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authorCampbell Barton <ideasman42@gmail.com>2017-04-05 11:53:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-05 11:53:34 +0300
commit2f700b828049fe5b2d1d0f3d4bc24f37de59e1a2 (patch)
tree61ca874de1fc1ea2a22b4c0604864fe66a8831a7 /source/blender/editors/sculpt_paint
parenta4fac21fc5a2e5e3c816884da6499f931dfe6dd1 (diff)
GPU_immediate_util: missed last commit
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index e97f457494c..de629faac32 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -1133,11 +1133,11 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* draw brush outline */
if (ups->stroke_active && BKE_brush_use_size_pressure(scene, brush)) {
/* inner at full alpha */
- imm_draw_lined_circle(pos, translation[0], translation[1], final_radius * ups->size_pressure_value, 40);
+ imm_draw_circle_wire(pos, translation[0], translation[1], final_radius * ups->size_pressure_value, 40);
/* outer at half alpha */
immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f);
}
- imm_draw_lined_circle(pos, translation[0], translation[1], final_radius, 40);
+ imm_draw_circle_wire(pos, translation[0], translation[1], final_radius, 40);
immUnbindProgram();
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 578b4f8a234..b6bed36b2c6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -218,7 +218,7 @@ static void brush_drawcursor_uvsculpt(bContext *C, int x, int y, void *UNUSED(cu
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
- imm_draw_lined_circle(pos, (float)x, (float)y, size, 40);
+ imm_draw_circle_wire(pos, (float)x, (float)y, size, 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);