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authorCampbell Barton <ideasman42@gmail.com>2018-11-13 06:24:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-13 06:25:36 +0300
commit184ab749c38a6e90744022a030bec6a6ee584a0a (patch)
treec7ed0a96e402dbbd7225447ec3249dce4c1a322b /source/blender/editors/sculpt_paint
parent97062a1b9b2c89a9372b5870418684551b111bab (diff)
parentfe566a30f3c7ae835c1f2750fb773073b8e40622 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c4
4 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 6b2287290d1..90aa13ab5c1 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -410,7 +410,7 @@ static ImBuf *brush_painter_imbuf_new(BrushPainter *painter, int size, float pre
if (is_texbrush) {
brush_imbuf_tex_co(&tex_mapping, x, y, texco);
- BKE_brush_sample_tex_3D(scene, brush, texco, rgba, thread, pool);
+ BKE_brush_sample_tex_3d(scene, brush, texco, rgba, thread, pool);
/* TODO(sergey): Support texture paint color space. */
if (!use_float) {
IMB_colormanagement_scene_linear_to_display_v3(rgba, display);
@@ -485,7 +485,7 @@ static void brush_painter_imbuf_update(
if (!use_texture_old) {
if (is_texbrush) {
brush_imbuf_tex_co(&tex_mapping, x, y, texco);
- BKE_brush_sample_tex_3D(scene, brush, texco, rgba, thread, pool);
+ BKE_brush_sample_tex_3d(scene, brush, texco, rgba, thread, pool);
/* TODO(sergey): Support texture paint color space. */
if (!use_float) {
IMB_colormanagement_scene_linear_to_display_v3(rgba, display);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 6ed502ec016..6ef4a230a57 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4730,7 +4730,7 @@ static void *do_projectpaint_thread(void *ph_v)
}
/* note, for clone and smear, we only use the alpha, could be a special function */
- BKE_brush_sample_tex_3D(ps->scene, brush, samplecos, texrgba, thread_index, pool);
+ BKE_brush_sample_tex_3d(ps->scene, brush, samplecos, texrgba, thread_index, pool);
copy_v3_v3(texrgb, texrgba);
mask *= texrgba[3];
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index bf20146f195..42c5aea152a 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -348,7 +348,7 @@ static void tex_color_alpha(
const Brush *brush = BKE_paint_brush(&vp->paint);
BLI_assert(brush->mtex.tex != NULL);
if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D) {
- BKE_brush_sample_tex_3D(vc->scene, brush, co, r_rgba, 0, NULL);
+ BKE_brush_sample_tex_3d(vc->scene, brush, co, r_rgba, 0, NULL);
}
else {
float co_ss[2]; /* screenspace */
@@ -358,7 +358,7 @@ static void tex_color_alpha(
V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
{
const float co_ss_3d[3] = {co_ss[0], co_ss[1], 0.0f}; /* we need a 3rd empty value */
- BKE_brush_sample_tex_3D(vc->scene, brush, co_ss_3d, r_rgba, 0, NULL);
+ BKE_brush_sample_tex_3d(vc->scene, brush, co_ss_3d, r_rgba, 0, NULL);
}
else {
zero_v4(r_rgba);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 79f7ad9a135..cfd42c71a66 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1213,7 +1213,7 @@ float tex_strength(SculptSession *ss, const Brush *br,
else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
/* Get strength by feeding the vertex
* location directly into a texture */
- avg = BKE_brush_sample_tex_3D(scene, br, point, rgba, 0, ss->tex_pool);
+ avg = BKE_brush_sample_tex_3d(scene, br, point, rgba, 0, ss->tex_pool);
}
else if (ss->texcache) {
float symm_point[3], point_2d[2];
@@ -1254,7 +1254,7 @@ float tex_strength(SculptSession *ss, const Brush *br,
}
else {
const float point_3d[3] = {point_2d[0], point_2d[1], 0.0f};
- avg = BKE_brush_sample_tex_3D(scene, br, point_3d, rgba, 0, ss->tex_pool);
+ avg = BKE_brush_sample_tex_3d(scene, br, point_3d, rgba, 0, ss->tex_pool);
}
}