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authorCampbell Barton <ideasman42@gmail.com>2012-08-21 03:06:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-21 03:06:17 +0400
commit77f47799ddff99da672aa58e5d989237403e7707 (patch)
tree951fa8eb0d6853355b697cc262ed92ddd9dd7a83 /source/blender/editors/space_action
parent94ce9505a9bf07e3d2532c82a0b8396f7c9727b3 (diff)
code cleanup: use BLI_RCT_SIZE macro
Diffstat (limited to 'source/blender/editors/space_action')
-rw-r--r--source/blender/editors/space_action/action_draw.c2
-rw-r--r--source/blender/editors/space_action/action_edit.c4
-rw-r--r--source/blender/editors/space_action/action_select.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index edec57d9e93..878fd20b27e 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -89,7 +89,7 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
* start of list offset, and the second is as a correction for the scrollers.
*/
height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT * 2));
- if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
+ if (height > BLI_RCT_SIZE_Y(&v2d->mask)) {
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
*/
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index dbde950188d..c95f1dba31d 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -365,13 +365,13 @@ static int actkeys_viewall(bContext *C, const short onlySel)
/* set the horizontal range, with an extra offset so that the extreme keys will be in view */
get_keyframe_extents(&ac, &v2d->cur.xmin, &v2d->cur.xmax, onlySel);
- extra = 0.1f * (v2d->cur.xmax - v2d->cur.xmin);
+ extra = 0.1f * BLI_RCT_SIZE_X(&v2d->cur);
v2d->cur.xmin -= extra;
v2d->cur.xmax += extra;
/* set vertical range */
v2d->cur.ymax = 0.0f;
- v2d->cur.ymin = (float)-(v2d->mask.ymax - v2d->mask.ymin);
+ v2d->cur.ymin = (float)-BLI_RCT_SIZE_Y(&v2d->mask);
/* do View2D syncing */
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 6b61990d485..c9f765ac3db 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -309,7 +309,7 @@ static int actkeys_borderselect_exec(bContext *C, wmOperator *op)
* - the frame-range select option is favored over the channel one (x over y), as frame-range one is often
* used for tweaking timing when "blocking", while channels is not that useful...
*/
- if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin))
+ if (BLI_RCT_SIZE_X(&rect) >= BLI_RCT_SIZE_Y(&rect))
mode = ACTKEYS_BORDERSEL_FRAMERANGE;
else
mode = ACTKEYS_BORDERSEL_CHANNELS;