diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-07-12 17:27:06 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-07-12 18:59:44 +0300 |
commit | b4988d01cbe9c850a365604967bd3a5e03fc9a72 (patch) | |
tree | 147a8bb95d09b9c1fd0efef6c4d09d34df85783e /source/blender/editors/sculpt_paint | |
parent | 95a7a0a06ebc7c88bc56c90bb4edfeef302694b7 (diff) |
DwM: Option to use final material over mode shading
Support using full material shading in sculpt & paint modes mode.
Access 'Full Shading' from the display panel when in paint modes.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index b8e2724f786..9be196d1561 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -4642,6 +4642,9 @@ static void sculpt_flush_update(bContext *C) ED_region_tag_redraw_partial(ar, &r); } } + + /* 2.8x - avoid full mesh update! */ + BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_SCULPT_COORDS); } /* Returns whether the mouse/stylus is over the mesh (1) |