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authorCampbell Barton <ideasman42@gmail.com>2012-05-06 01:28:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-06 01:28:12 +0400
commitc91cee2bb9fd3a8ddef3355534971782e8e6f519 (patch)
tree46c92a9a6d021ccc8ee52a1a44a0f924cdef102c /source/blender/editors/sculpt_paint
parentc0331cfc090f218537937294fab0abfecc89e2aa (diff)
code cleanup: naming - BKE_mesh_*
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index c96da7d52c6..a3c74b33f9e 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -328,9 +328,9 @@ static int hide_show_exec(bContext *C, wmOperator *op)
/* ensure that edges and faces get hidden as well (not used by
* sculpt but it looks wrong when entering editmode otherwise) */
if (pbvh_type == PBVH_FACES) {
- mesh_flush_hidden_from_verts(me->mvert, me->mloop,
- me->medge, me->totedge,
- me->mpoly, me->totpoly);
+ BKE_mesh_flush_hidden_from_verts(me->mvert, me->mloop,
+ me->medge, me->totedge,
+ me->mpoly, me->totpoly);
}
ED_region_tag_redraw(ar);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 09c7ecd6b48..cbebbff621f 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -2371,7 +2371,7 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3])
for (a = 0; a < me->totvert; a++, mvert++)
copy_v3_v3(mvert->co, vertCos[a]);
- mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
+ BKE_mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
}
/* apply new coords on active key block */
@@ -2604,7 +2604,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
/* Modifiers could depend on mesh normals, so we should update them/
* Note, then if sculpting happens on locked key, normals should be re-calculated
* after applying coords from keyblock on base mesh */
- mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL);
+ BKE_mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL);
}
else if (ss->kb) {
sculpt_update_keyblock(ob);
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index c08ed2e85b9..b021608a095 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -276,8 +276,8 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
if (ss->modifiers_active) {
Mesh *mesh = ob->data;
- mesh_calc_normals_tessface(mesh->mvert, mesh->totvert,
- mesh->mface, mesh->totface, NULL);
+ BKE_mesh_calc_normals_tessface(mesh->mvert, mesh->totvert,
+ mesh->mface, mesh->totface, NULL);
free_sculptsession_deformMats(ss);
tag_update |= 1;