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author | Lukas Toenne <lukas.toenne@googlemail.com> | 2013-11-07 13:15:29 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2013-11-07 13:15:29 +0400 |
commit | c2aca3b517bc27723627399008cfe9ad5248fc9a (patch) | |
tree | 1479251cce23a5bdd47be269623eaea0f9200b4d /source/blender/editors/sound | |
parent | 81184c61734e16286f48b57ee9d5f32ade5eb5ad (diff) |
Fix for node transform offsets when adding new nodes: The transform operator was using the node->totr rect for defining the initial location of the node - but this is only defined after the node has been
drawn at least once, so nodes would jump to (0,0) after adding ... Use the locx/locy instead (including DPI factor), which is more reliable.
Diffstat (limited to 'source/blender/editors/sound')
0 files changed, 0 insertions, 0 deletions