diff options
author | Jacques Lucke <jacques@blender.org> | 2021-03-03 14:17:16 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2021-03-03 14:17:16 +0300 |
commit | e9c50913f83373e7679b2877a86c043e3bd89cd1 (patch) | |
tree | 6907db19e6c2acbef581ab7a09b81c1cf6564282 /source/blender/editors/sculpt_paint | |
parent | b9ee8777525d12942c6c7b3adbd5a087699a6186 (diff) |
Cleanup: clang tidy
Warning: else-after-return/break
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_expand.c | 28 |
1 files changed, 12 insertions, 16 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c index 53f2821eb76..2d1d973221a 100644 --- a/source/blender/editors/sculpt_paint/sculpt_expand.c +++ b/source/blender/editors/sculpt_paint/sculpt_expand.c @@ -1471,9 +1471,7 @@ static int sculpt_expand_target_vertex_update_and_get(bContext *C, if (SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false)) { return SCULPT_active_vertex_get(ss); } - else { - return SCULPT_EXPAND_VERTEX_NONE; - } + return SCULPT_EXPAND_VERTEX_NONE; } /** @@ -1768,20 +1766,18 @@ static int sculpt_expand_modal(bContext *C, wmOperator *op, const wmEvent *event expand_cache->move_original_falloff_type); break; } + expand_cache->move = true; + expand_cache->move_original_falloff_type = expand_cache->falloff_type; + copy_v2_v2(expand_cache->initial_mouse_move, mouse); + copy_v2_v2(expand_cache->original_mouse_move, expand_cache->initial_mouse); + if (expand_cache->falloff_type == SCULPT_EXPAND_FALLOFF_GEODESIC && + SCULPT_vertex_count_get(ss) > expand_cache->max_geodesic_move_preview) { + /* Set to spherical falloff for preview in high poly meshes as it is the fastest one. + * In most cases it should match closely the preview from geodesic. */ + expand_cache->move_preview_falloff_type = SCULPT_EXPAND_FALLOFF_SPHERICAL; + } else { - expand_cache->move = true; - expand_cache->move_original_falloff_type = expand_cache->falloff_type; - copy_v2_v2(expand_cache->initial_mouse_move, mouse); - copy_v2_v2(expand_cache->original_mouse_move, expand_cache->initial_mouse); - if (expand_cache->falloff_type == SCULPT_EXPAND_FALLOFF_GEODESIC && - SCULPT_vertex_count_get(ss) > expand_cache->max_geodesic_move_preview) { - /* Set to spherical falloff for preview in high poly meshes as it is the fastest one. - * In most cases it should match closely the preview from geodesic. */ - expand_cache->move_preview_falloff_type = SCULPT_EXPAND_FALLOFF_SPHERICAL; - } - else { - expand_cache->move_preview_falloff_type = expand_cache->falloff_type; - } + expand_cache->move_preview_falloff_type = expand_cache->falloff_type; } break; } |