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authorTon Roosendaal <ton@blender.org>2009-01-23 17:43:25 +0300
committerTon Roosendaal <ton@blender.org>2009-01-23 17:43:25 +0300
commit66437a62a73966de8ccb673473ba69d6c1ed66a3 (patch)
tree6b200663643b67dea804e8b9805abf128a010493 /source/blender/editors/space_api
parentf4133b730c93f6db985b6751d18b72ea7f429c34 (diff)
2.5
Font object + editing back. Was quite some work due to a myriad of globals all over! Works nicely 100% local now. To enable a single textedit operator, I've added a new keymap entry KM_TEXTEDIT, which gives all keyboard events to the handler. Also had to add a new keymap-add function to force a keymap handler in beginning of region handlers. In future this can be used to prioritize handlers. Also: split off the arrow keys (frame change) to a separate region level handler. Can be set with default flag in regiontype->keymapflag ED_KEYMAP_FRAMES
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r--source/blender/editors/space_api/spacetypes.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index b7fc3b3a5f8..829c530481f 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -40,6 +40,7 @@
#include "BIF_gl.h"
#include "ED_anim_api.h"
+#include "ED_curve.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_sculpt.h"
@@ -79,6 +80,7 @@ void ED_spacetypes_init(void)
ED_operatortypes_mesh();
ED_operatortypes_sculpt();
ED_operatortypes_uvedit();
+ ED_operatortypes_curve();
ui_view2d_operatortypes();
spacetypes = BKE_spacetypes_list();
@@ -101,6 +103,7 @@ void ED_spacetypes_keymap(wmWindowManager *wm)
ED_keymap_object(wm);
ED_keymap_mesh(wm);
ED_keymap_uvedit(wm);
+ ED_keymap_curve(wm);
UI_view2d_keymap(wm);
spacetypes = BKE_spacetypes_list();