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authorValentin <Poulpator>2020-09-30 13:09:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-30 13:11:06 +0300
commit5ac477805637f20b8ac5e742457fa8f304066d83 (patch)
tree6e0ccbf01192495fe030a2ac6c05edaf33e0376c /source/blender/editors/sculpt_paint
parentc0a563ffe814f227411f6b6ce6276a780245ccea (diff)
Cleanup: convert gforge task ID's to phabricator format
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c4
5 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 613a405d70c..15ecaec5657 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -3924,7 +3924,7 @@ static void proj_paint_state_thread_init(ProjPaintState *ps, const bool reset_th
ps->thread_tot = BKE_scene_num_threads(ps->scene);
- /* workaround for #35057, disable threading if diameter is less than is possible for
+ /* workaround for T35057, disable threading if diameter is less than is possible for
* optimum bucket number generation */
if (reset_threads) {
ps->thread_tot = 1;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index db7120ed301..0df2d60e54f 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -680,7 +680,7 @@ static float paint_space_stroke_spacing(bContext *C,
}
else {
/* brushes can have a minimum size of 1.0 but with pressure it can be smaller then a pixel
- * causing very high step sizes, hanging blender [#32381] */
+ * causing very high step sizes, hanging blender T32381. */
size_clamp = max_ff(1.0f, size);
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index b11bc3fa33d..faf2c122867 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -883,7 +883,7 @@ static void do_weight_paint_vertex_single(
dw->weight = weight;
/* WATCH IT: take care of the ordering of applying mirror -> normalize,
- * can give wrong results [#26193], least confusing if normalize is done last */
+ * can give wrong results T26193, least confusing if normalize is done last */
/* apply mirror */
if (index_mirr != -1) {
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 458aca1279c..70404f055e9 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -7466,7 +7466,7 @@ void SCULPT_flush_update_step(bContext *C, SculptUpdateType update_flags)
BKE_pbvh_update_bounds(ss->pbvh, PBVH_UpdateBB);
/* Update the object's bounding box too so that the object
* doesn't get incorrectly clipped during drawing in
- * draw_mesh_object(). [#33790] */
+ * draw_mesh_object(). T33790. */
SCULPT_update_object_bounding_box(ob);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 9b4b5b8d1e2..22bcbcc3bf1 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -156,7 +156,7 @@ void SCULPT_dynamic_topology_enable_ex(Main *bmain, Depsgraph *depsgraph, Scene
ss->bm_smooth_shading = (scene->toolsettings->sculpt->flags & SCULPT_DYNTOPO_SMOOTH_SHADING) !=
0;
- /* Dynamic topology doesn't ensure selection state is valid, so remove [#36280]. */
+ /* Dynamic topology doesn't ensure selection state is valid, so remove T36280. */
BKE_mesh_mselect_clear(me);
/* Create triangles-only BMesh. */
@@ -253,7 +253,7 @@ static void SCULPT_dynamic_topology_disable_ex(
/* Clear data. */
me->flag &= ~ME_SCULPT_DYNAMIC_TOPOLOGY;
- /* Typically valid but with global-undo they can be NULL. [#36234] */
+ /* Typically valid but with global-undo they can be NULL, see: T36234. */
if (ss->bm) {
BM_mesh_free(ss->bm);
ss->bm = NULL;