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authorCampbell Barton <ideasman42@gmail.com>2014-11-09 23:20:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-11 01:06:54 +0300
commit5c6e3337801b493926210e96237be2b495fc5d1b (patch)
tree5ca4bd778c2d552a7eaf0645c3c1bc6be86d9e5d /source/blender/editors/sound/sound_ops.c
parent2b107beffd9b408ac1464288d07ee96214c09a30 (diff)
UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
Diffstat (limited to 'source/blender/editors/sound/sound_ops.c')
-rw-r--r--source/blender/editors/sound/sound_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 619fbd7f4c8..7ede6c95b9d 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -87,7 +87,7 @@ static void sound_open_init(bContext *C, wmOperator *op)
PropertyPointerRNA *pprop;
op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
- uiIDContextProperty(C, &pprop->ptr, &pprop->prop);
+ UI_context_active_but_prop_get_templateID(C, &pprop->ptr, &pprop->prop);
}
#ifdef WITH_AUDASPACE