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author | Clément Foucault <foucault.clem@gmail.com> | 2020-10-09 16:12:28 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-10-09 17:33:59 +0300 |
commit | d39043b5ae054510e3683b63cfefde76e5a4c6db (patch) | |
tree | 21d7b63cf0eeec6964b48cb6836cfd611add5f02 /source/blender/editors/space_api | |
parent | 1f6b7387ad0177c1dec9bb83b7c7586a454691db (diff) |
Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor""
This reverts commit f23bf4cb109cb8f39f873c4f80acbec3f33b098c.
Diffstat (limited to 'source/blender/editors/space_api')
-rw-r--r-- | source/blender/editors/space_api/spacetypes.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c index 2a18ffafc6c..b89c8cb2193 100644 --- a/source/blender/editors/space_api/spacetypes.c +++ b/source/blender/editors/space_api/spacetypes.c @@ -281,7 +281,7 @@ void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type) } if (has_drawn_something) { /* This is needed until we get rid of BGL which can change the states we are tracking. */ - GPU_force_state(); + GPU_bgl_end(); } } |