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authorJacques Lucke <mail@jlucke.com>2019-05-08 16:09:02 +0300
committerJacques Lucke <mail@jlucke.com>2019-05-08 16:16:05 +0300
commit3b9813fe50497e077faeb052a26a436868230e20 (patch)
treec2d6e56bca1b3714e8b4f5b025aadd8e2d06eae0 /source/blender/editors/space_action
parentadea6146f626543acffae8eeff90324f7046294d (diff)
UI: Move scrollbars to the right in animation editors
The text, that was in the scrollbars, stays on the left. Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D4821
Diffstat (limited to 'source/blender/editors/space_action')
-rw-r--r--source/blender/editors/space_action/action_draw.c2
-rw-r--r--source/blender/editors/space_action/space_action.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 2a6ae93fc99..f32207fe08b 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -411,7 +411,7 @@ void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene)
}
GPU_matrix_push();
- GPU_matrix_translate_2f(0.0, (float)V2D_SCROLL_HEIGHT_TEXT + yoffs);
+ GPU_matrix_translate_2f(0.0, (float)V2D_SCROLL_HEIGHT_HANDLES + yoffs);
GPU_matrix_scale_2f(1.0, cache_draw_height);
switch (pid->type) {
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index aba75f9e56c..be64a5def22 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -127,7 +127,7 @@ static SpaceLink *action_new(const ScrArea *sa, const Scene *scene)
ar->v2d.minzoom = 0.01f;
ar->v2d.maxzoom = 50;
- ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
+ ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
ar->v2d.keepofs = V2D_KEEPOFS_Y;