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authorSergey Sharybin <sergey.vfx@gmail.com>2011-03-05 20:47:24 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2011-03-05 20:47:24 +0300
commita2b128aa359627cc1b6d464148cb3fbc30fd32b0 (patch)
treee833ea129911dada43f625cf1d13030a21b304f5 /source/blender/editors/sculpt_paint
parent7fb14d9138783d67494c448cce074d3eecccb95d (diff)
Final step for texture nodes/threading issue fix: make needed
initialization on sculpt brush stroke init and free used resources when stroke is finished.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c33
1 files changed, 28 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 62f180e9066..4f4d6b2ef11 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -64,6 +64,7 @@
#include "BKE_paint.h"
#include "BKE_report.h"
#include "BKE_lattice.h" /* for armature_deform_verts */
+#include "BKE_node.h"
#include "BIF_glutil.h"
@@ -3264,6 +3265,21 @@ int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float ou
return srd.hit;
}
+static void sculpt_brush_init_tex(Sculpt *sd, SculptSession *ss)
+{
+ Brush *brush = paint_brush(&sd->paint);
+ MTex *mtex= &brush->mtex;
+
+ /* init mtex nodes */
+ if(mtex->tex && mtex->tex->nodetree)
+ ntreeBeginExecTree(mtex->tex->nodetree); /* has internal flag to detect it only does it once */
+
+ /* TODO: Shouldn't really have to do this at the start of every
+ stroke, but sculpt would need some sort of notification when
+ changes are made to the texture. */
+ sculpt_update_tex(sd, ss);
+}
+
static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
{
Scene *scene= CTX_data_scene(C);
@@ -3278,11 +3294,7 @@ static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
}
view3d_operator_needs_opengl(C);
-
- /* TODO: Shouldn't really have to do this at the start of every
- stroke, but sculpt would need some sort of notification when
- changes are made to the texture. */
- sculpt_update_tex(sd, ss);
+ sculpt_brush_init_tex(sd, ss);
sculpt_update_mesh_elements(scene, ob, brush->sculpt_tool == SCULPT_TOOL_SMOOTH);
@@ -3439,6 +3451,15 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
sculpt_flush_update(C);
}
+static void sculpt_brush_exit_tex(Sculpt *sd)
+{
+ Brush *brush= paint_brush(&sd->paint);
+ MTex *mtex= &brush->mtex;
+
+ if(mtex->tex && mtex->tex->nodetree)
+ ntreeEndExecTree(mtex->tex->nodetree);
+}
+
static void sculpt_stroke_done(bContext *C, struct PaintStroke *unused)
{
Object *ob= CTX_data_active_object(C);
@@ -3488,6 +3509,8 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *unused)
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
}
+
+ sculpt_brush_exit_tex(sd);
}
static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)