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authorClément Foucault <foucault.clem@gmail.com>2020-10-08 18:58:38 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-10-08 18:58:38 +0300
commitf23bf4cb109cb8f39f873c4f80acbec3f33b098c (patch)
tree99e084e178236efd4458481b3ab4ab737a567835 /source/blender/editors/space_api
parent479dc766b5f9eee29fe86b869ee0fa9edb95e5fc (diff)
Revert "BGL: Workaround broken bgl usage caused by GPU refactor"
This reverts commit f12b0373f322b710b9fa5cebb67bdf363ff90e9f.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index b89c8cb2193..2a18ffafc6c 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -281,7 +281,7 @@ void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type)
}
if (has_drawn_something) {
/* This is needed until we get rid of BGL which can change the states we are tracking. */
- GPU_bgl_end();
+ GPU_force_state();
}
}