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authorPablo Dobarro <pablodp606@gmail.com>2020-11-03 02:01:24 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-11-06 01:31:58 +0300
commite041d0fc02b1f0f8e9bc4436accb1ced374aeadd (patch)
treef76855f0c4347ceb1904233d6ec5fa179c25ec6e /source/blender/editors/sculpt_paint
parent7fed420877bd22a0f0745353ba6a992d6c05a6f4 (diff)
Fix memory leaks in sculpt mode trimming tools
BKE_mesh_free() seems to not free the meshes correctly, so using BKE_id_free() instead. The looptri array was also not freed. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9426
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index cc0d20089b4..aec58eb8191 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -42,6 +42,7 @@
#include "BKE_brush.h"
#include "BKE_ccg.h"
#include "BKE_context.h"
+#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "BKE_paint.h"
@@ -906,7 +907,7 @@ static void sculpt_gesture_trim_normals_update(SculptGestureContext *sgcontext)
}),
trim_mesh);
BM_mesh_free(bm);
- BKE_mesh_free(trim_mesh);
+ BKE_id_free(NULL, trim_mesh);
trim_operation->mesh = result;
}
@@ -1075,7 +1076,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
static void sculpt_gesture_trim_geometry_free(SculptGestureContext *sgcontext)
{
SculptGestureTrimOperation *trim_operation = (SculptGestureTrimOperation *)sgcontext->operation;
- BKE_mesh_free(trim_operation->mesh);
+ BKE_id_free(NULL, trim_operation->mesh);
MEM_freeN(trim_operation->true_mesh_co);
}
@@ -1086,7 +1087,6 @@ static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
static void sculpt_gesture_apply_trim(SculptGestureContext *sgcontext)
{
-
SculptGestureTrimOperation *trim_operation = (SculptGestureTrimOperation *)sgcontext->operation;
Mesh *sculpt_mesh = BKE_mesh_from_object(sgcontext->vc.obact);
Mesh *trim_mesh = trim_operation->mesh;
@@ -1164,12 +1164,17 @@ static void sculpt_gesture_apply_trim(SculptGestureContext *sgcontext)
BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, 2, true, boolean_mode);
}
- Mesh *result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, sculpt_mesh);
+ MEM_freeN(looptris);
+
+ Mesh *result = BKE_mesh_from_bmesh_nomain(bm,
+ (&(struct BMeshToMeshParams){
+ .calc_object_remap = false,
+ }),
+ sculpt_mesh);
BM_mesh_free(bm);
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
-
- BKE_mesh_nomain_to_mesh(result, sculpt_mesh, sgcontext->vc.obact, &CD_MASK_MESH, true);
- BKE_mesh_free(result);
+ BKE_mesh_nomain_to_mesh(
+ result, sgcontext->vc.obact->data, sgcontext->vc.obact, &CD_MASK_MESH, true);
}
static void sculpt_gesture_trim_begin(bContext *C, SculptGestureContext *sgcontext)