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author | Campbell Barton <ideasman42@gmail.com> | 2017-08-29 12:15:36 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-29 13:04:31 +0300 |
commit | 369cd8521b8782cb009cf583c5e71f9b0da36fc8 (patch) | |
tree | 55455e16a0109556c3dfbbbc18825eca13d86e27 /source/blender/editors/space_api | |
parent | 83ea224a7fa2261ded92b5a341c9237855148963 (diff) |
Manipulator: new cage2d manipulator
Adding alongside the existing one for now,
but it should eventually replace it.
Uses a matrix instead of (position + scale),
written so rotation can be done more easily.
Currently has a primitive handle for rotation, supports corner scaling.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r-- | source/blender/editors/space_api/spacetypes.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index e64e9841139..c3a8333d378 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -133,6 +133,7 @@ void ED_spacetypes_init(void) ED_manipulatortypes_arrow_3d(); ED_manipulatortypes_primitive_3d(); ED_manipulatortypes_cage_2d(); + ED_manipulatortypes_cage_2d_rotate(); /* register types for operators and manipulators */ spacetypes = BKE_spacetypes_list(); |