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authorJoerg Mueller <nexyon@gmail.com>2011-09-11 16:24:11 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-09-11 16:24:11 +0400
commitab2fc6f106f3dc29c7a07b348facf61eac11fa05 (patch)
treeb15f2e6fa97ec170b1862589a67a8b00b471fbe0 /source/blender/editors/sound/sound_ops.c
parent5f62f5c6fef05018d4a2018c6d09b11a7d609217 (diff)
Audio:
* Fix for high quality upsampling which was wrong. * Fix for doppler effects which were calculated wrong for scenes. * Improved animation evaluation at the beginning and end of a scene.
Diffstat (limited to 'source/blender/editors/sound/sound_ops.c')
-rw-r--r--source/blender/editors/sound/sound_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 72dbbd9da9a..19cae6aa67d 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -691,7 +691,7 @@ static int bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
update_animation_flags_exec(C, NULL);
- for(cfra = scene->r.sfra; cfra <= scene->r.efra; cfra++)
+ for(cfra = scene->r.sfra > 0 ? scene->r.sfra - 1 : 0; cfra <= scene->r.efra + 1; cfra++)
{
scene->r.cfra = cfra;
scene_update_for_newframe(bmain, scene, scene->lay);