Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoshua Leung <aligorith@gmail.com>2009-12-23 14:22:30 +0300
committerJoshua Leung <aligorith@gmail.com>2009-12-23 14:22:30 +0300
commitda5025d46d6ba3a8cb723f63de20054de06f285a (patch)
tree6c2300d81d46ddda8b43beb851784ae31707c9a9 /source/blender/editors/space_action/space_action.c
parent21e2d9b85a9a1dbd0f0faa6aad61c77ac8c4f48f (diff)
Bugfix #20463: In graph editor bone channels cannot be selected with 'A' or 'B' border select
This bug was caused by my recent commit to get bone select -> selection syncing working. The selection flushing was occurring too readily, blocking any selection tools from having any visible effect. Now this syncing is only triggered when appropriate notifiers+flags have been set.
Diffstat (limited to 'source/blender/editors/space_action/space_action.c')
-rw-r--r--source/blender/editors/space_action/space_action.c27
1 files changed, 20 insertions, 7 deletions
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 1bc300395ca..6a53e565e75 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -45,6 +45,7 @@
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_screen.h"
+#include "BKE_utildefines.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -353,15 +354,22 @@ static void action_main_area_listener(ARegion *ar, wmNotifier *wmn)
/* editor level listener */
static void action_listener(ScrArea *sa, wmNotifier *wmn)
{
+ SpaceAction *saction= (SpaceAction *)sa->spacedata.first;
+
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
- ED_area_tag_redraw(sa);
+ /* for selection changes of animation data, we can just redraw... otherwise autocolor might need to be done again */
+ if (ELEM(wmn->data, ND_KEYFRAME_SELECT, ND_ANIMCHAN_SELECT))
+ ED_area_tag_redraw(sa);
+ else
+ ED_area_tag_refresh(sa);
break;
case NC_SCENE:
switch (wmn->data) {
- case ND_OB_ACTIVE: /* selection changed, so force refresh to flush */
+ case ND_OB_ACTIVE: /* selection changed, so force refresh to flush (needs flag set to do syncing) */
case ND_OB_SELECT:
+ saction->flag |= SACTION_TEMP_NEEDCHANSYNC;
ED_area_tag_refresh(sa);
break;
@@ -372,8 +380,9 @@ static void action_listener(ScrArea *sa, wmNotifier *wmn)
break;
case NC_OBJECT:
switch (wmn->data) {
- case ND_BONE_SELECT: /* selection changed, so force refresh to flush */
+ case ND_BONE_SELECT: /* selection changed, so force refresh to flush (needs flag set to do syncing) */
case ND_BONE_ACTIVE:
+ saction->flag |= SACTION_TEMP_NEEDCHANSYNC;
ED_area_tag_refresh(sa);
break;
@@ -391,11 +400,15 @@ static void action_listener(ScrArea *sa, wmNotifier *wmn)
static void action_refresh(const bContext *C, ScrArea *sa)
{
- //SpaceAction *saction= CTX_wm_space_action(C);
+ SpaceAction *saction= CTX_wm_space_action(C);
- /* update the state of the animchannels in response to changes from the data they represent */
- // TODO: check if we don't want this to happen
- ANIM_sync_animchannels_to_data(C);
+ /* update the state of the animchannels in response to changes from the data they represent
+ * NOTE: the temp flag is used to indicate when this needs to be done, and will be cleared once handled
+ */
+ if (saction->flag & SACTION_TEMP_NEEDCHANSYNC) {
+ ANIM_sync_animchannels_to_data(C);
+ saction->flag &= ~SACTION_TEMP_NEEDCHANSYNC;
+ }
/* region updates? */
// XXX resizing y-extents of tot should go here?