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authorCampbell Barton <ideasman42@gmail.com>2019-11-08 04:13:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-11-08 04:13:23 +0300
commite9d7fddeb442ec266fa2cb1eaf406ccfbe970ef2 (patch)
treeb1d46090117dc016051186d2d97ec41b996417c8 /source/blender/editors/sculpt_paint
parent5c2670ca394b5270b29a1e3669bb05f410c4e997 (diff)
Fix dyntopo sculpt not setting vertex indices dirty
This is an old bug exposed by new cursor drawing which uses vertex indices.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 06fa03ccbc6..43f1bbb33f3 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5211,7 +5211,7 @@ static void sculpt_topology_update(Sculpt *sd,
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
BKE_pbvh_node_mark_topology_update(nodes[n]);
- BKE_pbvh_bmesh_node_save_orig(nodes[n]);
+ BKE_pbvh_bmesh_node_save_orig(ss->bm, nodes[n]);
}
}