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authorJoshua Leung <aligorith@gmail.com>2009-05-08 16:51:36 +0400
committerJoshua Leung <aligorith@gmail.com>2009-05-08 16:51:36 +0400
commit4f0dc8abbf4e25345370c691fb591ecc23976c5d (patch)
tree55b1434ebba07b6ef4cfefa72db291c141a99411 /source/blender/editors/space_action/action_edit.c
parent7e29e97c218068a979a417e4fc9aca156a0ccd7d (diff)
2.5 - Restored Various Tools using Markers
* Added back a few Marker-API tools * Restored column select tools using markers (some of these aren't working right yet though).
Diffstat (limited to 'source/blender/editors/space_action/action_edit.c')
-rw-r--r--source/blender/editors/space_action/action_edit.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index a486e9067ae..99360450367 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -1118,6 +1118,7 @@ static void snap_action_keys(bAnimContext *ac, short mode)
memset(&bed, 0, sizeof(BeztEditData));
bed.scene= ac->scene;
+ bed.list= ac->scene->markers; /* for marker-snapping option */
/* snap keyframes */
for (ale= anim_data.first; ale; ale= ale->next) {