diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-23 13:46:02 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-23 13:46:02 +0300 |
commit | 7b8810b01a2f378a45874da6676eaccf7c0b9626 (patch) | |
tree | b826ed937399aefa8d655cb2831ffe7da33452d2 /source/blender/editors/space_action/action_draw.c | |
parent | 77982e159c7b34d82182b1391ad9afdfdace5e96 (diff) |
Silence strict compiler warnings
Similar thing to other areas where we mix Blender's char with OpenGL API.
Diffstat (limited to 'source/blender/editors/space_action/action_draw.c')
-rw-r--r-- | source/blender/editors/space_action/action_draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c index 7c9228e1fae..0764f586de9 100644 --- a/source/blender/editors/space_action/action_draw.c +++ b/source/blender/editors/space_action/action_draw.c @@ -252,11 +252,11 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar) bActionGroup *agrp = ale->data; if (show_group_colors && agrp->customCol) { if (sel) { - unsigned char *cp = agrp->cs.select; + unsigned char *cp = (unsigned char *)agrp->cs.select; glColor4ub(cp[0], cp[1], cp[2], 0x45); } else { - unsigned char *cp = agrp->cs.solid; + unsigned char *cp = (unsigned char *)agrp->cs.solid; glColor4ub(cp[0], cp[1], cp[2], 0x1D); } } @@ -270,7 +270,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar) { FCurve *fcu = ale->data; if (show_group_colors && fcu->grp && fcu->grp->customCol) { - unsigned char *cp = fcu->grp->cs.active; + unsigned char *cp = (unsigned char *)fcu->grp->cs.active; if (sel) glColor4ub(cp[0], cp[1], cp[2], 0x65); else glColor4ub(cp[0], cp[1], cp[2], 0x0B); |