Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-03-08 01:29:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-08 01:50:00 +0300
commit8f817de0cbef41dac81e6c7665ada509c3fe2988 (patch)
tree0802c3287116ce0bf600adc4bed8cba31cfc97b1 /source/blender/editors/sculpt_paint
parente68ac2827dd4f8ad346011a8a408b342e2718707 (diff)
Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f7e we agree its best to change the convention. Names now mostly follow RNA. Some exceptions: - Use 'nodetrees' instead of 'nodegroups' since the struct is called NodeTree. - Use 'gpencils' instead of 'grease_pencil' since 'gpencil' is a common abbreviation in the C code. Other exceptions: - Leave 'wm' as it's a list of one. - Leave 'ipo' as is for versioning.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c8
3 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 510f9827736..4749d2a3308 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1112,7 +1112,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
}
if (ima) {
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index e26d9b1ef9d..f8a2259d4a5 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5704,7 +5704,7 @@ void paint_proj_stroke_done(void *ps_handle_p)
/* use project paint to re-apply an image */
static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
{
- Image *image = BLI_findlink(&CTX_data_main(C)->image, RNA_enum_get(op->ptr, "image"));
+ Image *image = BLI_findlink(&CTX_data_main(C)->images, RNA_enum_get(op->ptr, "image"));
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ProjPaintState ps = {NULL};
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 03f69750aca..12e98bc5d33 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -348,7 +348,7 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
{
Brush *brush, *first_brush;
- if (!brush_orig && !(brush_orig = bmain->brush.first)) {
+ if (!brush_orig && !(brush_orig = bmain->brushes.first)) {
return NULL;
}
@@ -362,7 +362,7 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
/* Try to tool-slot first. */
first_brush = BKE_paint_toolslots_brush_get(paint, tool);
if (first_brush == NULL) {
- first_brush = bmain->brush.first;
+ first_brush = bmain->brushes.first;
}
}
else {
@@ -370,7 +370,7 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
* currently active brush do a cycling via all possible
* brushes with requested tool.
*/
- first_brush = brush_orig->id.next ? brush_orig->id.next : bmain->brush.first;
+ first_brush = brush_orig->id.next ? brush_orig->id.next : bmain->brushes.first;
}
/* get the next brush with the active tool */
@@ -382,7 +382,7 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
return brush;
}
- brush = brush->id.next ? brush->id.next : bmain->brush.first;
+ brush = brush->id.next ? brush->id.next : bmain->brushes.first;
} while (brush != first_brush);
return NULL;