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authorJiri Hnidek <jiri.hnidek@tul.cz>2009-07-29 16:35:09 +0400
committerJiri Hnidek <jiri.hnidek@tul.cz>2009-07-29 16:35:09 +0400
commitf75005c2a89f6cc5f1bdac33e26341a14ed92888 (patch)
treef83839e709b1167ce9eac42dc8acacd2ec2943cb /source/blender/editors/space_api
parentb3d07534679e243759892f2a1206dc8756a1c004 (diff)
2.5 MetaBalls
- It is possible to work with MetaBalls in edit mode now - Added basic UI to the button window (feel free to change it :-)) - Header menus should work - Undo & redo should work - Removed global variable editelems and lastelem (moved it to the MetaBall struct) - All tools from old editmball.c was converted to the operators - Added lastelem to the RNA - Experimental: mb->editelems is only pointer at mb->elems or NULL (depends on Mode). ListBase of MetaElems is not duplicated in edit mode. Tested with scons at Linux and mac OS X TODO: - Recalc data after Undo or Redo - Solve issue with basic MetaBall and Python UI script (only base MetaBall object influence Wiresize and Threshold) - Fix orientation of manipulator in "Normal mode"
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index b427742077a..5c33b648947 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -51,6 +51,7 @@
#include "ED_sculpt.h"
#include "ED_space_api.h"
#include "ED_uvedit.h"
+#include "ED_mball.h"
/* only call once on startup, storage is global in BKE kernel listbase */
void ED_spacetypes_init(void)
@@ -93,6 +94,7 @@ void ED_spacetypes_init(void)
ED_operatortypes_marker();
ED_operatortypes_pointcache();
ED_operatortypes_fluid();
+ ED_operatortypes_metaball();
ED_operatortypes_boids();
ui_view2d_operatortypes();
@@ -120,6 +122,7 @@ void ED_spacetypes_keymap(wmWindowManager *wm)
ED_keymap_curve(wm);
ED_keymap_armature(wm);
ED_keymap_particle(wm);
+ ED_keymap_metaball(wm);
ED_marker_keymap(wm);
UI_view2d_keymap(wm);