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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 23:50:00 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 23:50:00 +0400
commitafa0fa5e29de94b093f4eda2f8105faa59ba5573 (patch)
treec7fa9cf5336e472ac10a95e78a2ac179ee0d97fd /source/blender/editors/sculpt_paint
parentd5c990664e421567f45df7c6148cc5786aa2dbd7 (diff)
2.5 Sculpt:
* Added a new Paint type in scene DNA. This is now the base struct for Sculpt. * The Paint type contains a list of Brushes, you can add or remove these much like material and texture slots. * Modified the UI for the new Paint type, now shows the list of brushes active for this mode * Added a New Brush operator, shows in the UI as a list of brush tool types to add * Made the sculpt tool property UI smaller and not expanded, expectation is that we will have a number of preset brushes that will cover the basic sculpt brush types TODO: * Vertex paint, weight paint, texture paint need to be converted to this system next * Add brush presets to the default blend
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c123
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c18
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c96
3 files changed, 193 insertions, 44 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index e5500960a6e..c1404b7a63e 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1,16 +1,139 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_scene_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_context.h"
+#include "BKE_paint.h"
#include "ED_sculpt.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
#include "paint_intern.h"
+#include <string.h>
+
+/* Brush operators */
+static int new_brush_exec(bContext *C, wmOperator *op)
+{
+ int sculpt_tool = RNA_enum_get(op->ptr, "sculpt_tool");
+ const char *name = NULL;
+ Brush *br = NULL;
+
+ RNA_enum_name(brush_sculpt_tool_items, sculpt_tool, &name);
+ br = add_brush(name);
+
+ if(br) {
+ br->sculpt_tool = sculpt_tool;
+ paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void BRUSH_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Brush";
+ ot->idname= "BRUSH_OT_new";
+
+ /* api callbacks */
+ ot->exec= new_brush_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* TODO: add enum props for other paint modes */
+ RNA_def_enum(ot->srna, "sculpt_tool", brush_sculpt_tool_items, 0, "Sculpt Tool", "");
+}
+
+/* Paint operators */
+static int paint_poll(bContext *C)
+{
+ return !!paint_get_active(CTX_data_scene(C));
+}
+
+static int brush_slot_add_exec(bContext *C, wmOperator *op)
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+
+ paint_brush_slot_add(p);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_brush_slot_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Brush Slot";
+ ot->idname= "PAINT_OT_brush_slot_add";
+
+ /* api callbacks */
+ ot->poll= paint_poll;
+ ot->exec= brush_slot_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int brush_slot_remove_exec(bContext *C, wmOperator *op)
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+
+ paint_brush_slot_remove(p);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_brush_slot_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Brush Slot";
+ ot->idname= "PAINT_OT_brush_slot_remove";
+
+ /* api callbacks */
+ ot->poll= paint_poll;
+ ot->exec= brush_slot_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
+ /* paint */
+ WM_operatortype_append(PAINT_OT_brush_slot_add);
+ WM_operatortype_append(PAINT_OT_brush_slot_remove);
+
/* brush */
+ WM_operatortype_append(BRUSH_OT_new);
WM_operatortype_append(BRUSH_OT_curve_preset);
/* image */
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 8120e23f5f2..23bc119afb4 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -19,6 +19,8 @@
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
+
#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -168,7 +170,7 @@ int imapaint_pick_face(ViewContext *vc, Mesh *me, int *mval, unsigned int *index
/* used for both 3d view and image window */
void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
{
- Brush **br = current_brush_source(scene);
+ Brush *br = paint_brush(paint_get_active(scene));
unsigned int col;
char *cp;
@@ -181,16 +183,16 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
cp = (char *)&col;
- if(br && *br) {
- (*br)->rgb[0]= cp[0]/255.0f;
- (*br)->rgb[1]= cp[1]/255.0f;
- (*br)->rgb[2]= cp[2]/255.0f;
+ if(br) {
+ br->rgb[0]= cp[0]/255.0f;
+ br->rgb[1]= cp[1]/255.0f;
+ br->rgb[2]= cp[2]/255.0f;
}
}
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
- Brush *br = *current_brush_source(CTX_data_scene(C));
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
return OPERATOR_FINISHED;
@@ -198,9 +200,9 @@ static int brush_curve_preset_exec(bContext *C, wmOperator *op)
static int brush_curve_preset_poll(bContext *C)
{
- Brush **br = current_brush_source(CTX_data_scene(C));
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
- return br && *br && (*br)->curve;
+ return br && br->curve;
}
void BRUSH_OT_curve_preset(wmOperatorType *ot)
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 957293bfa82..eae73feeccb 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -64,6 +64,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
+#include "BKE_paint.h"
#include "BKE_sculpt.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -219,9 +220,10 @@ static void project(bglMats *mats, const float v[3], short p[2])
tablet */
static char brush_size(Sculpt *sd, SculptSession *ss)
{
- float size= sd->brush->size;
+ Brush *brush = paint_brush(&sd->paint);
+ float size= brush->size;
- if((sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) && (sd->brush->flag & BRUSH_SIZE_PRESSURE))
+ if((brush->sculpt_tool != SCULPT_TOOL_GRAB) && (brush->flag & BRUSH_SIZE_PRESSURE))
size *= ss->cache->pressure;
return size;
@@ -232,17 +234,18 @@ static char brush_size(Sculpt *sd, SculptSession *ss)
special multiplier found experimentally to scale the strength factor. */
static float brush_strength(Sculpt *sd, StrokeCache *cache)
{
+ Brush *brush = paint_brush(&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
- float alpha = sd->brush->alpha * sd->brush->alpha;
+ float alpha = brush->alpha * brush->alpha;
- float dir= sd->brush->flag & BRUSH_DIR_IN ? -1 : 1;
+ float dir= brush->flag & BRUSH_DIR_IN ? -1 : 1;
float pressure= 1;
float flip= cache->flip ? -1:1;
- if(sd->brush->flag & BRUSH_ALPHA_PRESSURE)
+ if(brush->flag & BRUSH_ALPHA_PRESSURE)
pressure *= cache->pressure;
- switch(sd->brush->sculpt_tool){
+ switch(brush->sculpt_tool){
case SCULPT_TOOL_DRAW:
case SCULPT_TOOL_INFLATE:
case SCULPT_TOOL_CLAY:
@@ -293,15 +296,16 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], cons
vertices */
static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const ListBase* active_verts)
{
+ Brush *brush = paint_brush(&sd->paint);
StrokeCache *cache = ss->cache;
ActiveData *node = active_verts->first;
- const int view = 0; /* XXX: should probably be a flag, not number: sd->brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
+ const int view = 0; /* XXX: should probably be a flag, not number: brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
float out_flip[3];
float *out_dir = cache->view_normal_symmetry;
out[0]=out[1]=out[2] = out_flip[0]=out_flip[1]=out_flip[2] = 0;
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
for(; node; node = node->next)
add_norm_if(out_dir, out, out_flip, cache->orig_norms[node->Index]);
}
@@ -652,7 +656,7 @@ static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float
/* Return a multiplier for brush strength on a particular vertex. */
static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const float len)
{
- Brush *br = sd->brush;
+ Brush *br = paint_brush(&sd->paint);
MTex *tex = NULL;
float avg= 1;
@@ -722,7 +726,7 @@ static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const flo
}
}
- avg*= brush_curve_strength(sd->brush, len, ss->cache->radius); /* Falloff curve */
+ avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
return avg;
}
@@ -762,6 +766,7 @@ static void sculpt_add_damaged_rect(SculptSession *ss)
static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
{
+ Brush *brush = paint_brush(&sd->paint);
float av_dist;
ListBase active_verts={0,0};
ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
@@ -770,7 +775,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
Mesh *me= NULL; /*XXX: get_mesh(OBACT); */
const float bstrength= brush_strength(sd, cache);
KeyBlock *keyblock= NULL; /*XXX: ob_get_keyblock(OBACT); */
- Brush *b = sd->brush;
+ Brush *b = brush;
int i;
sculpt_add_damaged_rect(ss);
@@ -954,15 +959,17 @@ static void projverts_clear_inside(SculptSession *ss)
static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
{
+ Brush *brush = paint_brush(&sd->paint);
+
if(ss->texcache) {
MEM_freeN(ss->texcache);
ss->texcache= NULL;
}
/* Need to allocate a bigger buffer for bigger brush size */
- ss->texcache_side = sd->brush->size * 2;
+ ss->texcache_side = brush->size * 2;
if(!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = brush_gen_texture_cache(sd->brush, sd->brush->size);
+ ss->texcache = brush_gen_texture_cache(brush, brush->size);
ss->texcache_actual = ss->texcache_side;
}
}
@@ -1053,7 +1060,8 @@ static int sculpt_mode_poll(bContext *C)
static int sculpt_poll(bContext *C)
{
- return sculpt_mode_poll(C) && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
+ return sculpt_mode_poll(C) && paint_brush(&CTX_data_tool_settings(C)->sculpt->paint) &&
+ CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
}
@@ -1062,16 +1070,17 @@ static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
{
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
SculptSession *ss= CTX_data_active_object(C)->sculpt;
+ Brush *brush = paint_brush(&sd->paint);
glColor4ub(255, 100, 100, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glTranslatef((float)x, (float)y, 0.0f);
- glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glTranslatef((float)-x, (float)-y, 0.0f);
- if(ss && ss->cache && sd->brush && (sd->brush->flag & BRUSH_SMOOTH_STROKE)) {
+ if(ss && ss->cache && brush && (brush->flag & BRUSH_SMOOTH_STROKE)) {
ARegion *ar = CTX_wm_region(C);
sdrawline(x, y, ss->cache->mouse[0] - ar->winrct.xmin, ss->cache->mouse[1] - ar->winrct.ymin);
}
@@ -1096,7 +1105,9 @@ static void toggle_paint_cursor(bContext *C)
static void sculpt_undo_push(bContext *C, Sculpt *sd)
{
- switch(sd->brush->sculpt_tool) {
+ Brush *brush = paint_brush(&sd->paint);
+
+ switch(brush->sculpt_tool) {
case SCULPT_TOOL_DRAW:
ED_undo_push(C, "Draw Brush"); break;
case SCULPT_TOOL_SMOOTH:
@@ -1119,8 +1130,9 @@ static void sculpt_undo_push(bContext *C, Sculpt *sd)
/**** Radial control ****/
static int sculpt_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
toggle_paint_cursor(C);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1134,7 +1146,9 @@ static int sculpt_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
static int sculpt_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
+
+ return brush_radial_control_exec(op, brush, 1);
}
static void SCULPT_OT_radial_control(wmOperatorType *ot)
@@ -1181,6 +1195,7 @@ static void sculpt_cache_free(StrokeCache *cache)
static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bContext *C, wmOperator *op)
{
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
+ Brush *brush = paint_brush(&sd->paint);
int i;
ss->cache = cache;
@@ -1204,17 +1219,17 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
sculpt_update_mesh_elements(C);
/* Initialize layer brush displacements */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER &&
- (!ss->layer_disps || !(sd->brush->flag & BRUSH_PERSISTENT))) {
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER &&
+ (!ss->layer_disps || !(brush->flag & BRUSH_PERSISTENT))) {
if(ss->layer_disps)
MEM_freeN(ss->layer_disps);
ss->layer_disps = MEM_callocN(sizeof(float) * ss->totvert, "layer brush displacements");
}
/* Make copies of the mesh vertex locations and normals for some tools */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER || (sd->brush->flag & BRUSH_ANCHORED)) {
- if(sd->brush->sculpt_tool != SCULPT_TOOL_LAYER ||
- !ss->mesh_co_orig || !(sd->brush->flag & BRUSH_PERSISTENT)) {
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER || (brush->flag & BRUSH_ANCHORED)) {
+ if(brush->sculpt_tool != SCULPT_TOOL_LAYER ||
+ !ss->mesh_co_orig || !(brush->flag & BRUSH_PERSISTENT)) {
if(!ss->mesh_co_orig)
ss->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
"sculpt mesh vertices copy");
@@ -1222,7 +1237,7 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
VecCopyf(ss->mesh_co_orig[i], ss->mvert[i].co);
}
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * ss->totvert, "Sculpt orig norm");
for(i = 0; i < ss->totvert; ++i) {
cache->orig_norms[i][0] = ss->mvert[i].no[0];
@@ -1249,10 +1264,11 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerRNA *ptr)
{
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
float grab_location[3];
int dx, dy;
- if(!(sd->brush->flag & BRUSH_ANCHORED))
+ if(!(brush->flag & BRUSH_ANCHORED))
RNA_float_get_array(ptr, "location", cache->true_location);
cache->flip = RNA_boolean_get(ptr, "flip");
RNA_int_get_array(ptr, "mouse", cache->mouse);
@@ -1262,14 +1278,14 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
cache->previous_pixel_radius = cache->pixel_radius;
cache->pixel_radius = brush_size(sd, ss);
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->pixel_radius = sqrt(dx*dx + dy*dy);
cache->radius = unproject_brush_radius(ss, cache->pixel_radius);
cache->rotation = atan2(dy, dx);
}
- else if(sd->brush->flag & BRUSH_RAKE) {
+ else if(brush->flag & BRUSH_RAKE) {
int update;
dx = cache->last_rake[0] - cache->mouse[0];
@@ -1288,7 +1304,7 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
}
/* Find the grab delta */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_GRAB) {
+ if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
if(!cache->first_time)
VecSubf(cache->grab_delta, grab_location, cache->old_grab_location);
@@ -1361,10 +1377,11 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
{
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
int i;
/* Restore the mesh before continuing with anchored stroke */
- if((sd->brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
+ if((brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
for(i = 0; i < ss->totvert; ++i) {
VecCopyf(ss->mvert[i].co, ss->mesh_co_orig[i]);
ss->mvert[i].no[0] = cache->orig_norms[i][0];
@@ -1378,7 +1395,7 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
VecCopyf(fn, cache->face_norms[i]);
}
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER)
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER)
memset(ss->layer_disps, 0, sizeof(float) * ss->totvert);
}
}
@@ -1413,10 +1430,12 @@ static void sculpt_flush_update(bContext *C)
/* Returns zero if no sculpt changes should be made, non-zero otherwise */
static int sculpt_smooth_stroke(Sculpt *s, SculptSession *ss, int output[2], wmEvent *event)
{
+ Brush *brush = paint_brush(&s->paint);
+
output[0] = event->x;
output[1] = event->y;
- if(s->brush->flag & BRUSH_SMOOTH_STROKE && s->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
+ if(brush->flag & BRUSH_SMOOTH_STROKE && brush->sculpt_tool != SCULPT_TOOL_GRAB) {
StrokeCache *cache = ss->cache;
float u = .9, v = 1.0 - u;
int dx = cache->mouse[0] - event->x, dy = cache->mouse[1] - event->y;
@@ -1437,7 +1456,7 @@ static int sculpt_smooth_stroke(Sculpt *s, SculptSession *ss, int output[2], wmE
/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
int sculpt_space_stroke_enabled(Sculpt *s)
{
- Brush *br = s->brush;
+ Brush *br = paint_brush(&s->paint);
return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
}
@@ -1470,6 +1489,7 @@ static void sculpt_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *e
static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Sculpt *s, SculptSession *ss, const int final_mouse[2])
{
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&s->paint);
int cnt = 0;
if(sculpt_space_stroke_enabled(s)) {
@@ -1482,11 +1502,11 @@ static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Scul
length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
if(length > FLT_EPSILON) {
- scale = s->brush->spacing / length;
+ scale = brush->spacing / length;
vec[0] *= scale;
vec[1] *= scale;
- steps = (int)(length / s->brush->spacing);
+ steps = (int)(length / brush->spacing);
for(i = 0; i < steps; ++i, ++cnt) {
mouse[0] += vec[0];
mouse[1] += vec[1];
@@ -1666,6 +1686,8 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
free_sculptsession(&ob->sculpt);
}
else {
+ Brush *brush;
+
/* Enter sculptmode */
ob->mode |= OB_MODE_SCULPT;
@@ -1683,7 +1705,9 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
toggle_paint_cursor(C);
/* If there's no brush, create one */
- brush_check_exists(&ts->sculpt->brush);
+ brush = paint_brush(&ts->sculpt->paint);
+ brush_check_exists(&brush);
+ paint_brush_set(&ts->sculpt->paint, brush);
WM_event_add_notifier(C, NC_SCENE|ND_MODE, CTX_data_scene(C));
}