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authorJoshua Leung <aligorith@gmail.com>2009-01-23 05:50:04 +0300
committerJoshua Leung <aligorith@gmail.com>2009-01-23 05:50:04 +0300
commit2e7f3bb99cae050e5f5d5333327fea05389fdeed (patch)
treed8ea38d0556b7cc77415b5e866a04580f1bed414 /source/blender/editors/space_action/action_draw.c
parent94a4a2066aaf02b6e712a9653a53f1feae8adfc6 (diff)
Animato Bugfixes:
* Fixed bug in with RNA-paths. String identifiers (i.e. some_collection["somekey"]) were not getting handled at all due to wrong indices it seems. I don't know of any other code using this, so hopefully there aren't any unintended bugs caused by this. This means that bone animation now works again. * Added a few more sanity checks to file-reading code, and heaps of extra prints everywhere else for debugging purposes (these will be removed in due course).
Diffstat (limited to 'source/blender/editors/space_action/action_draw.c')
-rw-r--r--source/blender/editors/space_action/action_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 48b3bbb918c..b4430e51a06 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -617,11 +617,11 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
{
FCurve *fcu = (FCurve *)ale->data;
- indent = 2;
+ indent = 0;
protect = -1; // for now, until this can be supported by others
- group= (ale->grp) ? 1 : 0;
- grp= ale->grp;
+ //group= (ale->grp) ? 1 : 0;
+ //grp= ale->grp;
if (ale->id) {
if (GS(ale->id->name) == ID_MA)