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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/editors/space_action/space_action.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/editors/space_action/space_action.c')
-rw-r--r--source/blender/editors/space_action/space_action.c1445
1 files changed, 730 insertions, 715 deletions
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index f2550550bc1..bfbca07d530 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -53,770 +53,784 @@
#include "ED_anim_api.h"
#include "ED_markers.h"
-#include "action_intern.h" /* own include */
+#include "action_intern.h" /* own include */
#include "GPU_framebuffer.h"
/* ******************** manage regions ********************* */
ARegion *action_has_buttons_region(ScrArea *sa)
{
- ARegion *ar, *arnew;
+ ARegion *ar, *arnew;
- ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
- if (ar) return ar;
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
+ if (ar)
+ return ar;
- /* add subdiv level; after main */
- ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
+ /* add subdiv level; after main */
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- /* is error! */
- if (ar == NULL) return NULL;
+ /* is error! */
+ if (ar == NULL)
+ return NULL;
- arnew = MEM_callocN(sizeof(ARegion), "buttons for action");
+ arnew = MEM_callocN(sizeof(ARegion), "buttons for action");
- BLI_insertlinkafter(&sa->regionbase, ar, arnew);
- arnew->regiontype = RGN_TYPE_UI;
- arnew->alignment = RGN_ALIGN_RIGHT;
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype = RGN_TYPE_UI;
+ arnew->alignment = RGN_ALIGN_RIGHT;
- arnew->flag = RGN_FLAG_HIDDEN;
+ arnew->flag = RGN_FLAG_HIDDEN;
- return arnew;
+ return arnew;
}
/* ******************** default callbacks for action space ***************** */
static SpaceLink *action_new(const ScrArea *sa, const Scene *scene)
{
- SpaceAction *saction;
- ARegion *ar;
+ SpaceAction *saction;
+ ARegion *ar;
- saction = MEM_callocN(sizeof(SpaceAction), "initaction");
- saction->spacetype = SPACE_ACTION;
+ saction = MEM_callocN(sizeof(SpaceAction), "initaction");
+ saction->spacetype = SPACE_ACTION;
- saction->autosnap = SACTSNAP_FRAME;
- saction->mode = SACTCONT_DOPESHEET;
- saction->mode_prev = SACTCONT_DOPESHEET;
- saction->flag = SACTION_SHOW_INTERPOLATION;
+ saction->autosnap = SACTSNAP_FRAME;
+ saction->mode = SACTCONT_DOPESHEET;
+ saction->mode_prev = SACTCONT_DOPESHEET;
+ saction->flag = SACTION_SHOW_INTERPOLATION;
- saction->ads.filterflag |= ADS_FILTER_SUMMARY;
+ saction->ads.filterflag |= ADS_FILTER_SUMMARY;
- /* enable all cache display */
- saction->cache_display |= TIME_CACHE_DISPLAY;
- saction->cache_display |= (TIME_CACHE_SOFTBODY | TIME_CACHE_PARTICLES);
- saction->cache_display |= (TIME_CACHE_CLOTH | TIME_CACHE_SMOKE | TIME_CACHE_DYNAMICPAINT);
- saction->cache_display |= TIME_CACHE_RIGIDBODY;
+ /* enable all cache display */
+ saction->cache_display |= TIME_CACHE_DISPLAY;
+ saction->cache_display |= (TIME_CACHE_SOFTBODY | TIME_CACHE_PARTICLES);
+ saction->cache_display |= (TIME_CACHE_CLOTH | TIME_CACHE_SMOKE | TIME_CACHE_DYNAMICPAINT);
+ saction->cache_display |= TIME_CACHE_RIGIDBODY;
- /* header */
- ar = MEM_callocN(sizeof(ARegion), "header for action");
+ /* header */
+ ar = MEM_callocN(sizeof(ARegion), "header for action");
- BLI_addtail(&saction->regionbase, ar);
- ar->regiontype = RGN_TYPE_HEADER;
- ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
+ BLI_addtail(&saction->regionbase, ar);
+ ar->regiontype = RGN_TYPE_HEADER;
+ ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
- /* channel list region */
- ar = MEM_callocN(sizeof(ARegion), "channel region for action");
- BLI_addtail(&saction->regionbase, ar);
- ar->regiontype = RGN_TYPE_CHANNELS;
- ar->alignment = RGN_ALIGN_LEFT;
+ /* channel list region */
+ ar = MEM_callocN(sizeof(ARegion), "channel region for action");
+ BLI_addtail(&saction->regionbase, ar);
+ ar->regiontype = RGN_TYPE_CHANNELS;
+ ar->alignment = RGN_ALIGN_LEFT;
- /* only need to set scroll settings, as this will use 'listview' v2d configuration */
- ar->v2d.scroll = V2D_SCROLL_BOTTOM;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ /* only need to set scroll settings, as this will use 'listview' v2d configuration */
+ ar->v2d.scroll = V2D_SCROLL_BOTTOM;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
- /* ui buttons */
- ar = MEM_callocN(sizeof(ARegion), "buttons region for action");
+ /* ui buttons */
+ ar = MEM_callocN(sizeof(ARegion), "buttons region for action");
- BLI_addtail(&saction->regionbase, ar);
- ar->regiontype = RGN_TYPE_UI;
- ar->alignment = RGN_ALIGN_RIGHT;
- ar->flag = RGN_FLAG_HIDDEN;
+ BLI_addtail(&saction->regionbase, ar);
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
- /* main region */
- ar = MEM_callocN(sizeof(ARegion), "main region for action");
+ /* main region */
+ ar = MEM_callocN(sizeof(ARegion), "main region for action");
- BLI_addtail(&saction->regionbase, ar);
- ar->regiontype = RGN_TYPE_WINDOW;
+ BLI_addtail(&saction->regionbase, ar);
+ ar->regiontype = RGN_TYPE_WINDOW;
- ar->v2d.tot.xmin = (float)(SFRA - 10);
- ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
- ar->v2d.tot.xmax = (float)(EFRA + 10);
- ar->v2d.tot.ymax = 0.0f;
+ ar->v2d.tot.xmin = (float)(SFRA - 10);
+ ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
+ ar->v2d.tot.xmax = (float)(EFRA + 10);
+ ar->v2d.tot.ymax = 0.0f;
- ar->v2d.cur = ar->v2d.tot;
+ ar->v2d.cur = ar->v2d.tot;
- ar->v2d.min[0] = 0.0f;
- ar->v2d.min[1] = 0.0f;
+ ar->v2d.min[0] = 0.0f;
+ ar->v2d.min[1] = 0.0f;
- ar->v2d.max[0] = MAXFRAMEF;
- ar->v2d.max[1] = FLT_MAX;
+ ar->v2d.max[0] = MAXFRAMEF;
+ ar->v2d.max[1] = FLT_MAX;
- ar->v2d.minzoom = 0.01f;
- ar->v2d.maxzoom = 50;
- ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
- ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
- ar->v2d.keepofs = V2D_KEEPOFS_Y;
- ar->v2d.align = V2D_ALIGN_NO_POS_Y;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ ar->v2d.minzoom = 0.01f;
+ ar->v2d.maxzoom = 50;
+ ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
+ ar->v2d.keepofs = V2D_KEEPOFS_Y;
+ ar->v2d.align = V2D_ALIGN_NO_POS_Y;
+ ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
- return (SpaceLink *)saction;
+ return (SpaceLink *)saction;
}
/* not spacelink itself */
static void action_free(SpaceLink *UNUSED(sl))
{
-// SpaceAction *saction = (SpaceAction *) sl;
+ // SpaceAction *saction = (SpaceAction *) sl;
}
-
/* spacetype; init callback */
static void action_init(struct wmWindowManager *UNUSED(wm), ScrArea *sa)
{
- SpaceAction *saction = sa->spacedata.first;
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ SpaceAction *saction = sa->spacedata.first;
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
}
static SpaceLink *action_duplicate(SpaceLink *sl)
{
- SpaceAction *sactionn = MEM_dupallocN(sl);
+ SpaceAction *sactionn = MEM_dupallocN(sl);
- /* clear or remove stuff from old */
+ /* clear or remove stuff from old */
- return (SpaceLink *)sactionn;
+ return (SpaceLink *)sactionn;
}
-
-
/* add handlers, stuff you only do once or on area/region changes */
static void action_main_region_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap;
+ wmKeyMap *keymap;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
+ UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
- /* own keymap */
- keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet", SPACE_ACTION, 0);
- WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
- keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ /* own keymap */
+ keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet", SPACE_ACTION, 0);
+ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void action_main_region_draw(const bContext *C, ARegion *ar)
{
- /* draw entirely, view changes should be handled here */
- SpaceAction *saction = CTX_wm_space_action(C);
- Scene *scene = CTX_data_scene(C);
- Object *obact = CTX_data_active_object(C);
- bAnimContext ac;
- View2D *v2d = &ar->v2d;
- View2DGrid *grid;
- View2DScrollers *scrollers;
- short marker_flag = 0;
- short cfra_flag = 0;
- short unit = 0;
-
- /* clear and setup matrix */
- UI_ThemeClearColor(TH_BACK);
- GPU_clear(GPU_COLOR_BIT);
-
- UI_view2d_view_ortho(v2d);
-
- /* time grid */
- unit = (saction->flag & SACTION_DRAWTIME) ? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
- grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
- UI_view2d_grid_draw(v2d, grid, V2D_GRIDLINES_ALL);
- UI_view2d_grid_free(grid);
-
- ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
-
- /* start and end frame */
- ANIM_draw_framerange(scene, v2d);
-
- /* data */
- if (ANIM_animdata_get_context(C, &ac)) {
- draw_channel_strips(&ac, saction, ar);
- }
-
- /* current frame */
- if (saction->flag & SACTION_DRAWTIME) cfra_flag |= DRAWCFRA_UNIT_SECONDS;
- ANIM_draw_cfra(C, v2d, cfra_flag);
-
- /* markers */
- UI_view2d_view_orthoSpecial(ar, v2d, 1);
-
- marker_flag = ((ac.markers && (ac.markers != &ac.scene->markers)) ? DRAW_MARKERS_LOCAL : 0) | DRAW_MARKERS_MARGIN;
- if (saction->flag & SACTION_SHOW_MARKER_LINES) marker_flag |= DRAW_MARKERS_LINES;
- ED_markers_draw(C, marker_flag);
-
- /* caches */
- if (saction->mode == SACTCONT_TIMELINE) {
- timeline_draw_cache(saction, obact, scene);
- }
-
- /* preview range */
- UI_view2d_view_ortho(v2d);
- ANIM_draw_previewrange(C, v2d, 0);
-
- /* callback */
- UI_view2d_view_ortho(v2d);
- ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
-
- /* reset view matrix */
- UI_view2d_view_restore(C);
-
- /* scrollers */
- scrollers = UI_view2d_scrollers_calc(C, v2d, NULL, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
- UI_view2d_scrollers_draw(C, v2d, scrollers);
- UI_view2d_scrollers_free(scrollers);
-
- /* draw current frame number-indicator on top of scrollers */
- if ((saction->flag & SACTION_NODRAWCFRANUM) == 0) {
- UI_view2d_view_orthoSpecial(ar, v2d, 1);
- ANIM_draw_cfra_number(C, v2d, cfra_flag);
- }
+ /* draw entirely, view changes should be handled here */
+ SpaceAction *saction = CTX_wm_space_action(C);
+ Scene *scene = CTX_data_scene(C);
+ Object *obact = CTX_data_active_object(C);
+ bAnimContext ac;
+ View2D *v2d = &ar->v2d;
+ View2DGrid *grid;
+ View2DScrollers *scrollers;
+ short marker_flag = 0;
+ short cfra_flag = 0;
+ short unit = 0;
+
+ /* clear and setup matrix */
+ UI_ThemeClearColor(TH_BACK);
+ GPU_clear(GPU_COLOR_BIT);
+
+ UI_view2d_view_ortho(v2d);
+
+ /* time grid */
+ unit = (saction->flag & SACTION_DRAWTIME) ? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
+ grid = UI_view2d_grid_calc(CTX_data_scene(C),
+ v2d,
+ unit,
+ V2D_GRID_CLAMP,
+ V2D_ARG_DUMMY,
+ V2D_ARG_DUMMY,
+ ar->winx,
+ ar->winy);
+ UI_view2d_grid_draw(v2d, grid, V2D_GRIDLINES_ALL);
+ UI_view2d_grid_free(grid);
+
+ ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
+
+ /* start and end frame */
+ ANIM_draw_framerange(scene, v2d);
+
+ /* data */
+ if (ANIM_animdata_get_context(C, &ac)) {
+ draw_channel_strips(&ac, saction, ar);
+ }
+
+ /* current frame */
+ if (saction->flag & SACTION_DRAWTIME)
+ cfra_flag |= DRAWCFRA_UNIT_SECONDS;
+ ANIM_draw_cfra(C, v2d, cfra_flag);
+
+ /* markers */
+ UI_view2d_view_orthoSpecial(ar, v2d, 1);
+
+ marker_flag = ((ac.markers && (ac.markers != &ac.scene->markers)) ? DRAW_MARKERS_LOCAL : 0) |
+ DRAW_MARKERS_MARGIN;
+ if (saction->flag & SACTION_SHOW_MARKER_LINES)
+ marker_flag |= DRAW_MARKERS_LINES;
+ ED_markers_draw(C, marker_flag);
+
+ /* caches */
+ if (saction->mode == SACTCONT_TIMELINE) {
+ timeline_draw_cache(saction, obact, scene);
+ }
+
+ /* preview range */
+ UI_view2d_view_ortho(v2d);
+ ANIM_draw_previewrange(C, v2d, 0);
+
+ /* callback */
+ UI_view2d_view_ortho(v2d);
+ ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
+
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
+
+ /* scrollers */
+ scrollers = UI_view2d_scrollers_calc(
+ C, v2d, NULL, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
+ UI_view2d_scrollers_draw(C, v2d, scrollers);
+ UI_view2d_scrollers_free(scrollers);
+
+ /* draw current frame number-indicator on top of scrollers */
+ if ((saction->flag & SACTION_NODRAWCFRANUM) == 0) {
+ UI_view2d_view_orthoSpecial(ar, v2d, 1);
+ ANIM_draw_cfra_number(C, v2d, cfra_flag);
+ }
}
/* add handlers, stuff you only do once or on area/region changes */
static void action_channel_region_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap;
+ wmKeyMap *keymap;
- /* ensure the 2d view sync works - main region has bottom scroller */
- ar->v2d.scroll = V2D_SCROLL_BOTTOM;
+ /* ensure the 2d view sync works - main region has bottom scroller */
+ ar->v2d.scroll = V2D_SCROLL_BOTTOM;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
+ UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
- /* own keymap */
- keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0);
- WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
+ /* own keymap */
+ keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0);
+ WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
- keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void action_channel_region_draw(const bContext *C, ARegion *ar)
{
- /* draw entirely, view changes should be handled here */
- bAnimContext ac;
- View2D *v2d = &ar->v2d;
+ /* draw entirely, view changes should be handled here */
+ bAnimContext ac;
+ View2D *v2d = &ar->v2d;
- /* clear and setup matrix */
- UI_ThemeClearColor(TH_BACK);
- GPU_clear(GPU_COLOR_BIT);
+ /* clear and setup matrix */
+ UI_ThemeClearColor(TH_BACK);
+ GPU_clear(GPU_COLOR_BIT);
- UI_view2d_view_ortho(v2d);
+ UI_view2d_view_ortho(v2d);
- /* data */
- if (ANIM_animdata_get_context(C, &ac)) {
- draw_channel_names((bContext *)C, &ac, ar);
- }
+ /* data */
+ if (ANIM_animdata_get_context(C, &ac)) {
+ draw_channel_names((bContext *)C, &ac, ar);
+ }
- /* reset view matrix */
- UI_view2d_view_restore(C);
+ /* reset view matrix */
+ UI_view2d_view_restore(C);
- /* no scrollers here */
+ /* no scrollers here */
}
-
/* add handlers, stuff you only do once or on area/region changes */
static void action_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
{
- ED_region_header_init(ar);
+ ED_region_header_init(ar);
}
static void action_header_region_draw(const bContext *C, ARegion *ar)
{
- ED_region_header(C, ar);
+ ED_region_header(C, ar);
}
-static void action_channel_region_listener(
- wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
- wmNotifier *wmn, const Scene *UNUSED(scene))
+static void action_channel_region_listener(wmWindow *UNUSED(win),
+ ScrArea *UNUSED(sa),
+ ARegion *ar,
+ wmNotifier *wmn,
+ const Scene *UNUSED(scene))
{
- /* context changes */
- switch (wmn->category) {
- case NC_ANIMATION:
- ED_region_tag_redraw(ar);
- break;
- case NC_SCENE:
- switch (wmn->data) {
- case ND_OB_ACTIVE:
- case ND_FRAME:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_OBJECT:
- switch (wmn->data) {
- case ND_BONE_ACTIVE:
- case ND_BONE_SELECT:
- case ND_KEYS:
- ED_region_tag_redraw(ar);
- break;
- case ND_MODIFIER:
- if (wmn->action == NA_RENAME)
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_GPENCIL:
- if (ELEM(wmn->action, NA_RENAME, NA_SELECTED))
- ED_region_tag_redraw(ar);
- break;
- case NC_ID:
- if (wmn->action == NA_RENAME)
- ED_region_tag_redraw(ar);
- break;
- default:
- if (wmn->data == ND_KEYS)
- ED_region_tag_redraw(ar);
- break;
- }
+ /* context changes */
+ switch (wmn->category) {
+ case NC_ANIMATION:
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_OB_ACTIVE:
+ case ND_FRAME:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_OBJECT:
+ switch (wmn->data) {
+ case ND_BONE_ACTIVE:
+ case ND_BONE_SELECT:
+ case ND_KEYS:
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_MODIFIER:
+ if (wmn->action == NA_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_GPENCIL:
+ if (ELEM(wmn->action, NA_RENAME, NA_SELECTED))
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_ID:
+ if (wmn->action == NA_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
+ default:
+ if (wmn->data == ND_KEYS)
+ ED_region_tag_redraw(ar);
+ break;
+ }
}
-static void saction_channel_region_message_subscribe(
- const struct bContext *UNUSED(C),
- struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
- struct bScreen *screen, struct ScrArea *sa, struct ARegion *ar,
- struct wmMsgBus *mbus)
+static void saction_channel_region_message_subscribe(const struct bContext *UNUSED(C),
+ struct WorkSpace *UNUSED(workspace),
+ struct Scene *UNUSED(scene),
+ struct bScreen *screen,
+ struct ScrArea *sa,
+ struct ARegion *ar,
+ struct wmMsgBus *mbus)
{
- PointerRNA ptr;
- RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, sa->spacedata.first, &ptr);
-
- wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
- .notify = ED_region_do_msg_notify_tag_redraw,
- };
-
- /* All dopesheet filter settings, etc. affect the drawing of this editor,
- * also same applies for all animation-related datatypes that may appear here,
- * so just whitelist the entire structs for updates
- */
- {
- wmMsgParams_RNA msg_key_params = {{{0}}};
- StructRNA *type_array[] = {
- &RNA_DopeSheet, /* dopesheet filters */
-
- &RNA_ActionGroup, /* channel groups */
-
- &RNA_FCurve, /* F-Curve */
- &RNA_Keyframe,
- &RNA_FCurveSample,
-
- &RNA_GreasePencil, /* Grease Pencil */
- &RNA_GPencilLayer,
- &RNA_GPencilFrame,
- };
-
- for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
- msg_key_params.ptr.type = type_array[i];
- WM_msg_subscribe_rna_params(
- mbus,
- &msg_key_params,
- &msg_sub_value_region_tag_redraw,
- __func__);
- }
- }
+ PointerRNA ptr;
+ RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, sa->spacedata.first, &ptr);
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ /* All dopesheet filter settings, etc. affect the drawing of this editor,
+ * also same applies for all animation-related datatypes that may appear here,
+ * so just whitelist the entire structs for updates
+ */
+ {
+ wmMsgParams_RNA msg_key_params = {{{0}}};
+ StructRNA *type_array[] = {
+ &RNA_DopeSheet, /* dopesheet filters */
+
+ &RNA_ActionGroup, /* channel groups */
+
+ &RNA_FCurve, /* F-Curve */
+ &RNA_Keyframe,
+ &RNA_FCurveSample,
+
+ &RNA_GreasePencil, /* Grease Pencil */
+ &RNA_GPencilLayer,
+ &RNA_GPencilFrame,
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
+ msg_key_params.ptr.type = type_array[i];
+ WM_msg_subscribe_rna_params(
+ mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
+ }
+ }
}
-static void action_main_region_listener(
- wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
- wmNotifier *wmn, const Scene *UNUSED(scene))
+static void action_main_region_listener(wmWindow *UNUSED(win),
+ ScrArea *UNUSED(sa),
+ ARegion *ar,
+ wmNotifier *wmn,
+ const Scene *UNUSED(scene))
{
- /* context changes */
- switch (wmn->category) {
- case NC_ANIMATION:
- ED_region_tag_redraw(ar);
- break;
- case NC_SCENE:
- switch (wmn->data) {
- case ND_RENDER_OPTIONS:
- case ND_OB_ACTIVE:
- case ND_FRAME:
- case ND_FRAME_RANGE:
- case ND_MARKERS:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_OBJECT:
- switch (wmn->data) {
- case ND_TRANSFORM:
- /* moving object shouldn't need to redraw action */
- break;
- case ND_BONE_ACTIVE:
- case ND_BONE_SELECT:
- case ND_KEYS:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_NODE:
- switch (wmn->action) {
- case NA_EDITED:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_ID:
- if (wmn->action == NA_RENAME)
- ED_region_tag_redraw(ar);
- break;
- case NC_SCREEN:
- if (ELEM(wmn->data, ND_LAYER)) {
- ED_region_tag_redraw(ar);
- }
- break;
- default:
- if (wmn->data == ND_KEYS)
- ED_region_tag_redraw(ar);
- break;
- }
+ /* context changes */
+ switch (wmn->category) {
+ case NC_ANIMATION:
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_RENDER_OPTIONS:
+ case ND_OB_ACTIVE:
+ case ND_FRAME:
+ case ND_FRAME_RANGE:
+ case ND_MARKERS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_OBJECT:
+ switch (wmn->data) {
+ case ND_TRANSFORM:
+ /* moving object shouldn't need to redraw action */
+ break;
+ case ND_BONE_ACTIVE:
+ case ND_BONE_SELECT:
+ case ND_KEYS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_NODE:
+ switch (wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_ID:
+ if (wmn->action == NA_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_SCREEN:
+ if (ELEM(wmn->data, ND_LAYER)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ default:
+ if (wmn->data == ND_KEYS)
+ ED_region_tag_redraw(ar);
+ break;
+ }
}
-static void saction_main_region_message_subscribe(
- const struct bContext *C,
- struct WorkSpace *workspace, struct Scene *scene,
- struct bScreen *screen, struct ScrArea *sa, struct ARegion *ar,
- struct wmMsgBus *mbus)
+static void saction_main_region_message_subscribe(const struct bContext *C,
+ struct WorkSpace *workspace,
+ struct Scene *scene,
+ struct bScreen *screen,
+ struct ScrArea *sa,
+ struct ARegion *ar,
+ struct wmMsgBus *mbus)
{
- PointerRNA ptr;
- RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, sa->spacedata.first, &ptr);
-
- wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
- .notify = ED_region_do_msg_notify_tag_redraw,
- };
-
- /* Timeline depends on scene properties. */
- {
- bool use_preview = (scene->r.flag & SCER_PRV_RANGE);
- extern PropertyRNA rna_Scene_frame_start;
- extern PropertyRNA rna_Scene_frame_end;
- extern PropertyRNA rna_Scene_frame_preview_start;
- extern PropertyRNA rna_Scene_frame_preview_end;
- extern PropertyRNA rna_Scene_use_preview_range;
- extern PropertyRNA rna_Scene_frame_current;
- const PropertyRNA *props[] = {
- use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start,
- use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end,
- &rna_Scene_use_preview_range,
- &rna_Scene_frame_current,
- };
-
- PointerRNA idptr;
- RNA_id_pointer_create(&scene->id, &idptr);
-
- for (int i = 0; i < ARRAY_SIZE(props); i++) {
- WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__);
- }
- }
-
- /* Now run the general "channels region" one - since channels and main should be in sync */
- saction_channel_region_message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
+ PointerRNA ptr;
+ RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, sa->spacedata.first, &ptr);
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ /* Timeline depends on scene properties. */
+ {
+ bool use_preview = (scene->r.flag & SCER_PRV_RANGE);
+ extern PropertyRNA rna_Scene_frame_start;
+ extern PropertyRNA rna_Scene_frame_end;
+ extern PropertyRNA rna_Scene_frame_preview_start;
+ extern PropertyRNA rna_Scene_frame_preview_end;
+ extern PropertyRNA rna_Scene_use_preview_range;
+ extern PropertyRNA rna_Scene_frame_current;
+ const PropertyRNA *props[] = {
+ use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start,
+ use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end,
+ &rna_Scene_use_preview_range,
+ &rna_Scene_frame_current,
+ };
+
+ PointerRNA idptr;
+ RNA_id_pointer_create(&scene->id, &idptr);
+
+ for (int i = 0; i < ARRAY_SIZE(props); i++) {
+ WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__);
+ }
+ }
+
+ /* Now run the general "channels region" one - since channels and main should be in sync */
+ saction_channel_region_message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
}
/* editor level listener */
-static void action_listener(
- wmWindow *UNUSED(win), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene))
+static void action_listener(wmWindow *UNUSED(win),
+ ScrArea *sa,
+ wmNotifier *wmn,
+ Scene *UNUSED(scene))
{
- SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
-
- /* context changes */
- switch (wmn->category) {
- case NC_GPENCIL:
- /* only handle these events in GPencil mode for performance considerations */
- if (saction->mode == SACTCONT_GPENCIL) {
- if (wmn->action == NA_EDITED) {
- ED_area_tag_redraw(sa);
- }
- else if (wmn->action == NA_SELECTED) {
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
- ED_area_tag_refresh(sa);
- }
- }
- break;
- case NC_ANIMATION:
- /* for NLA tweakmode enter/exit, need complete refresh */
- if (wmn->data == ND_NLA_ACTCHANGE) {
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
- ED_area_tag_refresh(sa);
- }
- /* autocolor only really needs to change when channels are added/removed,
- * or previously hidden stuff appears
- * (assume for now that if just adding these works, that will be fine)
- */
- else if (((wmn->data == ND_KEYFRAME) && ELEM(wmn->action, NA_ADDED, NA_REMOVED)) ||
- ((wmn->data == ND_ANIMCHAN) && (wmn->action != NA_SELECTED)))
- {
- ED_area_tag_refresh(sa);
- }
- /* for simple edits to the curve data though (or just plain selections),
- * a simple redraw should work
- * (see T39851 for an example of how this can go wrong)
- */
- else {
- ED_area_tag_redraw(sa);
- }
- break;
- case NC_SCENE:
- switch (wmn->data) {
- case ND_OB_ACTIVE:
- case ND_OB_SELECT:
- /* Selection changed, so force refresh to flush
- * (needs flag set to do syncing). */
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
- ED_area_tag_refresh(sa);
- break;
- case ND_RENDER_RESULT:
- ED_area_tag_redraw(sa);
- break;
- case ND_FRAME_RANGE:
- for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- Scene *scene = wmn->reference;
- ar->v2d.tot.xmin = (float)(SFRA - 4);
- ar->v2d.tot.xmax = (float)(EFRA + 4);
- break;
- }
- }
- break;
- default:
- if (saction->mode != SACTCONT_TIMELINE) {
- /* Just redrawing the view will do. */
- ED_area_tag_redraw(sa);
- }
- break;
- }
- break;
- case NC_OBJECT:
- switch (wmn->data) {
- case ND_BONE_SELECT: /* selection changed, so force refresh to flush
- * (needs flag set to do syncing) */
- case ND_BONE_ACTIVE:
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
- ED_area_tag_refresh(sa);
- break;
- case ND_TRANSFORM:
- /* moving object shouldn't need to redraw action */
- break;
- case ND_POINTCACHE:
- case ND_MODIFIER:
- case ND_PARTICLE:
- /* only needed in timeline mode */
- if (saction->mode == SACTCONT_TIMELINE) {
- ED_area_tag_refresh(sa);
- ED_area_tag_redraw(sa);
- }
- break;
- default: /* just redrawing the view will do */
- ED_area_tag_redraw(sa);
- break;
- }
- break;
- case NC_MASK:
- if (saction->mode == SACTCONT_MASK) {
- switch (wmn->data) {
- case ND_DATA:
- ED_area_tag_refresh(sa);
- ED_area_tag_redraw(sa);
- break;
- default: /* just redrawing the view will do */
- ED_area_tag_redraw(sa);
- break;
- }
- }
- break;
- case NC_NODE:
- if (wmn->action == NA_SELECTED) {
- /* selection changed, so force refresh to flush (needs flag set to do syncing) */
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
- ED_area_tag_refresh(sa);
- }
- break;
- case NC_SPACE:
- switch (wmn->data) {
- case ND_SPACE_DOPESHEET:
- ED_area_tag_redraw(sa);
- break;
- case ND_SPACE_TIME:
- ED_area_tag_redraw(sa);
- break;
- case ND_SPACE_CHANGED:
- saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
- ED_area_tag_refresh(sa);
- break;
- }
- break;
- case NC_WINDOW:
- if (saction->runtime.flag & SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC) {
- /* force redraw/refresh after undo/redo - [#28962] */
- ED_area_tag_refresh(sa);
- }
- break;
- case NC_WM:
- switch (wmn->data) {
- case ND_FILEREAD:
- ED_area_tag_refresh(sa);
- break;
- }
- break;
- }
+ SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
+
+ /* context changes */
+ switch (wmn->category) {
+ case NC_GPENCIL:
+ /* only handle these events in GPencil mode for performance considerations */
+ if (saction->mode == SACTCONT_GPENCIL) {
+ if (wmn->action == NA_EDITED) {
+ ED_area_tag_redraw(sa);
+ }
+ else if (wmn->action == NA_SELECTED) {
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ ED_area_tag_refresh(sa);
+ }
+ }
+ break;
+ case NC_ANIMATION:
+ /* for NLA tweakmode enter/exit, need complete refresh */
+ if (wmn->data == ND_NLA_ACTCHANGE) {
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ ED_area_tag_refresh(sa);
+ }
+ /* autocolor only really needs to change when channels are added/removed,
+ * or previously hidden stuff appears
+ * (assume for now that if just adding these works, that will be fine)
+ */
+ else if (((wmn->data == ND_KEYFRAME) && ELEM(wmn->action, NA_ADDED, NA_REMOVED)) ||
+ ((wmn->data == ND_ANIMCHAN) && (wmn->action != NA_SELECTED))) {
+ ED_area_tag_refresh(sa);
+ }
+ /* for simple edits to the curve data though (or just plain selections),
+ * a simple redraw should work
+ * (see T39851 for an example of how this can go wrong)
+ */
+ else {
+ ED_area_tag_redraw(sa);
+ }
+ break;
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_OB_ACTIVE:
+ case ND_OB_SELECT:
+ /* Selection changed, so force refresh to flush
+ * (needs flag set to do syncing). */
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ ED_area_tag_refresh(sa);
+ break;
+ case ND_RENDER_RESULT:
+ ED_area_tag_redraw(sa);
+ break;
+ case ND_FRAME_RANGE:
+ for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ Scene *scene = wmn->reference;
+ ar->v2d.tot.xmin = (float)(SFRA - 4);
+ ar->v2d.tot.xmax = (float)(EFRA + 4);
+ break;
+ }
+ }
+ break;
+ default:
+ if (saction->mode != SACTCONT_TIMELINE) {
+ /* Just redrawing the view will do. */
+ ED_area_tag_redraw(sa);
+ }
+ break;
+ }
+ break;
+ case NC_OBJECT:
+ switch (wmn->data) {
+ case ND_BONE_SELECT: /* selection changed, so force refresh to flush
+ * (needs flag set to do syncing) */
+ case ND_BONE_ACTIVE:
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ ED_area_tag_refresh(sa);
+ break;
+ case ND_TRANSFORM:
+ /* moving object shouldn't need to redraw action */
+ break;
+ case ND_POINTCACHE:
+ case ND_MODIFIER:
+ case ND_PARTICLE:
+ /* only needed in timeline mode */
+ if (saction->mode == SACTCONT_TIMELINE) {
+ ED_area_tag_refresh(sa);
+ ED_area_tag_redraw(sa);
+ }
+ break;
+ default: /* just redrawing the view will do */
+ ED_area_tag_redraw(sa);
+ break;
+ }
+ break;
+ case NC_MASK:
+ if (saction->mode == SACTCONT_MASK) {
+ switch (wmn->data) {
+ case ND_DATA:
+ ED_area_tag_refresh(sa);
+ ED_area_tag_redraw(sa);
+ break;
+ default: /* just redrawing the view will do */
+ ED_area_tag_redraw(sa);
+ break;
+ }
+ }
+ break;
+ case NC_NODE:
+ if (wmn->action == NA_SELECTED) {
+ /* selection changed, so force refresh to flush (needs flag set to do syncing) */
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ ED_area_tag_refresh(sa);
+ }
+ break;
+ case NC_SPACE:
+ switch (wmn->data) {
+ case ND_SPACE_DOPESHEET:
+ ED_area_tag_redraw(sa);
+ break;
+ case ND_SPACE_TIME:
+ ED_area_tag_redraw(sa);
+ break;
+ case ND_SPACE_CHANGED:
+ saction->runtime.flag |= SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+ ED_area_tag_refresh(sa);
+ break;
+ }
+ break;
+ case NC_WINDOW:
+ if (saction->runtime.flag & SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC) {
+ /* force redraw/refresh after undo/redo - [#28962] */
+ ED_area_tag_refresh(sa);
+ }
+ break;
+ case NC_WM:
+ switch (wmn->data) {
+ case ND_FILEREAD:
+ ED_area_tag_refresh(sa);
+ break;
+ }
+ break;
+ }
}
static void action_header_region_listener(
- wmWindow *UNUSED(win), ScrArea *sa, ARegion *ar,
- wmNotifier *wmn, const Scene *UNUSED(scene))
+ wmWindow *UNUSED(win), ScrArea *sa, ARegion *ar, wmNotifier *wmn, const Scene *UNUSED(scene))
{
- SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
-
- /* context changes */
- switch (wmn->category) {
- case NC_SCREEN:
- if (saction->mode == SACTCONT_TIMELINE) {
- if (wmn->data == ND_ANIMPLAY)
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_SCENE:
- if (saction->mode == SACTCONT_TIMELINE) {
- switch (wmn->data) {
- case ND_RENDER_RESULT:
- case ND_OB_SELECT:
- case ND_FRAME:
- case ND_FRAME_RANGE:
- case ND_KEYINGSET:
- case ND_RENDER_OPTIONS:
- ED_region_tag_redraw(ar);
- break;
- }
- }
- else {
- switch (wmn->data) {
- case ND_OB_ACTIVE:
- ED_region_tag_redraw(ar);
- break;
- }
- }
- break;
- case NC_ID:
- if (wmn->action == NA_RENAME)
- ED_region_tag_redraw(ar);
- break;
- case NC_ANIMATION:
- switch (wmn->data) {
- case ND_ANIMCHAN: /* set of visible animchannels changed */
- /* NOTE: for now, this should usually just mean that the filters changed
- * It may be better if we had a dedicated flag for that though
- */
- ED_region_tag_redraw(ar);
- break;
-
- case ND_KEYFRAME: /* new keyframed added -> active action may have changed */
- //saction->flag |= SACTION_TEMP_NEEDCHANSYNC;
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- }
-
+ SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
+
+ /* context changes */
+ switch (wmn->category) {
+ case NC_SCREEN:
+ if (saction->mode == SACTCONT_TIMELINE) {
+ if (wmn->data == ND_ANIMPLAY)
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_SCENE:
+ if (saction->mode == SACTCONT_TIMELINE) {
+ switch (wmn->data) {
+ case ND_RENDER_RESULT:
+ case ND_OB_SELECT:
+ case ND_FRAME:
+ case ND_FRAME_RANGE:
+ case ND_KEYINGSET:
+ case ND_RENDER_OPTIONS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ }
+ else {
+ switch (wmn->data) {
+ case ND_OB_ACTIVE:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ }
+ break;
+ case NC_ID:
+ if (wmn->action == NA_RENAME)
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_ANIMATION:
+ switch (wmn->data) {
+ case ND_ANIMCHAN: /* set of visible animchannels changed */
+ /* NOTE: for now, this should usually just mean that the filters changed
+ * It may be better if we had a dedicated flag for that though
+ */
+ ED_region_tag_redraw(ar);
+ break;
+
+ case ND_KEYFRAME: /* new keyframed added -> active action may have changed */
+ //saction->flag |= SACTION_TEMP_NEEDCHANSYNC;
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ }
}
/* add handlers, stuff you only do once or on area/region changes */
static void action_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap;
+ wmKeyMap *keymap;
- ED_region_panels_init(wm, ar);
+ ED_region_panels_init(wm, ar);
- keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void action_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar);
+ ED_region_panels(C, ar);
}
-static void action_region_listener(
- wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
- wmNotifier *wmn, const Scene *UNUSED(scene))
+static void action_region_listener(wmWindow *UNUSED(win),
+ ScrArea *UNUSED(sa),
+ ARegion *ar,
+ wmNotifier *wmn,
+ const Scene *UNUSED(scene))
{
- /* context changes */
- switch (wmn->category) {
- case NC_ANIMATION:
- ED_region_tag_redraw(ar);
- break;
- case NC_SCENE:
- switch (wmn->data) {
- case ND_OB_ACTIVE:
- case ND_FRAME:
- case ND_MARKERS:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_OBJECT:
- switch (wmn->data) {
- case ND_BONE_ACTIVE:
- case ND_BONE_SELECT:
- case ND_KEYS:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- default:
- if (wmn->data == ND_KEYS)
- ED_region_tag_redraw(ar);
- break;
- }
+ /* context changes */
+ switch (wmn->category) {
+ case NC_ANIMATION:
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_OB_ACTIVE:
+ case ND_FRAME:
+ case ND_MARKERS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_OBJECT:
+ switch (wmn->data) {
+ case ND_BONE_ACTIVE:
+ case ND_BONE_SELECT:
+ case ND_KEYS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ default:
+ if (wmn->data == ND_KEYS)
+ ED_region_tag_redraw(ar);
+ break;
+ }
}
static void action_refresh(const bContext *C, ScrArea *sa)
{
- SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
-
- /* update the state of the animchannels in response to changes from the data they represent
- * NOTE: the temp flag is used to indicate when this needs to be done, and will be cleared once handled
- */
- if (saction->runtime.flag & SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC) {
- ARegion *ar;
-
- /* Perform syncing of channel state incl. selection
- * Active action setting also occurs here (as part of anim channel filtering in anim_filter.c)
- */
- ANIM_sync_animchannels_to_data(C);
- saction->runtime.flag &= ~SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
-
- /* Tag everything for redraw
- * - Regions (such as header) need to be manually tagged for redraw too
- * or else they don't update [#28962]
- */
- ED_area_tag_redraw(sa);
- for (ar = sa->regionbase.first; ar; ar = ar->next)
- ED_region_tag_redraw(ar);
- }
-
- /* region updates? */
- // XXX re-sizing y-extents of tot should go here?
+ SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
+
+ /* update the state of the animchannels in response to changes from the data they represent
+ * NOTE: the temp flag is used to indicate when this needs to be done, and will be cleared once handled
+ */
+ if (saction->runtime.flag & SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC) {
+ ARegion *ar;
+
+ /* Perform syncing of channel state incl. selection
+ * Active action setting also occurs here (as part of anim channel filtering in anim_filter.c)
+ */
+ ANIM_sync_animchannels_to_data(C);
+ saction->runtime.flag &= ~SACTION_RUNTIME_FLAG_NEED_CHAN_SYNC;
+
+ /* Tag everything for redraw
+ * - Regions (such as header) need to be manually tagged for redraw too
+ * or else they don't update [#28962]
+ */
+ ED_area_tag_redraw(sa);
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
+ ED_region_tag_redraw(ar);
+ }
+
+ /* region updates? */
+ // XXX re-sizing y-extents of tot should go here?
}
static void action_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
{
- SpaceAction *sact = (SpaceAction *)slink;
-
- if ((ID *)sact->action == old_id) {
- sact->action = (bAction *)new_id;
- }
-
- if ((ID *)sact->ads.filter_grp == old_id) {
- sact->ads.filter_grp = (Collection *)new_id;
- }
- if ((ID *)sact->ads.source == old_id) {
- sact->ads.source = new_id;
- }
-
+ SpaceAction *sact = (SpaceAction *)slink;
+
+ if ((ID *)sact->action == old_id) {
+ sact->action = (bAction *)new_id;
+ }
+
+ if ((ID *)sact->ads.filter_grp == old_id) {
+ sact->ads.filter_grp = (Collection *)new_id;
+ }
+ if ((ID *)sact->ads.source == old_id) {
+ sact->ads.source = new_id;
+ }
}
/**
@@ -826,100 +840,101 @@ static void action_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, I
*/
static int action_space_subtype_get(ScrArea *sa)
{
- SpaceAction *sact = sa->spacedata.first;
- return sact->mode == SACTCONT_TIMELINE ? SACTCONT_TIMELINE : SACTCONT_DOPESHEET;
+ SpaceAction *sact = sa->spacedata.first;
+ return sact->mode == SACTCONT_TIMELINE ? SACTCONT_TIMELINE : SACTCONT_DOPESHEET;
}
static void action_space_subtype_set(ScrArea *sa, int value)
{
- SpaceAction *sact = sa->spacedata.first;
- if (value == SACTCONT_TIMELINE) {
- if (sact->mode != SACTCONT_TIMELINE) {
- sact->mode_prev = sact->mode;
- }
- sact->mode = value;
- }
- else {
- sact->mode = sact->mode_prev;
- }
+ SpaceAction *sact = sa->spacedata.first;
+ if (value == SACTCONT_TIMELINE) {
+ if (sact->mode != SACTCONT_TIMELINE) {
+ sact->mode_prev = sact->mode;
+ }
+ sact->mode = value;
+ }
+ else {
+ sact->mode = sact->mode_prev;
+ }
}
-static void action_space_subtype_item_extend(
- bContext *UNUSED(C), EnumPropertyItem **item, int *totitem)
+static void action_space_subtype_item_extend(bContext *UNUSED(C),
+ EnumPropertyItem **item,
+ int *totitem)
{
- RNA_enum_items_add(item, totitem, rna_enum_space_action_mode_items);
+ RNA_enum_items_add(item, totitem, rna_enum_space_action_mode_items);
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_action(void)
{
- SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype action");
- ARegionType *art;
-
- st->spaceid = SPACE_ACTION;
- strncpy(st->name, "Action", BKE_ST_MAXNAME);
-
- st->new = action_new;
- st->free = action_free;
- st->init = action_init;
- st->duplicate = action_duplicate;
- st->operatortypes = action_operatortypes;
- st->keymap = action_keymap;
- st->listener = action_listener;
- st->refresh = action_refresh;
- st->id_remap = action_id_remap;
- st->space_subtype_item_extend = action_space_subtype_item_extend;
- st->space_subtype_get = action_space_subtype_get;
- st->space_subtype_set = action_space_subtype_set;
-
- /* regions: main window */
- art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
- art->regionid = RGN_TYPE_WINDOW;
- art->init = action_main_region_init;
- art->draw = action_main_region_draw;
- art->listener = action_main_region_listener;
- art->message_subscribe = saction_main_region_message_subscribe;
- art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_MARKERS | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;
-
- BLI_addhead(&st->regiontypes, art);
-
- /* regions: header */
- art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
- art->regionid = RGN_TYPE_HEADER;
- art->prefsizey = HEADERY;
- art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
-
- art->init = action_header_region_init;
- art->draw = action_header_region_draw;
- art->listener = action_header_region_listener;
-
- BLI_addhead(&st->regiontypes, art);
-
- /* regions: channels */
- art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
- art->regionid = RGN_TYPE_CHANNELS;
- art->prefsizex = 200;
- art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES;
-
- art->init = action_channel_region_init;
- art->draw = action_channel_region_draw;
- art->listener = action_channel_region_listener;
- art->message_subscribe = saction_channel_region_message_subscribe;
-
- BLI_addhead(&st->regiontypes, art);
-
- /* regions: UI buttons */
- art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
- art->regionid = RGN_TYPE_UI;
- art->prefsizex = 200;
- art->keymapflag = ED_KEYMAP_UI;
- art->listener = action_region_listener;
- art->init = action_buttons_area_init;
- art->draw = action_buttons_area_draw;
-
- BLI_addhead(&st->regiontypes, art);
-
- action_buttons_register(art);
-
- BKE_spacetype_register(st);
+ SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype action");
+ ARegionType *art;
+
+ st->spaceid = SPACE_ACTION;
+ strncpy(st->name, "Action", BKE_ST_MAXNAME);
+
+ st->new = action_new;
+ st->free = action_free;
+ st->init = action_init;
+ st->duplicate = action_duplicate;
+ st->operatortypes = action_operatortypes;
+ st->keymap = action_keymap;
+ st->listener = action_listener;
+ st->refresh = action_refresh;
+ st->id_remap = action_id_remap;
+ st->space_subtype_item_extend = action_space_subtype_item_extend;
+ st->space_subtype_get = action_space_subtype_get;
+ st->space_subtype_set = action_space_subtype_set;
+
+ /* regions: main window */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
+ art->regionid = RGN_TYPE_WINDOW;
+ art->init = action_main_region_init;
+ art->draw = action_main_region_draw;
+ art->listener = action_main_region_listener;
+ art->message_subscribe = saction_main_region_message_subscribe;
+ art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_MARKERS | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: header */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
+ art->regionid = RGN_TYPE_HEADER;
+ art->prefsizey = HEADERY;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
+
+ art->init = action_header_region_init;
+ art->draw = action_header_region_draw;
+ art->listener = action_header_region_listener;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: channels */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
+ art->regionid = RGN_TYPE_CHANNELS;
+ art->prefsizex = 200;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES;
+
+ art->init = action_channel_region_init;
+ art->draw = action_channel_region_draw;
+ art->listener = action_channel_region_listener;
+ art->message_subscribe = saction_channel_region_message_subscribe;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: UI buttons */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype action region");
+ art->regionid = RGN_TYPE_UI;
+ art->prefsizex = 200;
+ art->keymapflag = ED_KEYMAP_UI;
+ art->listener = action_region_listener;
+ art->init = action_buttons_area_init;
+ art->draw = action_buttons_area_draw;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ action_buttons_register(art);
+
+ BKE_spacetype_register(st);
}