Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-08 07:59:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-09 03:33:06 +0300
commit3064da1200a97e4fba08be33dd271b09d65a2fde (patch)
treedc040c83de9ec8a828c9733e04dbb398cd174465 /source/blender/editors/space_action/space_action.c
parentb43ce7908fbb4be7ed2d230579c836aa7045d2c7 (diff)
Keymap: move builtin keymaps from C to Python
This should be purely an implementation change, for end users there should be no functional difference. The entire key configuration is in one file with ~5000 lines of code. Mostly avoiding code duplication and preserve comments and utility functions from the C code. It's a bit long but for searching and editing it's also convenient to have it all in one file. Notes: - Actual keymap is shared by blender / blender_legacy and stored in `keymap_data/blender_default.py` This only generates JSON-like data to be passed into `keyconfig_import_from_data`, allowing other presets to load and manipulate the default keymap. - Each preset defines 'keyconfig_data' which can be shared between presets. - Some of the utility functions for generating keymap items still need to be ported over to Python. - Some keymap items can be made into loops (marked as TODO). See: D3907
Diffstat (limited to 'source/blender/editors/space_action/space_action.c')
-rw-r--r--source/blender/editors/space_action/space_action.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index dbbbe6d0edb..15587a5f39d 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -299,8 +299,6 @@ static void action_channel_region_init(wmWindowManager *wm, ARegion *ar)
keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
- WM_keymap_add_menu(keymap, "DOPESHEET_MT_specials_channels", WKEY, KM_PRESS, 0, 0);
-
keymap = WM_keymap_ensure(wm->defaultconf, "Dopesheet Generic", SPACE_ACTION, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}