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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/space_action/action_intern.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/space_action/action_intern.h')
-rw-r--r--source/blender/editors/space_action/action_intern.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h
index c227b794ae7..006ba86a50a 100644
--- a/source/blender/editors/space_action/action_intern.h
+++ b/source/blender/editors/space_action/action_intern.h
@@ -42,8 +42,10 @@ void action_buttons_register(struct ARegionType *art);
/* ***************************************** */
/* action_draw.c */
-void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *ar);
-void draw_channel_strips(struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
+void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *region);
+void draw_channel_strips(struct bAnimContext *ac,
+ struct SpaceAction *saction,
+ struct ARegion *region);
void timeline_draw_cache(struct SpaceAction *saction, struct Object *ob, struct Scene *scene);