diff options
author | Janne Karhu <jhkarh@gmail.com> | 2009-06-21 14:16:52 +0400 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2009-06-21 14:16:52 +0400 |
commit | 6b15024f4a7b999331694d8a9135d47e4b783a34 (patch) | |
tree | 0b5a5c3b02778a7ca9df7628e742f98704505bb7 /source/blender/editors/space_api | |
parent | 64274de2fe8ef3b9a98a5cb3bd7d691fa1cee600 (diff) |
Pointcache refresh part 1:
* Particles support larger than 1 frame changes, bigger frame changes can result in inaccurate results, but it's super fast and you get a nice feeling of how the particles behave!
* "Cache to current frame" button calculates the exact result of particles at current frame.
* Current state of cache can be protected by making it a bake.
* Cache is now in memory by default, disk cache is an option.
* Only "viewport %" number of particles are calculated and cached in viewport, baking and rendering calculate all particles.
* Info on cached frames and memory usage given in ui.
* Support for exact "autocaching" of changes and large frame changes(disabled for now until exact place in event system is decided)
* "Continue physics" is probably deprecated after this and should be removed once sb & cloth use the new cache code.
Todo:
* Make softbody & cloth use the new cache things.
Other changes:
* Some cleanup of particle buttons.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r-- | source/blender/editors/space_api/spacetypes.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index 4f9c1f4b7a7..510103895f4 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -50,6 +50,7 @@ #include "ED_screen.h" #include "ED_space_api.h" #include "ED_uvedit.h" +#include "ED_pointcache.h" /* only call once on startup, storage is global in BKE kernel listbase */ void ED_spacetypes_init(void) @@ -89,6 +90,7 @@ void ED_spacetypes_init(void) ED_operatortypes_curve(); ED_operatortypes_armature(); ED_marker_operatortypes(); + ED_operatortypes_pointcache(); ui_view2d_operatortypes(); |