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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-11-08 07:59:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-09 03:33:06 +0300
commit3064da1200a97e4fba08be33dd271b09d65a2fde (patch)
treedc040c83de9ec8a828c9733e04dbb398cd174465 /source/blender/editors/space_api
parentb43ce7908fbb4be7ed2d230579c836aa7045d2c7 (diff)
Keymap: move builtin keymaps from C to Python
This should be purely an implementation change, for end users there should be no functional difference. The entire key configuration is in one file with ~5000 lines of code. Mostly avoiding code duplication and preserve comments and utility functions from the C code. It's a bit long but for searching and editing it's also convenient to have it all in one file. Notes: - Actual keymap is shared by blender / blender_legacy and stored in `keymap_data/blender_default.py` This only generates JSON-like data to be passed into `keyconfig_import_from_data`, allowing other presets to load and manipulate the default keymap. - Each preset defines 'keyconfig_data' which can be shared between presets. - Some of the utility functions for generating keymap items still need to be ported over to Python. - Some keymap items can be made into loops (marked as TODO). See: D3907
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 3e343d5e35a..afaa3325f6b 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -68,6 +68,7 @@
#include "ED_mask.h"
#include "ED_sequencer.h"
#include "ED_gizmo_library.h"
+#include "ED_transform.h"
#include "io_ops.h"
@@ -216,6 +217,8 @@ void ED_spacetypes_keymap(wmKeyConfig *keyconf)
ED_keymap_view2d(keyconf);
ED_keymap_ui(keyconf);
+ ED_keymap_transform(keyconf);
+
spacetypes = BKE_spacetypes_list();
for (stype = spacetypes->first; stype; stype = stype->next) {
if (stype->keymap)