diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-20 08:56:24 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-20 08:56:24 +0400 |
commit | edb78d090cca36110290f8f37d27767d75894a1a (patch) | |
tree | 792844cfe7e78cbf8a679328a742ae4fee73fab4 /source/blender/editors/sculpt_paint | |
parent | f169643d46ce05d1ac1054d15e280e15b8d78abc (diff) |
code cleanup:
- make view3d project names more consistent.
- remove apply_project_float() its not needed.
- update comments referencing an old function name.
- move doxygen docs into the C file, prefer they are kept here to avoid getting out of sync with code.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
6 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index dec75aaa6ff..e14266c83a7 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -322,8 +322,8 @@ static int project_brush_radius(ViewContext *vc, add_v3_v3v3(offset, location, ortho); /* project the center of the brush, and the tangent point to the view onto the screen */ - project_float(vc->ar, location, p1); - project_float(vc->ar, offset, p2); + ED_view3d_project_float(vc->ar, location, p1); + ED_view3d_project_float(vc->ar, offset, p2); /* the distance between these points is the size of the projected brush in pixels */ return len_v2v2(p1, p2); diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c index e809267d076..25957157aa6 100644 --- a/source/blender/editors/sculpt_paint/paint_hide.c +++ b/source/blender/editors/sculpt_paint/paint_hide.c @@ -251,7 +251,7 @@ static void clip_planes_from_rect(bContext *C, view3d_operator_needs_opengl(C); view3d_set_viewcontext(C, &vc); view3d_get_transformation(vc.ar, vc.rv3d, vc.obact, &mats); - ED_view3d_calc_clipping(&bb, clip_planes, &mats, rect); + ED_view3d_clipping_calc(&bb, clip_planes, &mats, rect); mul_m4_fl(clip_planes, -1.0f); } diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 3dc890de5c0..b8e365c4c8e 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -3136,7 +3136,7 @@ static void project_paint_begin(ProjPaintState *ps) ps->is_ortho = params.is_ortho; } - /* same as view3d_get_object_project_mat */ + /* same as #ED_view3d_ob_project_mat_get */ mult_m4_m4m4(vmat, viewmat, ps->ob->obmat); mult_m4_m4m4(ps->projectMat, winmat, vmat); } diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index df64e1c9d90..29a59651cf7 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -98,7 +98,7 @@ int paint_convert_bb_to_rect(rcti *rect, vec[1] = j ? bb_min[1] : bb_max[1]; vec[2] = k ? bb_min[2] : bb_max[2]; /* convert corner to screen space */ - ED_view3d_project_float_v2(ar, vec, proj, projection_mat); + ED_view3d_project_float_v2_m4(ar, vec, proj, projection_mat); /* expand 2D rectangle */ /* we could project directly to int? */ @@ -137,7 +137,7 @@ void paint_calc_redraw_planes(float planes[4][4], rect.ymin -= 2; rect.ymax += 2; - ED_view3d_calc_clipping(&bb, planes, &mats, &rect); + ED_view3d_clipping_calc(&bb, planes, &mats, &rect); mul_m4_fl(planes, -1.0f); } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 62bdb0ca063..bd6ddd1b99a 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -850,7 +850,7 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float vert_n float dist_squared; float vertco[2], delta[2]; - project_float_noclip(vc->ar, vert_nor, vertco); + ED_view3d_project_float_noclip(vc->ar, vert_nor, vertco); sub_v2_v2v2(delta, mval, vertco); dist_squared = dot_v2v2(delta, delta); /* len squared */ if (dist_squared > brush_size_pressure * brush_size_pressure) { diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index d8fb1e3aa59..2a778ada16a 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -771,7 +771,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3], if (ss->cache->radial_symmetry_pass) mul_m4_v3(ss->cache->symm_rot_mat_inv, symm_point); - ED_view3d_project_float_v2(ss->cache->vc->ar, symm_point, point_2d, ss->cache->projection_mat); + ED_view3d_project_float_v2_m4(ss->cache->vc->ar, symm_point, point_2d, ss->cache->projection_mat); if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { /* keep coordinates relative to mouse */ |