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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-04 20:18:05 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-04 20:18:05 +0300
commit63c472b4f9f7eae787bf4ce36160a28a1777bc76 (patch)
tree0e3144ddeacb83b7ff2a769af178824b1dea5563 /source/blender/editors/sculpt_paint
parent9422db7796e17bc23a9544d44f2a2e00a9b7e775 (diff)
parent296757804cc2e97a3d95b4e44a6cc5d508e1c345 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h4
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c264
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_color_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c53
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h6
6 files changed, 189 insertions, 144 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 83246f7cc7f..b3b7d40391a 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -241,8 +241,8 @@ void paint_calc_redraw_planes(float planes[4][4],
const struct rcti *screen_rect);
float paint_calc_object_space_radius(struct ViewContext *vc, const float center[3], float pixel_radius);
-float paint_get_tex_pixel(struct MTex *mtex, float u, float v, struct ImagePool *pool, int thread);
-void paint_get_tex_pixel_col(struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread, bool convert, struct ColorSpace *colorspace);
+float paint_get_tex_pixel(const struct MTex *mtex, float u, float v, struct ImagePool *pool, int thread);
+void paint_get_tex_pixel_col(const struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread, bool convert, struct ColorSpace *colorspace);
void paint_sample_color(struct bContext *C, struct ARegion *ar, int x, int y, bool texpaint_proj, bool palette);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index c432990d4c3..bb69a5d3db9 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -168,7 +168,7 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3],
return len_v3(delta) / scale;
}
-float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
+float paint_get_tex_pixel(const MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
float intensity, rgba[4];
float co[3] = {u, v, 0.0f};
@@ -179,7 +179,7 @@ float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool,
return intensity;
}
-void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread, bool convert_to_linear, struct ColorSpace *colorspace)
+void paint_get_tex_pixel_col(const MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread, bool convert_to_linear, struct ColorSpace *colorspace)
{
float co[3] = {u, v, 0.0f};
int hasrgb;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 1df6030bb10..5d87030bc67 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -149,7 +149,7 @@ static bool vwpaint_use_normal(const VPaint *vp)
}
-static void defweight_prev_restore_or_init(MDeformVert *dvert_prev, MDeformVert *dvert_curr, int index)
+static MDeformVert *defweight_prev_init(MDeformVert *dvert_prev, MDeformVert *dvert_curr, int index)
{
MDeformVert *dv_curr = &dvert_curr[index];
MDeformVert *dv_prev = &dvert_prev[index];
@@ -157,9 +157,7 @@ static void defweight_prev_restore_or_init(MDeformVert *dvert_prev, MDeformVert
dv_prev->flag = 0;
defvert_copy(dv_prev, dv_curr);
}
- else {
- defvert_copy(dv_curr, dv_prev);
- }
+ return dv_prev;
}
/* check if we can do partial updates and have them draw realtime
@@ -242,11 +240,10 @@ int weight_paint_poll(bContext *C)
return 0;
}
-static VPaint *new_vpaint(int wpaint)
+static VPaint *new_vpaint(void)
{
VPaint *vp = MEM_callocN(sizeof(VPaint), "VPaint");
- vp->flag = (wpaint) ? 0 : VP_FLAG_SPRAY;
vp->paint.flags |= PAINT_SHOW_BRUSH;
return vp;
@@ -263,18 +260,18 @@ uint vpaint_get_current_col(Scene *scene, VPaint *vp)
/* wpaint has 'wpaint_blend' */
static uint vpaint_blend(
- VPaint *vp, uint color_curr, uint color_orig,
+ const VPaint *vp, uint color_curr, uint color_orig,
uint color_paint, const int alpha_i,
/* pre scaled from [0-1] --> [0-255] */
const int brush_alpha_value_i)
{
- Brush *brush = BKE_paint_brush(&vp->paint);
+ const Brush *brush = vp->paint.brush;
const int tool = brush->vertexpaint_tool;
uint color_blend = ED_vpaint_blend_tool(tool, color_curr, color_paint, alpha_i);
- /* if no spray, clip color adding with colorig & orig alpha */
- if ((vp->flag & VP_FLAG_SPRAY) == 0) {
+ /* if no accumulate, clip color adding with colorig & orig alpha */
+ if ((brush->flag & BRUSH_ACCUMULATE) == 0) {
uint color_test, a;
char *cp, *ct, *co;
@@ -384,12 +381,12 @@ static float calc_vp_alpha_col_dl(
/* vpaint has 'vpaint_blend' */
static float wpaint_blend(
- VPaint *wp, float weight,
+ const VPaint *wp, float weight,
const float alpha, float paintval,
const float UNUSED(brush_alpha_value),
const short do_flip)
{
- Brush *brush = BKE_paint_brush(&wp->paint);
+ const Brush *brush = wp->paint.brush;
int tool = brush->vertexpaint_tool;
if (do_flip) {
@@ -414,6 +411,16 @@ static float wpaint_blend(
return weight;
}
+static float wpaint_clamp_monotonic(float oldval, float curval, float newval)
+{
+ if (newval < oldval)
+ return MIN2(newval, curval);
+ else if (newval > oldval)
+ return MAX2(newval, curval);
+ else
+ return newval;
+}
+
/* ----------------------------------------------------- */
static void do_weight_paint_normalize_all(MDeformVert *dvert, const int defbase_tot, const bool *vgroup_validmap)
@@ -699,7 +706,7 @@ typedef struct WeightPaintInfo {
static void do_weight_paint_vertex_single(
/* vars which remain the same for every vert */
- VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
+ const VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
/* vars which change on each stroke */
const uint index, float alpha, float paintweight)
{
@@ -708,6 +715,7 @@ static void do_weight_paint_vertex_single(
bool topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
MDeformWeight *dw;
+ float weight_prev;
/* mirror vars */
int index_mirr;
@@ -731,14 +739,6 @@ static void do_weight_paint_vertex_single(
index_mirr = vgroup_mirr = -1;
}
- if ((wp->flag & VP_FLAG_SPRAY) == 0) {
- struct MDeformVert *dvert_prev = ob->sculpt->mode.wpaint.dvert_prev;
- defweight_prev_restore_or_init(dvert_prev, me->dvert, index);
- if (index_mirr != -1) {
- defweight_prev_restore_or_init(dvert_prev, me->dvert, index_mirr);
- }
- }
-
if (wp->flag & VP_FLAG_VGROUP_RESTRICT) {
dw = defvert_find_index(dv, wpi->active.index);
}
@@ -783,14 +783,29 @@ static void do_weight_paint_vertex_single(
dw_mirr = NULL;
}
+ if ((wp->paint.brush->flag & BRUSH_ACCUMULATE) == 0) {
+ MDeformVert *dvert_prev = ob->sculpt->mode.wpaint.dvert_prev;
+ MDeformVert *dv_prev = defweight_prev_init(dvert_prev, me->dvert, index);
+ if (index_mirr != -1) {
+ defweight_prev_init(dvert_prev, me->dvert, index_mirr);
+ }
+
+ weight_prev = defvert_find_weight(dv_prev, wpi->active.index);
+ }
+ else {
+ weight_prev = dw->weight;
+ }
+
/* If there are no normalize-locks or multipaint,
* then there is no need to run the more complicated checks */
{
- dw->weight = wpaint_blend(
- wp, dw->weight, alpha, paintweight,
+ float new_weight = wpaint_blend(
+ wp, weight_prev, alpha, paintweight,
wpi->brush_alpha_value, wpi->do_flip);
+ dw->weight = wpaint_clamp_monotonic(weight_prev, dw->weight, new_weight);
+
/* WATCH IT: take care of the ordering of applying mirror -> normalize,
* can give wrong results [#26193], least confusing if normalize is done last */
@@ -848,7 +863,7 @@ static void do_weight_paint_vertex_single(
static void do_weight_paint_vertex_multi(
/* vars which remain the same for every vert */
- VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
+ const VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
/* vars which change on each stroke */
const uint index, float alpha, float paintweight)
{
@@ -861,7 +876,7 @@ static void do_weight_paint_vertex_multi(
MDeformVert *dv_mirr = NULL;
/* weights */
- float curw, neww, change, curw_mirr, change_mirr;
+ float curw, oldw, neww, change, curw_mirr, change_mirr;
/* from now on we can check if mirrors enabled if this var is -1 and not bother with the flag */
if (me->editflag & ME_EDIT_MIRROR_X) {
@@ -875,14 +890,6 @@ static void do_weight_paint_vertex_multi(
}
}
- if ((wp->flag & VP_FLAG_SPRAY) == 0) {
- struct MDeformVert *dvert_prev = ob->sculpt->mode.wpaint.dvert_prev;
- defweight_prev_restore_or_init(dvert_prev, me->dvert, index);
- if (index_mirr != -1) {
- defweight_prev_restore_or_init(dvert_prev, me->dvert, index_mirr);
- }
- }
-
/* compute weight change by applying the brush to average or sum of group weights */
curw = BKE_defvert_multipaint_collective_weight(
dv, wpi->defbase_tot, wpi->defbase_sel, wpi->defbase_tot_sel, wpi->do_auto_normalize);
@@ -892,7 +899,22 @@ static void do_weight_paint_vertex_multi(
return;
}
- neww = wpaint_blend(wp, curw, alpha, paintweight, wpi->brush_alpha_value, wpi->do_flip);
+ if ((wp->paint.brush->flag & BRUSH_ACCUMULATE) == 0) {
+ MDeformVert *dvert_prev = ob->sculpt->mode.wpaint.dvert_prev;
+ MDeformVert *dv_prev = defweight_prev_init(dvert_prev, me->dvert, index);
+ if (index_mirr != -1) {
+ defweight_prev_init(dvert_prev, me->dvert, index_mirr);
+ }
+
+ oldw = BKE_defvert_multipaint_collective_weight(
+ dv_prev, wpi->defbase_tot, wpi->defbase_sel, wpi->defbase_tot_sel, wpi->do_auto_normalize);
+ }
+ else {
+ oldw = curw;
+ }
+
+ neww = wpaint_blend(wp, oldw, alpha, paintweight, wpi->brush_alpha_value, wpi->do_flip);
+ neww = wpaint_clamp_monotonic(oldw, curw, neww);
change = neww / curw;
@@ -946,7 +968,7 @@ static void do_weight_paint_vertex_multi(
static void do_weight_paint_vertex(
/* vars which remain the same for every vert */
- VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
+ const VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
/* vars which change on each stroke */
const uint index, float alpha, float paintweight)
{
@@ -1008,7 +1030,7 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
/* Create average brush arrays */
if (ob->mode == OB_MODE_VERTEX_PAINT) {
- if ((ts->vpaint->flag & VP_FLAG_SPRAY) == 0) {
+ if ((brush->flag & BRUSH_ACCUMULATE) == 0) {
if (ob->sculpt->mode.vpaint.previous_color == NULL) {
ob->sculpt->mode.vpaint.previous_color =
MEM_callocN(me->totloop * sizeof(uint), __func__);
@@ -1017,19 +1039,9 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
else {
MEM_SAFE_FREE(ob->sculpt->mode.vpaint.previous_color);
}
-
- if (brush && brush->flag & BRUSH_ACCUMULATE) {
- if (ob->sculpt->mode.vpaint.previous_accum == NULL) {
- ob->sculpt->mode.vpaint.previous_accum =
- MEM_callocN(me->totloop * sizeof(float), __func__);
- }
- }
- else {
- MEM_SAFE_FREE(ob->sculpt->mode.vpaint.previous_accum);
- }
}
else if (ob->mode == OB_MODE_WEIGHT_PAINT) {
- if ((ts->wpaint->flag & VP_FLAG_SPRAY) == 0) {
+ if ((brush->flag & BRUSH_ACCUMULATE) == 0) {
if (ob->sculpt->mode.wpaint.alpha_weight == NULL) {
ob->sculpt->mode.wpaint.alpha_weight =
MEM_callocN(me->totvert * sizeof(float), __func__);
@@ -1052,15 +1064,6 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
ob->sculpt->mode.wpaint.dvert_prev = NULL;
}
}
- if (brush && brush->flag & BRUSH_ACCUMULATE) {
- if (ob->sculpt->mode.wpaint.previous_accum == NULL) {
- ob->sculpt->mode.wpaint.previous_accum =
- MEM_callocN(me->totvert * sizeof(float), __func__);
- }
- }
- else {
- MEM_SAFE_FREE(ob->sculpt->mode.wpaint.previous_accum);
- }
}
}
@@ -1119,7 +1122,7 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
ob->mode |= mode_flag;
if (wp == NULL)
- wp = scene->toolsettings->wpaint = new_vpaint(1);
+ wp = scene->toolsettings->wpaint = new_vpaint();
paint_cursor_start(C, weight_paint_poll);
@@ -1187,9 +1190,6 @@ struct WPaintData {
struct WeightPaintGroupData active, mirror;
- void *vp_handle;
- DMCoNo *vertexcosnos;
-
float wpimat[3][3];
/* variables for auto normalize */
@@ -1202,16 +1202,22 @@ struct WPaintData {
bool do_multipaint; /* true if multipaint enabled and multiple groups selected */
int defbase_tot;
+
+ /* Special storage for smear brush, avoid feedback loop - update each step and swap. */
+ struct {
+ float *weight_prev;
+ float *weight_curr;
+ } smear;
};
/* Initialize the stroke cache invariants from operator properties */
static void vwpaint_update_cache_invariants(
- bContext *C, VPaint *vp, SculptSession *ss, wmOperator *op, const float mouse[2])
+ bContext *C, const VPaint *vp, SculptSession *ss, wmOperator *op, const float mouse[2])
{
StrokeCache *cache;
Scene *scene = CTX_data_scene(C);
UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings;
- Brush *brush = BKE_paint_brush(&vp->paint);
+ const Brush *brush = vp->paint.brush;
ViewContext *vc = paint_stroke_view_context(op->customdata);
Object *ob = CTX_data_active_object(C);
float mat[3][3];
@@ -1429,10 +1435,25 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float mo
wpd->mirror.lock = tmpflags;
}
- /* painting on subsurfs should give correct points too, this returns me->totvert amount */
- ob->sculpt->building_vp_handle = true;
- wpd->vp_handle = ED_vpaint_proj_handle_create(&eval_ctx, scene, ob, &wpd->vertexcosnos);
- ob->sculpt->building_vp_handle = false;
+ if (vp->paint.brush->vertexpaint_tool == PAINT_BLEND_SMEAR) {
+ wpd->smear.weight_prev = MEM_mallocN(sizeof(float) * me->totvert, __func__);
+ const MDeformVert *dv = me->dvert;
+ if (wpd->do_multipaint) {
+ const bool do_auto_normalize = ((ts->auto_normalize != 0) && (wpd->vgroup_validmap != NULL));
+ for (int i = 0; i < me->totvert; i++, dv++) {
+ float weight = BKE_defvert_multipaint_collective_weight(
+ dv, wpd->defbase_tot, wpd->defbase_sel, wpd->defbase_tot_sel, do_auto_normalize);
+ CLAMP(weight, 0.0f, 1.0f);
+ wpd->smear.weight_prev[i] = weight;
+ }
+ }
+ else {
+ for (int i = 0; i < me->totvert; i++, dv++) {
+ wpd->smear.weight_prev[i] = defvert_find_weight(dv, wpd->active.index);
+ }
+ }
+ wpd->smear.weight_curr = MEM_dupallocN(wpd->smear.weight_prev);
+ }
/* imat for normals */
mul_m4_m4m4(mat, wpd->vc.rv3d->viewmat, ob->obmat);
@@ -1567,14 +1588,17 @@ static void do_wpaint_brush_blur_task_cb_ex(
view_angle_limits_apply_falloff(&data->wpd->normal_angle_precalc, angle_cos, &brush_strength)))
{
const float brush_fade = BKE_brush_curve_strength(brush, sqrtf(test.dist), cache->radius);
- float final_alpha =
+ const float final_alpha =
brush_fade * brush_strength *
grid_alpha * brush_alpha_pressure;
- if (brush->flag & BRUSH_ACCUMULATE) {
- float mask_accum = ss->mode.wpaint.previous_accum[v_index];
- final_alpha = min_ff(final_alpha + mask_accum, brush_strength);
- ss->mode.wpaint.previous_accum[v_index] = final_alpha;
+ if ((brush->flag & BRUSH_ACCUMULATE) == 0) {
+ if (ss->mode.wpaint.alpha_weight[v_index] < final_alpha) {
+ ss->mode.wpaint.alpha_weight[v_index] = final_alpha;
+ }
+ else {
+ continue;
+ }
}
weight_final /= total_hit_loops;
@@ -1611,7 +1635,7 @@ static void do_wpaint_brush_smear_task_cb_ex(
sub_v3_v3v3(brush_dir, cache->location, cache->last_location);
project_plane_v3_v3v3(brush_dir, brush_dir, cache->view_normal);
- if (normalize_v3(brush_dir) != 0.0f) {
+ if (cache->is_last_valid && (normalize_v3(brush_dir) != 0.0f)) {
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn =
@@ -1667,8 +1691,7 @@ static void do_wpaint_brush_smear_task_cb_ex(
if (stroke_dot > stroke_dot_max) {
stroke_dot_max = stroke_dot;
- MDeformVert *dv = &data->me->dvert[v_other_index];
- weight_final = wpaint_get_active_weight(dv, data->wpi);
+ weight_final = data->wpd->smear.weight_prev[v_other_index];
do_color = true;
}
}
@@ -1676,13 +1699,16 @@ static void do_wpaint_brush_smear_task_cb_ex(
}
/* Apply weight to vertex */
if (do_color) {
- const float brush_fade = BKE_brush_curve_strength(brush, 0.0f, cache->radius);
- float final_alpha =
+ const float brush_fade = BKE_brush_curve_strength(brush, sqrtf(test.dist), cache->radius);
+ const float final_alpha =
brush_fade * brush_strength *
grid_alpha * brush_alpha_pressure;
do_weight_paint_vertex(
data->vp, data->ob, data->wpi,
v_index, final_alpha, (float)weight_final);
+ /* Access the weight again because it might not have been applied completely. */
+ data->wpd->smear.weight_curr[v_index] =
+ wpaint_get_active_weight(&data->me->dvert[v_index], data->wpi);
}
}
}
@@ -1702,7 +1728,9 @@ static void do_wpaint_brush_draw_task_cb_ex(
const Brush *brush = data->brush;
const StrokeCache *cache = ss->cache;
- const float paintweight = BKE_brush_weight_get(scene, brush);
+ /* note: normally `BKE_brush_weight_get(scene, brush)` is used,
+ * however in this case we calculate a new weight each time. */
+ const float paintweight = data->strength;
float brush_size_pressure, brush_alpha_value, brush_alpha_pressure;
get_brush_alpha_data(scene, ss, brush, &brush_size_pressure, &brush_alpha_value, &brush_alpha_pressure);
const bool use_normal = vwpaint_use_normal(data->vp);
@@ -1737,16 +1765,9 @@ static void do_wpaint_brush_draw_task_cb_ex(
view_angle_limits_apply_falloff(&data->wpd->normal_angle_precalc, angle_cos, &brush_strength)))
{
const float brush_fade = BKE_brush_curve_strength(brush, sqrtf(test.dist), cache->radius);
- float final_alpha = brush_fade * brush_strength * grid_alpha * brush_alpha_pressure;
- if (brush->flag & BRUSH_ACCUMULATE) {
- float mask_accum = ss->mode.wpaint.previous_accum[v_index];
- final_alpha = min_ff(final_alpha + mask_accum, brush_strength);
- ss->mode.wpaint.previous_accum[v_index] = final_alpha;
- }
+ const float final_alpha = brush_fade * brush_strength * grid_alpha * brush_alpha_pressure;
- /* Non-spray logic. */
- if ((data->vp->flag & VP_FLAG_SPRAY) == 0) {
- /* Only paint if we have greater alpha. */
+ if ((brush->flag & BRUSH_ACCUMULATE) == 0) {
if (ss->mode.wpaint.alpha_weight[v_index] < final_alpha) {
ss->mode.wpaint.alpha_weight[v_index] = final_alpha;
}
@@ -1812,9 +1833,6 @@ static void do_wpaint_brush_calc_average_weight_cb_ex(
static void calculate_average_weight(SculptThreadedTaskData *data, PBVHNode **UNUSED(nodes), int totnode)
{
- Scene *scene = CTX_data_scene(data->C);
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
-
struct WPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
@@ -1830,10 +1848,7 @@ static void calculate_average_weight(SculptThreadedTaskData *data, PBVHNode **UN
}
if (accum_len != 0) {
accum_weight /= accum_len;
- if (ups->flag & UNIFIED_PAINT_WEIGHT)
- ups->weight = (float)accum_weight;
- else
- data->brush->weight = (float)accum_weight;
+ data->strength = (float)accum_weight;
}
MEM_SAFE_FREE(data->custom_data); /* 'accum' */
@@ -1844,13 +1859,17 @@ static void wpaint_paint_leaves(
bContext *C, Object *ob, Sculpt *sd, VPaint *vp, struct WPaintData *wpd, WeightPaintInfo *wpi,
Mesh *me, PBVHNode **nodes, int totnode)
{
- Brush *brush = ob->sculpt->cache->brush;
+ Scene *scene = CTX_data_scene(C);
+ const Brush *brush = ob->sculpt->cache->brush;
/* threaded loop over nodes */
SculptThreadedTaskData data = {
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes, .vp = vp, .wpd = wpd, .wpi = wpi, .me = me, .C = C,
};
+ /* Use this so average can modify its weight without touching the brush. */
+ data.strength = BKE_brush_weight_get(scene, brush);
+
/* current mirroring code cannot be run in parallel */
bool use_threading = !(me->editflag & ME_EDIT_MIRROR_X);
@@ -2055,6 +2074,10 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(vc->rv3d->persmat, mat);
+ if (wp->paint.brush->vertexpaint_tool == PAINT_BLEND_SMEAR) {
+ SWAP(float *, wpd->smear.weight_curr, wpd->smear.weight_prev);
+ }
+
/* calculate pivot for rotation around seletion if needed */
/* also needed for "View Selected" on last stroke */
paint_last_stroke_update(scene, vc->ar, mval);
@@ -2094,8 +2117,6 @@ static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
struct WPaintData *wpd = paint_stroke_mode_data(stroke);
if (wpd) {
- ED_vpaint_proj_handle_free(wpd->vp_handle);
-
if (wpd->defbase_sel)
MEM_freeN((void *)wpd->defbase_sel);
if (wpd->vgroup_validmap)
@@ -2106,6 +2127,10 @@ static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
MEM_freeN((void *)wpd->active.lock);
if (wpd->mirror.lock)
MEM_freeN((void *)wpd->mirror.lock);
+ if (wpd->smear.weight_prev)
+ MEM_freeN(wpd->smear.weight_prev);
+ if (wpd->smear.weight_curr)
+ MEM_freeN(wpd->smear.weight_curr);
MEM_freeN(wpd);
}
@@ -2253,7 +2278,7 @@ static int vpaint_mode_toggle_exec(bContext *C, wmOperator *op)
ED_mesh_color_ensure(me, NULL);
if (vp == NULL)
- vp = scene->toolsettings->vpaint = new_vpaint(0);
+ vp = scene->toolsettings->vpaint = new_vpaint();
paint_cursor_start(C, vertex_paint_poll);
@@ -2342,6 +2367,12 @@ struct VPaintData {
bool *mlooptag;
bool is_texbrush;
+
+ /* Special storage for smear brush, avoid feedback loop - update each step and swap. */
+ struct {
+ uint *color_prev;
+ uint *color_curr;
+ } smear;
};
static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const float mouse[2])
@@ -2396,6 +2427,12 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
vpd->mlooptag = MEM_mallocN(sizeof(bool) * me->totloop, "VPaintData mlooptag");
}
+ if (brush->vertexpaint_tool == PAINT_BLEND_SMEAR) {
+ vpd->smear.color_prev = MEM_mallocN(sizeof(uint) * me->totloop, __func__);
+ memcpy(vpd->smear.color_prev, me->mloopcol, sizeof(uint) * me->totloop);
+ vpd->smear.color_curr = MEM_dupallocN(vpd->smear.color_prev);
+ }
+
/* Create projection handle */
if (vpd->is_texbrush) {
ob->sculpt->building_vp_handle = true;
@@ -2560,14 +2597,9 @@ static void do_vpaint_brush_draw_task_cb_ex(
}
color_orig = ss->mode.vpaint.previous_color[l_index];
}
- float final_alpha =
+ const float final_alpha =
255 * brush_fade * brush_strength *
tex_alpha * brush_alpha_pressure * grid_alpha;
- if (brush->flag & BRUSH_ACCUMULATE) {
- float mask_accum = ss->mode.vpaint.previous_accum[l_index];
- final_alpha = min_ff(final_alpha + mask_accum, 255.0f * brush_strength);
- ss->mode.vpaint.previous_accum[l_index] = final_alpha;
- }
/* Mix the new color with the original based on final_alpha. */
lcol[l_index] = vpaint_blend(
@@ -2671,7 +2703,7 @@ static void do_vpaint_brush_blur_task_cb_ex(
}
color_orig = ss->mode.vpaint.previous_color[l_index];
}
- float final_alpha =
+ const float final_alpha =
255 * brush_fade * brush_strength *
brush_alpha_pressure * grid_alpha;
/* Mix the new color with the original
@@ -2711,7 +2743,7 @@ static void do_vpaint_brush_smear_task_cb_ex(
sub_v3_v3v3(brush_dir, cache->location, cache->last_location);
project_plane_v3_v3v3(brush_dir, brush_dir, cache->view_normal);
- if (normalize_v3(brush_dir) != 0.0f) {
+ if (cache->is_last_valid && (normalize_v3(brush_dir) != 0.0f)) {
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn =
@@ -2754,6 +2786,7 @@ static void do_vpaint_brush_smear_task_cb_ex(
const int p_index = gmap->vert_to_poly[v_index].indices[j];
const int l_index = gmap->vert_to_loop[v_index].indices[j];
BLI_assert(data->me->mloop[l_index].v == v_index);
+ UNUSED_VARS_NDEBUG(l_index);
const MPoly *mp = &data->me->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
const MLoop *ml_other = &data->me->mloop[mp->loopstart];
@@ -2773,7 +2806,7 @@ static void do_vpaint_brush_smear_task_cb_ex(
if (stroke_dot > stroke_dot_max) {
stroke_dot_max = stroke_dot;
- color_final = lcol[mp->loopstart + k];
+ color_final = data->vpd->smear.color_prev[mp->loopstart + k];
do_color = true;
}
}
@@ -2782,6 +2815,10 @@ static void do_vpaint_brush_smear_task_cb_ex(
}
if (do_color) {
+ const float final_alpha =
+ 255 * brush_fade * brush_strength *
+ brush_alpha_pressure * grid_alpha;
+
/* For each poly owning this vert, paint each loop belonging to this vert. */
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
@@ -2798,14 +2835,13 @@ static void do_vpaint_brush_smear_task_cb_ex(
}
color_orig = ss->mode.vpaint.previous_color[l_index];
}
- float final_alpha =
- 255 * brush_fade * brush_strength *
- brush_alpha_pressure * grid_alpha;
/* Mix the new color with the original
* based on the brush strength and the curve. */
lcol[l_index] = vpaint_blend(
data->vp, lcol[l_index], color_orig, color_final,
final_alpha, 255 * brush_strength);
+
+ data->vpd->smear.color_curr[l_index] = lcol[l_index];
}
}
}
@@ -2850,7 +2886,7 @@ static void vpaint_paint_leaves(
bContext *C, Sculpt *sd, VPaint *vp, struct VPaintData *vpd,
Object *ob, Mesh *me, PBVHNode **nodes, int totnode)
{
- Brush *brush = ob->sculpt->cache->brush;
+ const Brush *brush = ob->sculpt->cache->brush;
SculptThreadedTaskData data = {
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes, .vp = vp, .vpd = vpd,
@@ -2983,6 +3019,10 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ if (vp->paint.brush->vertexpaint_tool == PAINT_BLEND_SMEAR) {
+ SWAP(uint *, vpd->smear.color_curr, vpd->smear.color_prev);
+ }
+
/* calculate pivot for rotation around seletion if needed */
/* also needed for "View Selected" on last stroke */
paint_last_stroke_update(scene, vc->ar, mval);
@@ -3008,6 +3048,10 @@ static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
if (vpd->mlooptag)
MEM_freeN(vpd->mlooptag);
+ if (vpd->smear.color_prev)
+ MEM_freeN(vpd->smear.color_prev);
+ if (vpd->smear.color_curr)
+ MEM_freeN(vpd->smear.color_curr);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
index 32515fa81cb..d7668a48139 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
@@ -191,7 +191,7 @@ void PAINT_OT_vertex_color_from_weight(wmOperatorType *ot)
/* identifiers */
ot->name = "Vertex Color from Weight";
ot->idname = "PAINT_OT_vertex_color_from_weight";
- ot->description = "Converts active weight into greyscale vertex colors";
+ ot->description = "Convert active weight into gray scale vertex colors";
/* api callback */
ot->exec = vertex_paint_from_weight_exec;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index ac5138deec7..aa8e536a430 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -634,7 +634,7 @@ bool sculpt_brush_test_cube(SculptBrushTest *test, const float co[3], float loca
}
}
-static float frontface(Brush *br, const float sculpt_normal[3],
+static float frontface(const Brush *br, const float sculpt_normal[3],
const short no[3], const float fno[3])
{
if (br->flag & BRUSH_FRONTFACE) {
@@ -1128,7 +1128,7 @@ static float brush_strength(
}
/* Return a multiplier for brush strength on a particular vertex. */
-float tex_strength(SculptSession *ss, Brush *br,
+float tex_strength(SculptSession *ss, const Brush *br,
const float brush_point[3],
const float len,
const short vno[3],
@@ -1138,7 +1138,7 @@ float tex_strength(SculptSession *ss, Brush *br,
{
StrokeCache *cache = ss->cache;
const Scene *scene = cache->vc->scene;
- MTex *mtex = &br->mtex;
+ const MTex *mtex = &br->mtex;
float avg = 1;
float rgba[4];
float point[3];
@@ -1556,7 +1556,7 @@ static void do_smooth_brush_mesh_task_cb_ex(
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
Sculpt *sd = data->sd;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const bool smooth_mask = data->smooth_mask;
float bstrength = data->strength;
@@ -1604,7 +1604,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
Sculpt *sd = data->sd;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const bool smooth_mask = data->smooth_mask;
float bstrength = data->strength;
@@ -1652,7 +1652,7 @@ static void do_smooth_brush_multires_task_cb_ex(
SculptDoBrushSmoothGridDataChunk *data_chunk = userdata_chunk;
SculptSession *ss = data->ob->sculpt;
Sculpt *sd = data->sd;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const bool smooth_mask = data->smooth_mask;
float bstrength = data->strength;
@@ -1866,7 +1866,7 @@ static void do_mask_brush_draw_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float bstrength = ss->cache->bstrength;
PBVHVertexIter vd;
@@ -1923,7 +1923,7 @@ static void do_draw_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *offset = data->offset;
PBVHVertexIter vd;
@@ -1982,7 +1982,7 @@ static void do_crease_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
SculptProjectVector *spvc = data->spvc;
const float flippedbstrength = data->flippedbstrength;
const float *offset = data->offset;
@@ -2070,7 +2070,7 @@ static void do_pinch_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
PBVHVertexIter vd;
SculptBrushTest test;
@@ -2116,7 +2116,7 @@ static void do_grab_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *grab_delta = data->grab_delta;
PBVHVertexIter vd;
@@ -2176,7 +2176,7 @@ static void do_nudge_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *cono = data->cono;
PBVHVertexIter vd;
@@ -2230,7 +2230,7 @@ static void do_snake_hook_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
SculptProjectVector *spvc = data->spvc;
const float *grab_delta = data->grab_delta;
@@ -2331,7 +2331,7 @@ static void do_thumb_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *cono = data->cono;
PBVHVertexIter vd;
@@ -2391,7 +2391,7 @@ static void do_rotate_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float angle = data->angle;
PBVHVertexIter vd;
@@ -2453,7 +2453,7 @@ static void do_layer_brush_task_cb_ex(
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
Sculpt *sd = data->sd;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *offset = data->offset;
PBVHVertexIter vd;
@@ -2537,7 +2537,7 @@ static void do_inflate_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
PBVHVertexIter vd;
SculptBrushTest test;
@@ -2695,7 +2695,7 @@ static void do_flatten_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *area_no = data->area_no;
const float *area_co = data->area_co;
@@ -2771,7 +2771,7 @@ static void do_clay_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *area_no = data->area_no;
const float *area_co = data->area_co;
@@ -2855,7 +2855,7 @@ static void do_clay_strips_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
float (*mat)[4] = data->mat;
const float *area_no_sp = data->area_no_sp;
const float *area_co = data->area_co;
@@ -2965,7 +2965,7 @@ static void do_fill_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *area_no = data->area_no;
const float *area_co = data->area_co;
@@ -3044,7 +3044,7 @@ static void do_scrape_brush_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
const float *area_no = data->area_no;
const float *area_co = data->area_co;
@@ -3123,7 +3123,7 @@ static void do_gravity_task_cb_ex(
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
- Brush *brush = data->brush;
+ const Brush *brush = data->brush;
float *offset = data->offset;
PBVHVertexIter vd;
@@ -3602,6 +3602,7 @@ void sculpt_cache_calc_brushdata_symm(
const char axis, const float angle)
{
flip_v3_v3(cache->location, cache->true_location, symm);
+ flip_v3_v3(cache->last_location, cache->true_last_location, symm);
flip_v3_v3(cache->grab_delta_symmetry, cache->grab_delta, symm);
flip_v3_v3(cache->view_normal, cache->true_view_normal, symm);
@@ -4667,6 +4668,7 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str
if (ss->cache) {
UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings;
Brush *brush = BKE_paint_brush(&sd->paint);
+ BLI_assert(brush == ss->cache->brush); /* const, so we shouldn't change. */
ups->draw_inverted = false;
sculpt_stroke_modifiers_check(C, ob);
@@ -4677,11 +4679,10 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str
brush->mask_tool = ss->cache->saved_mask_brush_tool;
}
else {
- Paint *p = &sd->paint;
- BKE_brush_size_set(scene, ss->cache->brush, ss->cache->saved_smooth_size);
+ BKE_brush_size_set(scene, brush, ss->cache->saved_smooth_size);
brush = (Brush *)BKE_libblock_find_name(ID_BR, ss->cache->saved_active_brush_name);
if (brush) {
- BKE_paint_brush_set(p, brush);
+ BKE_paint_brush_set(&sd->paint, brush);
}
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 425cecb0010..b9b662f4157 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -132,7 +132,7 @@ typedef struct SculptThreadedTaskData {
struct bContext *C;
struct Sculpt *sd;
struct Object *ob;
- struct Brush *brush;
+ const struct Brush *brush;
struct PBVHNode **nodes;
int totnode;
@@ -214,7 +214,7 @@ bool sculpt_brush_test_circle_sq(SculptBrushTest *test, const float co[3]);
bool sculpt_search_sphere_cb(PBVHNode *node, void *data_v);
bool sculpt_search_circle_cb(PBVHNode *node, void *data_v);
float tex_strength(
- struct SculptSession *ss, struct Brush *br,
+ struct SculptSession *ss, const struct Brush *br,
const float point[3],
const float len,
const short vno[3],
@@ -268,7 +268,7 @@ typedef struct StrokeCache {
/* Clean this up! */
struct ViewContext *vc;
- struct Brush *brush;
+ const struct Brush *brush;
float special_rotation;
float grab_delta[3], grab_delta_symmetry[3];