmail.com>2009-11-02 19:07:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-11-02 19:07:49 +0300
commit1d9f90ed42ba61d615dd0188e39cc12f0b71493f (patch)
tree9238a741403b33613d6fbdb19497f34ffdbb1b68 /source/blender/editors/sculpt_paint
parent9ea97203ae2049ea50e7bfbe3e30815eebb5990c (diff)
- all add object operators now take view_align as an argument, and enter_editmode where its used. Makes running the operator from python pradictable without having to know the user prefs.
- missing return in function - python error in view3d (assumed active object exists)
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 9d673581368..f425fa01ebe 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1272,7 +1272,7 @@ static char *wpaint_make_validmap(Mesh *me, Object *ob)
}
if (!i)
- return;
+ return NULL;
validmap = MEM_callocN(i, "wpaint valid map");