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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 09:12:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 09:21:34 +0300
commit55e719ec35a10c3f9e7231dee13d4b05aad7d965 (patch)
tree563ed5b1b27e9613de8384da90197ce2c3e1924b /source/blender/editors/space_action
parentc279f879ab86e03dff0dbfd3a36b14bebb4956f9 (diff)
parentd7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_action')
-rw-r--r--source/blender/editors/space_action/action_draw.c8
-rw-r--r--source/blender/editors/space_action/action_edit.c8
-rw-r--r--source/blender/editors/space_action/action_select.c44
3 files changed, 30 insertions, 30 deletions
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index ef2694ec70a..77def4af6d0 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -319,7 +319,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
}
}
- /* Increment the step */
+ /* Increment the step */
y -= ACHANNEL_STEP(ac);
}
GPU_blend(false);
@@ -336,9 +336,9 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
immUnbindProgram();
/* Draw keyframes
- * 1) Only channels that are visible in the Action Editor get drawn/evaluated.
- * This is to try to optimize this for heavier data sets
- * 2) Keyframes which are out of view horizontally are disregarded
+ * 1) Only channels that are visible in the Action Editor get drawn/evaluated.
+ * This is to try to optimize this for heavier data sets
+ * 2) Keyframes which are out of view horizontally are disregarded
*/
y = (float)(-ACHANNEL_HEIGHT(ac));
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 377698d931c..c2376b506d4 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -86,10 +86,10 @@
/* *************************** Localise Markers ***************************** */
/* ensure that there is:
- * 1) an active action editor
- * 2) that the mode will have an active action available
- * 3) that the set of markers being shown are the scene markers, not the list we're merging
- * 4) that there are some selected markers
+ * 1) an active action editor
+ * 2) that the mode will have an active action available
+ * 3) that the set of markers being shown are the scene markers, not the list we're merging
+ * 4) that there are some selected markers
*/
static bool act_markers_make_local_poll(bContext *C)
{
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index c00be5f4c39..0c96560f6d5 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -75,16 +75,16 @@
/* ******************** Deselect All Operator ***************************** */
/* This operator works in one of three ways:
- * 1) (de)select all (AKEY) - test if select all or deselect all
- * 2) invert all (CTRL-IKEY) - invert selection of all keyframes
- * 3) (de)select all - no testing is done; only for use internal tools as normal function...
+ * 1) (de)select all (AKEY) - test if select all or deselect all
+ * 2) invert all (CTRL-IKEY) - invert selection of all keyframes
+ * 3) (de)select all - no testing is done; only for use internal tools as normal function...
*/
/* Deselects keyframes in the action editor
- * - This is called by the deselect all operator, as well as other ones!
+ * - This is called by the deselect all operator, as well as other ones!
*
- * - test: check if select or deselect all
- * - sel: how to select keyframes (SELECT_*)
+ * - test: check if select or deselect all
+ * - sel: how to select keyframes (SELECT_*)
*/
static void deselect_action_keys(bAnimContext *ac, short test, short sel)
{
@@ -209,10 +209,10 @@ void ACTION_OT_select_all(wmOperatorType *ot)
/* ******************** Box Select Operator **************************** */
/* This operator currently works in one of three ways:
- * -> BKEY - 1) all keyframes within region are selected (ACTKEYS_BORDERSEL_ALLKEYS)
- * -> ALT-BKEY - depending on which axis of the region was larger...
- * -> 2) x-axis, so select all frames within frame range (ACTKEYS_BORDERSEL_FRAMERANGE)
- * -> 3) y-axis, so select all frames within channels that region included (ACTKEYS_BORDERSEL_CHANNELS)
+ * -> BKEY - 1) all keyframes within region are selected (ACTKEYS_BORDERSEL_ALLKEYS)
+ * -> ALT-BKEY - depending on which axis of the region was larger...
+ * -> 2) x-axis, so select all frames within frame range (ACTKEYS_BORDERSEL_FRAMERANGE)
+ * -> 3) y-axis, so select all frames within channels that region included (ACTKEYS_BORDERSEL_CHANNELS)
*/
/* defines for box_select mode */
@@ -359,9 +359,9 @@ static int actkeys_box_select_exec(bContext *C, wmOperator *op)
/* selection 'mode' depends on whether box_select region only matters on one axis */
if (RNA_boolean_get(op->ptr, "axis_range")) {
/* mode depends on which axis of the range is larger to determine which axis to use
- * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size
- * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often
- * used for tweaking timing when "blocking", while channels is not that useful...
+ * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size
+ * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often
+ * used for tweaking timing when "blocking", while channels is not that useful...
*/
if (BLI_rcti_size_x(&rect) >= BLI_rcti_size_y(&rect))
mode = ACTKEYS_BORDERSEL_FRAMERANGE;
@@ -664,10 +664,10 @@ void ACTION_OT_select_circle(wmOperatorType *ot)
/* ******************** Column Select Operator **************************** */
/* This operator works in one of four ways:
- * - 1) select all keyframes in the same frame as a selected one (KKEY)
- * - 2) select all keyframes in the same frame as the current frame marker (CTRL-KKEY)
- * - 3) select all keyframes in the same frame as a selected markers (SHIFT-KKEY)
- * - 4) select all keyframes that occur between selected markers (ALT-KKEY)
+ * - 1) select all keyframes in the same frame as a selected one (KKEY)
+ * - 2) select all keyframes in the same frame as the current frame marker (CTRL-KKEY)
+ * - 3) select all keyframes in the same frame as a selected markers (SHIFT-KKEY)
+ * - 4) select all keyframes that occur between selected markers (ALT-KKEY)
*/
/* defines for column-select mode */
@@ -802,7 +802,7 @@ static void columnselect_action_keys(bAnimContext *ac, short mode)
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
/* loop over cfraelems (stored in the KeyframeEditData->list)
- * - we need to do this here, as we can apply fewer NLA-mapping conversions
+ * - we need to do this here, as we can apply fewer NLA-mapping conversions
*/
for (ce = ked.list.first; ce; ce = ce->next) {
/* set frame for validation callback to refer to */
@@ -1228,10 +1228,10 @@ void ACTION_OT_select_leftright(wmOperatorType *ot)
/* ******************** Mouse-Click Select Operator *********************** */
/* This operator works in one of three ways:
- * - 1) keyframe under mouse - no special modifiers
- * - 2) all keyframes on the same side of current frame indicator as mouse - ALT modifier
- * - 3) column select all keyframes in frame under mouse - CTRL modifier
- * - 4) all keyframes in channel under mouse - CTRL+ALT modifiers
+ * - 1) keyframe under mouse - no special modifiers
+ * - 2) all keyframes on the same side of current frame indicator as mouse - ALT modifier
+ * - 3) column select all keyframes in frame under mouse - CTRL modifier
+ * - 4) all keyframes in channel under mouse - CTRL+ALT modifiers
*
* In addition to these basic options, the SHIFT modifier can be used to toggle the
* selection mode between replacing the selection (without) and inverting the selection (with).