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authorJoerg Mueller <nexyon@gmail.com>2011-08-30 11:57:55 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-30 11:57:55 +0400
commit5b5e600db6f529ad7e1af9d4bb3a193be2265342 (patch)
tree224486ae4d65cd7903c2ab0bff2f43357099cb00 /source/blender/editors/sound/sound_ops.c
parent5bac37f6d4d2e8d584ae0ec6bafd2808c47fbb25 (diff)
Last bunch of minor fixes before merge.
* Use NULL in AUD_Reference.h * Use SETLOOPER in sound.c * Move flags to the end of Speaker struct.
Diffstat (limited to 'source/blender/editors/sound/sound_ops.c')
-rw-r--r--source/blender/editors/sound/sound_ops.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index fb4355d0df7..e66abffbfd1 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -648,6 +648,13 @@ static int update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
void SOUND_OT_update_animation_flags(wmOperatorType *ot)
{
+ /*
+ This operator is needed to set a correct state of the sound animation
+ System. Unfortunately there's no really correct place to call the exec
+ function, that's why I made it an operator that's only visible in the
+ search menu. Apart from that the bake animation operator calls it too.
+ */
+
/* identifiers */
ot->name= "Update animation";
ot->description= "Update animation flags";