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authorJoshua Leung <aligorith@gmail.com>2009-01-01 03:18:23 +0300
committerJoshua Leung <aligorith@gmail.com>2009-01-01 03:18:23 +0300
commitc2de1373d1c61815e3030f88c196e6c42cb1c5fc (patch)
treea5947fea741d57578066e3e7623bfccd67638b3e /source/blender/editors/space_api
parentea42e70cb98713571704b2a48fd88cffc7bcbfb8 (diff)
2.5:
First commit for 2009! Started of porting of Animation Editor Channels stuff. This code will be used for both the Action and IPO editors, so any existing code involving this has now been moved to the Animation module. * Added mouse-click operator for this channels view. Note: the selection stuff currently uses temporary toggling code only (i.e. it only toggles the selection of the channels in the editor, but does not update status of rest of database). * Fixed bugs in View2D listview functions. Reduced the amount of code needed, and makes the code here simpler. * Renamed action_edit_keyframes.c to action_edit.c, since channels are not handled there anymore. * Dopesheet now refreshes correctly when object selection elsewhere changes.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 3547e201012..a40659cfe1b 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -83,6 +83,7 @@ void ED_spacetypes_init(void)
/* register operator types for screen and all spaces */
ED_operatortypes_screen();
ED_operatortypes_anim();
+ ED_operatortypes_animchannels(); // XXX have this as part of anim() ones instead?
ED_operatortypes_object();
ui_view2d_operatortypes();
@@ -102,6 +103,7 @@ void ED_spacetypes_keymap(wmWindowManager *wm)
ED_keymap_screen(wm);
ED_keymap_anim(wm);
+ ED_keymap_animchannels(wm);
ED_keymap_object(wm);
UI_view2d_keymap(wm);