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authorTon Roosendaal <ton@blender.org>2009-04-10 20:30:28 +0400
committerTon Roosendaal <ton@blender.org>2009-04-10 20:30:28 +0400
commit4e81404d7eb00d7373ea8e4c01ae8bdfad287d72 (patch)
treee0414e0bea32707785061910589d173c112756a6 /source/blender/editors/space_action/action_draw.c
parent61249337817d3699ca961c9e4007cb0cdb232051 (diff)
2.5
Grand cleanup: - removal of FTF and ftfont dir - removal of text.c which wrapped it - wrapped old text drawing code temporarily, need to decide how 'style' will behave per editor when you draw strings outside interface code.... wouldn't be very useful to set fonts locally all over?
Diffstat (limited to 'source/blender/editors/space_action/action_draw.c')
-rw-r--r--source/blender/editors/space_action/action_draw.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index b87fdf65904..669320e72bf 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -82,7 +82,6 @@
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
-#include "UI_text.h"
#include "UI_view2d.h"
#include "ED_anim_api.h"
@@ -114,7 +113,6 @@
#endif // XXX old defines for reference only
/* XXX */
-extern void ui_rasterpos_safe(float x, float y, float aspect);
extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
/********************************** Slider Stuff **************************** */
@@ -920,8 +918,7 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
else
UI_ThemeColor(TH_TEXT);
offset += 3;
- ui_rasterpos_safe(x+offset, y-4, 1.0f);
- UI_DrawString(G.font, name, 0);
+ UI_DrawString(x+offset, y-4, name);
/* reset offset - for RHS of panel */
offset = 0;