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authorAntonio Vazquez <blendergit@gmail.com>2020-03-09 18:27:24 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-03-09 18:27:24 +0300
commit29f3af95272590d26f610ae828b2eeee89c82a00 (patch)
treea696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/editors/space_action/action_edit.c
parentdcb93126876879d969a30a7865700abd072066f8 (diff)
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/editors/space_action/action_edit.c')
-rw-r--r--source/blender/editors/space_action/action_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index e01986181bc..e17bf00106a 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -803,7 +803,7 @@ static void insert_gpencil_keys(bAnimContext *ac, short mode)
/* insert gp frames */
for (ale = anim_data.first; ale; ale = ale->next) {
bGPDlayer *gpl = (bGPDlayer *)ale->data;
- BKE_gpencil_layer_getframe(gpl, CFRA, add_frame_mode);
+ BKE_gpencil_layer_frame_get(gpl, CFRA, add_frame_mode);
}
ANIM_animdata_update(ac, &anim_data);