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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2020-01-20 15:24:31 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2020-01-20 15:27:19 +0300
commitccfe5bf2158f4df47db7e2763282af10182183ed (patch)
tree88b2ea86e9aacfd3aaa88bcb51ba0424661efbf5 /source/blender/editors/sculpt_paint
parent153a96472a787c456e2482501ff2818fdaa88e2d (diff)
Cleanup: remove redundant function
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c3
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c3
2 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index c3056fff8c5..7e3b0e378ba 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -7562,8 +7562,7 @@ static void sculpt_flush_update_done(const bContext *C, Object *ob, SculptUpdate
RegionView3D *rv3d = CTX_wm_region_view3d(C);
SculptSession *ss = ob->sculpt;
Mesh *mesh = ob->data;
- bool need_tag = (BKE_id_num_real_users(&mesh->id) >
- 1); /* Always needed for linked duplicates. */
+ bool need_tag = (ID_REAL_USERS(&mesh->id) > 1); /* Always needed for linked duplicates. */
if (rv3d) {
rv3d->rflag &= ~RV3D_PAINTING;
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index a069b231150..366eeae219c 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -46,7 +46,6 @@
#include "BKE_multires.h"
#include "BKE_paint.h"
#include "BKE_key.h"
-#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
@@ -633,7 +632,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
}
- tag_update |= BKE_id_num_real_users(ob->data) > 1 || !BKE_sculptsession_use_pbvh_draw(ob, v3d);
+ tag_update |= ID_REAL_USERS(ob->data) > 1 || !BKE_sculptsession_use_pbvh_draw(ob, v3d);
if (ss->shapekey_active || ss->deform_modifiers_active) {
Mesh *mesh = ob->data;