diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-08-30 17:32:08 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-08-30 17:32:08 +0400 |
commit | 7df39b5ea2bd8bfd0c5a2a08aa2c52d051aa5fd5 (patch) | |
tree | 8436bb3fe595e2235836aee4fdbad329a4bfe428 /source/blender/editors/space_api | |
parent | d4d520c9a2312e1b03872f92b1e9be1150d167d5 (diff) |
Grease Pencil: Basic Support for Image Editor Again
* Grease Pencil works again from Image Editor now. For now, the GPencil datablock is linked to the Image Editor space, but this can be changed if need be.
* Made Grease Pencil hotkeys into a separate Grease Pencil keymap, which can get included automagically like for frames/ui/v2d/etc. by supplying ED_KEYMAP_GPENCIL as part of st->keymapflag
* Temporarily restored the nasty hack to make View2D-aligned sketches in Image Editor to use OpenGL lines only. I still dunno why this doesn't work normally.
(Probably related is that strokes are not visible when there's no image visible atm).
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r-- | source/blender/editors/space_api/spacetypes.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index 0d702144959..edd5da44526 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -86,6 +86,7 @@ void ED_spacetypes_init(void) ED_operatortypes_screen(); ED_operatortypes_anim(); ED_operatortypes_animchannels(); + ED_operatortypes_gpencil(); ED_operatortypes_object(); ED_operatortypes_mesh(); ED_operatortypes_sculpt(); @@ -99,7 +100,6 @@ void ED_spacetypes_init(void) ED_operatortypes_fluid(); ED_operatortypes_metaball(); ED_operatortypes_boids(); - ED_operatortypes_gpencil(); ED_operatortypes_sound(); ui_view2d_operatortypes(); @@ -121,6 +121,7 @@ void ED_spacetypes_keymap(wmWindowManager *wm) ED_keymap_screen(wm); ED_keymap_anim(wm); ED_keymap_animchannels(wm); + ED_keymap_gpencil(wm); ED_keymap_object(wm); ED_keymap_mesh(wm); ED_keymap_uvedit(wm); |