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authorPablo Dobarro <pablodp606@gmail.com>2020-02-04 17:33:19 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-02-04 17:33:19 +0300
commit6b9062508a46c19434d543b703e0eb83e6b1ac94 (patch)
tree1fcd4ed76a2961922cbe76dc2771ffb2b5fe3ac8 /source/blender/editors/sculpt_paint
parent3685347b417259f08060d914b4447d0190a5f57e (diff)
parentdb4bb49aae68c6e7dc9e26a90c0ad3693fba37fc (diff)
Merge branch 'blender-v2.82-release'
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 2bc36be42ab..015657318b2 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4086,9 +4086,7 @@ SculptPoseIKChain *sculpt_pose_ik_chain_init(Sculpt *sd,
const float radius)
{
- float chain_end[3];
- float chain_segment_len = len_v3v3(initial_location, chain_end) / br->pose_ik_segments;
- chain_segment_len = radius * (1.0f + br->pose_offset);
+ const float chain_segment_len = radius * (1.0f + br->pose_offset);
float next_chain_segment_target[3];
int totvert = sculpt_vertex_count_get(ss);