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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 09:12:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 09:21:34 +0300
commit55e719ec35a10c3f9e7231dee13d4b05aad7d965 (patch)
tree563ed5b1b27e9613de8384da90197ce2c3e1924b /source/blender/editors/space_action/action_draw.c
parentc279f879ab86e03dff0dbfd3a36b14bebb4956f9 (diff)
parentd7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_action/action_draw.c')
-rw-r--r--source/blender/editors/space_action/action_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index ef2694ec70a..77def4af6d0 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -319,7 +319,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
}
}
- /* Increment the step */
+ /* Increment the step */
y -= ACHANNEL_STEP(ac);
}
GPU_blend(false);
@@ -336,9 +336,9 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
immUnbindProgram();
/* Draw keyframes
- * 1) Only channels that are visible in the Action Editor get drawn/evaluated.
- * This is to try to optimize this for heavier data sets
- * 2) Keyframes which are out of view horizontally are disregarded
+ * 1) Only channels that are visible in the Action Editor get drawn/evaluated.
+ * This is to try to optimize this for heavier data sets
+ * 2) Keyframes which are out of view horizontally are disregarded
*/
y = (float)(-ACHANNEL_HEIGHT(ac));