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authorCampbell Barton <ideasman42@gmail.com>2011-06-06 12:43:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-06 12:43:17 +0400
commit2f5c7623b08027a7bb0d433333ad62c787c05cbf (patch)
treeffa390dd11831fcefe82c07e2ec4e0fedcdb50ed /source/blender/editors/sculpt_paint
parent7b9eabb6f202e116e11341f1b6f1c703823a941e (diff)
fix/workaround [#27559] Color picker fails with a very small brush
fade out small brushes so the brush wont interfere with the color directly under the cursor.
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c24
1 files changed, 19 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index db0d2314ad0..e0877fafbaa 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -5012,31 +5012,45 @@ static int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy)
static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata))
{
+#define PX_SIZE_FADE_MAX 12.0f
+#define PX_SIZE_FADE_MIN 4.0f
+
Brush *brush= image_paint_brush(C);
Paint *paint= paint_get_active(CTX_data_scene(C));
- if(paint && brush) {
+ if(paint && brush && paint->flags & PAINT_SHOW_BRUSH) {
float zoomx, zoomy;
+ const float size= (float)brush_size(brush);
+ const short use_zoom= get_imapaint_zoom(C, &zoomx, &zoomy);
+ const float pixel_size= MAX2(size * zoomx, size * zoomy);
+ float alpha= 0.5f;
- if(!(paint->flags & PAINT_SHOW_BRUSH))
+ /* fade out the brush (cheap trick to work around brush interfearing with sampling [#])*/
+ if(pixel_size < PX_SIZE_FADE_MIN) {
return;
+ }
+ else if (pixel_size < PX_SIZE_FADE_MAX) {
+ alpha *= (pixel_size - PX_SIZE_FADE_MIN) / (PX_SIZE_FADE_MAX - PX_SIZE_FADE_MIN);
+ }
glPushMatrix();
glTranslatef((float)x, (float)y, 0.0f);
- if(get_imapaint_zoom(C, &zoomx, &zoomy))
+ if(use_zoom)
glScalef(zoomx, zoomy, 1.0f);
- glColor4f(brush->add_col[0], brush->add_col[1], brush->add_col[2], 0.5f);
+ glColor4f(brush->add_col[0], brush->add_col[1], brush->add_col[2], alpha);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0, (float)(M_PI*2.0), (float)brush_size(brush), 40);
+ glutil_draw_lined_arc(0, (float)(M_PI*2.0), size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
glPopMatrix();
}
+#undef PX_SIZE_FADE_MAX
+#undef PX_SIZE_FADE_MIN
}
static void toggle_paint_cursor(bContext *C, int enable)