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authorIsh Bosamiya <ishbosamiya>2019-03-22 19:55:51 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-03-22 20:11:14 +0300
commitda5b6ed75bf08141dd19a0cc143d1a91b14a0f24 (patch)
tree761250222839c8c9800de88329d153a5ce7daf10 /source/blender/editors/sculpt_paint
parentc89dcc89e6ebc3882f66b3536a51bae83807ad6b (diff)
Modifiers: add minimum number of vertices to triangulate modifier.
This lets you only triangulate n-gons when setting the number to 5 or more. Differential Revision: https://developer.blender.org/D4367
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 34c049c0548..24edd9bec86 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5423,7 +5423,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
static void sculpt_dynamic_topology_triangulate(BMesh *bm)
{
if (bm->totloop != bm->totface * 3) {
- BM_mesh_triangulate(bm, MOD_TRIANGULATE_QUAD_BEAUTY, MOD_TRIANGULATE_NGON_EARCLIP, false, NULL, NULL, NULL);
+ BM_mesh_triangulate(bm, MOD_TRIANGULATE_QUAD_BEAUTY, MOD_TRIANGULATE_NGON_EARCLIP, 4, false, NULL, NULL, NULL);
}
}