diff options
author | Joshua Leung <aligorith@gmail.com> | 2011-06-30 17:56:47 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-06-30 17:56:47 +0400 |
commit | a6270b0204b2a9424eaa51d475aa761d77f43a69 (patch) | |
tree | 92467389c658f50240228583f4d708a68467a243 /source/blender/editors/space_action/action_select.c | |
parent | 2a85eff40cba602cb07aeb43c1af672ce2945bbb (diff) |
Animation Channels Filtering Refactor - Part 5
Channels can now be used as "animation containers" to be filtered
further to obtain a set of subsidiary channels (i.e. F-Curves
associated with some summary channel).
The main use of this is that object and scene summary channels can now
be defined without defining the filtering logic in three different
places - once for channel filtering, once for drawing keyframes in
action editor, and once for editing these keyframes.
An indirect consequence of this, is that the "Only selected channels"
option in Timeline will now result in only the keyframes for a
selected bones getting shown (when enabled), instead of all keyframes
for the active object. This was requested by Lee during Durian, and is
something which has only become possible as a result of this commit.
Diffstat (limited to 'source/blender/editors/space_action/action_select.c')
-rw-r--r-- | source/blender/editors/space_action/action_select.c | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index 0f84ae547ff..68dd0a8c256 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -198,7 +198,7 @@ static void borderselect_action (bAnimContext *ac, rcti rect, short mode, short { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; - int filter, filterflag; + int filter; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; @@ -214,14 +214,6 @@ static void borderselect_action (bAnimContext *ac, rcti rect, short mode, short filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); - /* get filtering flag for dopesheet data (if applicable) */ - if (ac->datatype == ANIMCONT_DOPESHEET) { - bDopeSheet *ads= (bDopeSheet *)ac->data; - filterflag= ads->filterflag; - } - else - filterflag= 0; - /* get beztriple editing/validation funcs */ select_cb= ANIM_editkeyframes_select(selectmode); @@ -261,7 +253,7 @@ static void borderselect_action (bAnimContext *ac, rcti rect, short mode, short if (ale->type == ANIMTYPE_GPLAYER) borderselect_gplayer_frames(ale->data, rectf.xmin, rectf.xmax, selectmode); else - ANIM_animchannel_keyframes_loop(&ked, ale, ok_cb, select_cb, NULL, filterflag); + ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); } /* set minimum extent to be the maximum of the next channel */ @@ -900,9 +892,6 @@ void ACTION_OT_select_leftright (wmOperatorType *ot) /* option 1) select keyframe directly under mouse */ static void actkeys_mselect_single (bAnimContext *ac, bAnimListElem *ale, short select_mode, float selx) { - bDopeSheet *ads= (ac->datatype == ANIMCONT_DOPESHEET) ? ac->data : NULL; - int ds_filter = ((ads) ? (ads->filterflag) : (0)); - KeyframeEditData ked= {{NULL}}; KeyframeEditFunc select_cb, ok_cb; @@ -915,7 +904,7 @@ static void actkeys_mselect_single (bAnimContext *ac, bAnimListElem *ale, short if (ale->type == ANIMTYPE_GPLAYER) select_gpencil_frame(ale->data, selx, select_mode); else - ANIM_animchannel_keyframes_loop(&ked, ale, ok_cb, select_cb, NULL, ds_filter); + ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); } /* Option 2) Selects all the keyframes on either side of the current frame (depends on which side the mouse is on) */ |