diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-09 17:06:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-09 17:38:47 +0300 |
commit | b5d1e0ad1e58307def918f00bddce01041266056 (patch) | |
tree | a4baf15b2bd6d4f3ee7a908d44ea8d957ccf847f /source/blender/editors/sculpt_paint | |
parent | e49da071841ca16dcc4ffaa69866ed06b1c21be7 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/sculpt_paint')
4 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index 863afcf70aa..4d1dd7eb1d6 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -796,8 +796,8 @@ static void paint_draw_alpha_overlay( UnifiedPaintSettings *ups, Brush *brush, ViewContext *vc, int x, int y, float zoom, ePaintMode mode) { - /* color means that primary brush texture is colured and - * secondary is used for alpha/mask control */ + /* Color means that primary brush texture is colored and + * secondary is used for alpha/mask control. */ bool col = ELEM(mode, PAINT_MODE_TEXTURE_3D, PAINT_MODE_TEXTURE_2D, PAINT_MODE_VERTEX) ? true : false; eOverlayControlFlags flags = BKE_paint_get_overlay_flags(); gpuPushAttr(GPU_DEPTH_BUFFER_BIT | GPU_BLEND_BIT); diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 5e3d01d7f6a..0fdd3043d0c 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -83,9 +83,9 @@ #include "paint_intern.h" -/* this is a static resource for non-globality, - * Maybe it should be exposed as part of the - * paint operation, but for now just give a public interface */ +/* This is a static resource for non-global access. + * Maybe it should be exposed as part of the paint operation, but for now just give a public interface. + */ static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0}; ImagePaintPartialRedraw *get_imapaintpartial(void) diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 1691b70a271..44e1c5b7696 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -1747,7 +1747,7 @@ static float project_paint_uvpixel_mask( } /* otherwise no mask normal is needed, were within the limit */ } - /* This only works when the opacity dosnt change while painting, stylus pressure messes with this + /* This only works when the opacity doesn't change while painting, stylus pressure messes with this * so don't use it. */ // if (ps->is_airbrush == 0) mask *= BKE_brush_alpha_get(ps->brush); diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index ca12854aa7d..85bdba683cd 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1887,7 +1887,7 @@ static void do_wpaint_brush_draw_task_cb_ex( /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* Note: grids are 1:1 with corners (aka loops). - * For multires, take the vert whose loop cooresponds to the current grid. + * For multires, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -2675,7 +2675,7 @@ static void do_vpaint_brush_draw_task_cb_ex( /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* Note: Grids are 1:1 with corners (aka loops). - * For grid based pbvh, take the vert whose loop cooresponds to the current grid. + * For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -2769,7 +2769,7 @@ static void do_vpaint_brush_blur_task_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. + /* For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -2888,7 +2888,7 @@ static void do_vpaint_brush_smear_task_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. + /* For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; |